Player Matchup

Scylla
Scylla
ArcuateBog1
Scylla
Level 24
God Stats
20W - 23L
1,420 SR
Queue Stats
64W - 73L
1,321 Elo+
Solo
Erlang Shen
Erlang Shen
MasterE99671
Erlang Shen
Level 7
God Stats
5W - 11L
1,223 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Chang'e
Chang'e
luis01lamarca
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,243 Elo+
Solo
Loki
Loki
mmy3rs
Loki
Level 25
God Stats
33W - 41L
1,494 SR
Queue Stats
110W - 161L
1,319 Elo+
Solo
Da Ji
Da Ji
munoz_eduar
Da Ji
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 160L
1,412 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,326 Elo+

VS

Team Averages
Level 20
1,508 SR
1,358 Elo+
Izanami
Izanami
Cuentasegundar14
Izanami
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 94L
1,352 Elo+
Solo
Nox
Nox
RyugaMiyuki
Nox
Level 27
God Stats
1W - 3L
1,751 SR
Queue Stats
46W - 48L
1,431 Elo+
Solo
Osiris
Osiris
botez01
Osiris
Level 25
God Stats
5W - 3L
1,489 SR
Queue Stats
66W - 70L
1,378 Elo+
Solo
Yemoja
Yemoja
torres2008610
Yemoja
Level 5
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 5L
1,215 Elo+
Solo
Pele
Pele
tyceallen
Pele
Level 28
God Stats
7W - 10L
1,598 SR
Queue Stats
31W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
5 / 0 / 5
5,557
695
2,803
2,355
849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
MasterE99671
Erlang Shen
10
6 / 0 / 1
6,025
753
3,560
4,067
2,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
6
1 / 5 / 3
4,182
523
1,813
4,293
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
mmy3rs
Loki
8
2 / 0 / 3
4,999
625
742
3,161
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
7 / 0 / 1
6,012
752
3,458
5,441
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,316
540
1,230
3,634
983
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

2
0 / 1 / 0
3,193
399
140
674
219
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
botez01
Osiris
7
5 / 5 / 0
4,939
617
4,212
6,191
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 6 / 1
3,474
434
721
5,229
2,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
6
0 / 6 / 1
3,975
497
1,588
5,249
1,337
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
0
5
7.5
L
0
3
0
0
W
Erlang Shen
MasterE99671
Erlang Shen
6
0
1
6.5
L
0
1
0
0
L
Osiris
botez01
Osiris
5
5
0
1
W
Chang'e
1
5
3
0.5
W
Loki
mmy3rs
Loki
2
0
3
3.5
W
7
0
1
7.5
L
0
6
1
0.08
L
Pele
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,376
Damage
7,891
19,317
Taken
20,977
6,684
Mitigated
8,409
4,977
Healing
1,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,803
652
0
848
2,355
849
504
45
2,310
16,943
0
L
1,230
891
0
111
3,634
983
837
0
3,634
0
19,746
W
Erlang Shen
MasterE99671
Erlang Shen
3,560
2,020
0
1,091
4,067
2,591
394
176
3,891
0
22,038
L
140
35
0
69
674
219
0
505
169
1,208
0
L
Osiris
botez01
Osiris
4,212
2,073
0
1,110
6,191
3,352
0
1,651
4,540
0
19,266
W
Chang'e
1,813
659
151
275
4,293
949
308
470
3,823
6,382
0
W
Loki
mmy3rs
Loki
742
98
0
1,512
3,161
740
0
130
3,031
0
17,405
W
3,458
1,537
0
1,100
5,441
1,555
0
40
5,401
0
28,872
L
721
529
107
0
5,229
2,518
12
1,015
4,214
2,394
0
L
Pele
1,588
406
0
254
5,249
1,337
0
1,445
3,804
0
11,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
19,897
195
Minions Killed
88
0
Camps Cleared
0
786,937
Distance Traveled
569,673
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,557
695
39
5
0
148,042
0
L
Izanami
4,316
540
33
4
0
124,348
0
W
Erlang Shen
6,025
753
48
6
0
161,880
0
L
Nox
3,193
399
1
0
0
26,466
1
L
Osiris
4,939
617
39
5
0
143,065
0
W
Chang'e
4,182
523
14
2
0
140,387
1
W
Loki
4,999
625
40
5
0
167,955
0
W
Da Ji
6,012
752
54
7
0
168,673
2
L
Yemoja
3,474
434
2
0
0
151,709
0
L
Pele
3,975
497
13
2
0
124,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role