Player Matchup

Ymir
Ymir
Adri_LP17
Ymir
Level 14
God Stats
11W - 7L
1,293 SR
Queue Stats
143W - 159L
1,318 Elo+
Party 1
Sol
Sol
Aec_SFDH_07
Sol
Level 19
God Stats
10W - 9L
1,565 SR
Queue Stats
30W - 30L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
KudeSiBeMiso
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,278 Elo+
Solo
Anhur
Anhur
MRaul07
Anhur
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 16L
1,712 Elo+
Solo
Thor
Thor
V3RSuu
Thor
Level 16
God Stats
4W - 2L
1,837 SR
Queue Stats
55W - 62L
1,260 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,384 Elo+

VS

Team Averages
Level 25
1,510 SR
1,398 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 26
God Stats
53W - 42L
1,509 SR
Queue Stats
85W - 83L
1,420 Elo+
Party 2
Mercury
Mercury
GetRekt34
Mercury
Level 21
God Stats
26W - 22L
1,385 SR
Queue Stats
41W - 40L
1,359 Elo+
Party 2
Serqet
Serqet
IDRIK9
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,346 Elo+
Party 3
Apollo
Apollo
artem441313
Apollo
Level 19
God Stats
0W - 1L
1,656 SR
Queue Stats
55W - 58L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 0 / 6
9,607
506
3,052
7,814
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 3 / 5
10,819
569
12,265
12,767
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
KudeSiBeMiso
Guan Yu
14
3 / 7 / 5
9,348
492
4,530
10,279
9,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
MRaul07
Anhur
20
15 / 2 / 5
12,525
659
24,716
14,342
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
V3RSuu
Thor
16
3 / 7 / 6
10,071
530
8,444
15,178
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 5
8,635
454
4,005
14,817
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
EternalRose09
Heimdallr
16
11 / 5 / 2
11,007
579
13,978
16,357
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Mercury
GetRekt34
Mercury
14
3 / 9 / 1
9,093
479
6,012
13,564
3,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
IDRIK9
Serqet
14
2 / 7 / 5
9,316
490
7,194
14,240
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
13
1 / 10 / 1
8,125
428
6,242
13,053
2,759
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
32
Kills
18
19
Deaths
32
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
5
3.5
W
Ymir
4
0
6
7
W
7
3
5
3.17
L
Heimdallr
EternalRose09
Heimdallr
11
5
2
2.4
L
Mercury
GetRekt34
Mercury
3
9
1
0.39
L
Serqet
IDRIK9
Serqet
2
7
5
0.64
W
Guan Yu
KudeSiBeMiso
Guan Yu
3
7
5
0.79
W
Anhur
MRaul07
Anhur
15
2
5
8.75
W
Thor
V3RSuu
Thor
3
7
6
0.86
L
Apollo
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
37,431
60,380
Taken
72,031
32,673
Mitigated
27,776
14,292
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,005
647
0
3,695
14,817
12,047
108
3,790
10,912
20,589
0
W
Ymir
3,052
553
0
1,341
7,814
7,540
110
1,529
6,285
20,703
0
W
12,265
1,772
0
4,788
12,767
4,435
1,494
558
11,522
70,860
0
L
Heimdallr
EternalRose09
Heimdallr
13,978
7,930
0
4,008
16,357
4,978
2,128
1,810
14,481
0
63,651
L
Mercury
GetRekt34
Mercury
6,012
2,836
0
1,414
13,564
3,809
1,100
4,527
8,788
0
37,357
L
Serqet
IDRIK9
Serqet
7,194
2,222
0
289
14,240
4,183
404
2,290
11,746
0
43,981
W
Guan Yu
KudeSiBeMiso
Guan Yu
4,530
822
146
1,552
10,279
9,381
108
203
10,065
0
21,445
W
Anhur
MRaul07
Anhur
24,716
15,811
0
6,315
14,342
5,620
3,248
1,491
12,791
0
90,801
W
Thor
V3RSuu
Thor
8,444
1,638
0
150
15,178
5,697
183
224
14,614
0
67,683
L
Apollo
6,242
3,854
0
0
13,053
2,759
2,625
2,218
10,787
0
39,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,370
Gold Earned
46,176
417
Minions Killed
354
0
Camps Cleared
0
1,806,221
Distance Traveled
1,681,669
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,635
454
23
1
0
362,218
1
W
Ymir
9,607
506
24
1
0
344,379
0
W
Sol
10,819
569
123
6
0
376,035
0
L
Heimdallr
11,007
579
108
6
0
313,614
1
L
Mercury
9,093
479
73
4
0
343,034
0
L
Serqet
9,316
490
81
4
0
381,438
4
W
Guan Yu
9,348
492
41
2
0
443,435
0
W
Anhur
12,525
659
138
7
0
312,804
2
W
Thor
10,071
530
91
5
0
329,568
3
L
Apollo
8,125
428
69
4
0
281,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role