Player Matchup

Arachne
Arachne
Ghetto_HipHop420
Arachne
Level 157
God Stats
8W - 11L
1,451 SR
Queue Stats
557W - 568L
1,450 Elo+
Solo
Artemis
Artemis
JessiReLaXeD
Artemis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 80L
1,372 Elo+
Solo
Bastet
Bastet
Neodrias
Bastet
Level 29
God Stats
1W - 2L
1,414 SR
Queue Stats
10W - 14L
1,301 Elo+
Solo
Olorun
Olorun
STLxJAWJOKERx
Olorun
Level 99
God Stats
2W - 7L
1,434 SR
Queue Stats
672W - 676L
1,409 Elo+
Solo
Hercules
Hercules
idler_owl
Hercules
Level 154
God Stats
0W - 4L
1,613 SR
Queue Stats
79W - 59L
1,514 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,409 Elo+

VS

Team Averages
Level 138
1,471 SR
1,423 Elo+
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kronozadico
Eset
Level 145
God Stats
2W - 3L
1,407 SR
Queue Stats
102W - 100L
1,415 Elo+
Solo
Nox
Nox
Pastrami-Mami-X
Nox
Level 132
God Stats
3W - 4L
1,502 SR
Queue Stats
384W - 425L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zeep_Xanflorp92
Kumbhakarna
Level 127
God Stats
2W - 1L
1,328 SR
Queue Stats
185W - 190L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
octavia1232
Tsukuyomi
Level 147
God Stats
8W - 3L
1,618 SR
Queue Stats
196W - 224L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 12 / 3
13,712
686
14,371
30,494
11,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
JessiReLaXeD
Artemis
20
2 / 6 / 10
12,539
627
25,227
13,578
5,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Neodrias
Bastet
16
1 / 10 / 8
10,874
544
13,743
18,149
8,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 10 / 8
13,512
676
18,113
26,744
11,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
idler_owl
Hercules
20
7 / 6 / 13
14,787
739
20,955
36,766
39,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 4 / 25
12,059
603
17,908
16,955
7,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 6 / 21
14,943
747
27,070
23,594
9,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 23
12,957
648
17,175
20,013
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Zeep_Xanflorp92
Kumbhakarna
20
9 / 2 / 24
14,355
718
16,343
29,756
37,238
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
octavia1232
Tsukuyomi
20
18 / 5 / 16
15,702
785
32,533
25,504
11,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
153
23
Kills
44
44
Deaths
23
42
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
4
25
3.63
L
7
12
3
0.71
L
Artemis
JessiReLaXeD
Artemis
2
6
10
1.17
W
10
6
21
3.42
L
Bastet
Neodrias
Bastet
1
10
8
0.5
W
5
6
23
2.75
L
6
10
8
1
W
Kumbhakarna
Zeep_Xanflorp92
Kumbhakarna
9
2
24
10.5
L
Hercules
idler_owl
Hercules
7
6
13
2.25
W
Tsukuyomi
octavia1232
Tsukuyomi
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,409
Damage
111,029
125,731
Taken
115,822
76,858
Mitigated
75,176
45,208
Healing
61,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,908
6,248
4,233
4,935
16,955
7,354
1,714
3,340
13,325
0
40,251
L
14,371
11,414
1,235
7,938
30,494
11,957
0
13,672
16,639
0
19,953
L
Artemis
JessiReLaXeD
Artemis
25,227
3,483
268
1,628
13,578
5,919
0
8,043
5,490
0
46,584
W
27,070
4,423
3,324
9,452
23,594
9,987
1,977
2,775
20,425
55,126
0
L
Bastet
Neodrias
Bastet
13,743
1,882
1,501
2,801
18,149
8,620
792
10,213
7,746
0
21,130
W
17,175
2,080
2,163
5,425
20,013
8,617
76
1,737
17,627
36,068
0
L
18,113
8,873
2,430
8,188
26,744
11,179
696
13,315
13,261
43,719
0
W
Kumbhakarna
Zeep_Xanflorp92
Kumbhakarna
16,343
1,250
2,124
15,560
29,756
37,238
263
5,703
23,358
32,587
0
L
Hercules
idler_owl
Hercules
20,955
2,650
1,283
17,936
36,766
39,183
0
14,363
22,007
0
43,089
W
Tsukuyomi
octavia1232
Tsukuyomi
32,533
13,292
4,027
10,412
25,504
11,980
2,214
4,558
20,742
0
59,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,424
Gold Earned
70,016
186
Minions Killed
222
0
Camps Cleared
0
1,421,357
Distance Traveled
1,659,489
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,059
603
41
2
0
290,951
0
L
Arachne
13,712
686
16
1
0
315,710
0
L
Artemis
12,539
627
67
3
0
222,538
1
W
Eset
14,943
747
59
3
0
287,451
1
L
Bastet
10,874
544
20
1
0
261,757
0
W
Nox
12,957
648
48
2
0
330,202
0
L
Olorun
13,512
676
51
3
0
227,819
0
W
Kumbhakarna
14,355
718
35
2
0
388,226
0
L
Hercules
14,787
739
32
2
0
393,533
3
W
Tsukuyomi
15,702
785
39
2
0
362,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role