Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ADT Leite
Artio
Level 119
God Stats
17W - 14L
1,765 SR
Queue Stats
408W - 392L
1,560 Elo+
Solo
Odin
Odin
Fabez Online
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,766 Elo+
Party 1
Sobek
Sobek
PointSixWL
Sobek
Level 115
God Stats
18W - 14L
1,677 SR
Queue Stats
359W - 317L
1,587 Elo+
Solo
Sol
Sol
U4iaGaming
Sol
Level 128
God Stats
8W - 5L
1,663 SR
Queue Stats
116W - 102L
1,567 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,596 Elo+

VS

Team Averages
Level 126
1,616 SR
1,605 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarklikeBlood
Bellona
Level 129
God Stats
3W - 6L
1,605 SR
Queue Stats
1,055W - 944L
1,613 Elo+
Solo
Sylvanus
Sylvanus
LUcK_07
Sylvanus
Level 160
God Stats
3W - 10L
1,527 SR
Queue Stats
542W - 528L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Lawzyx
Gilgamesh
Level 86
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 3L
1,740 Elo+
Solo
Sol
Sol
Meerkini
Sol
Level 107
God Stats
8W - 7L
1,716 SR
Queue Stats
107W - 96L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 1 / 0
4,240
707
454
2,817
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
ADT Leite
Artio
7
1 / 0 / 2
3,981
664
2,454
5,754
2,178
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 3
4,319
720
2,098
3,187
815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
7
1 / 0 / 1
4,186
698
2,180
3,684
1,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
4 / 0 / 1
4,833
806
3,387
3,130
807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 3 / 0
3,418
570
1,976
3,745
827
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
6
0 / 1 / 0
3,458
576
1,399
2,915
1,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
LUcK_07
Sylvanus
5
0 / 2 / 1
3,447
575
3,212
5,321
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Lawzyx
Gilgamesh
3
0 / 2 / 0
3,132
522
829
2,353
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 0
4,035
673
2,891
2,803
950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
0
1
L
Charybdis
 
Charybdis
0
3
0
0
W
Artio
ADT Leite
Artio
1
0
2
2
L
Bellona
0
1
0
0
W
1
0
3
2.5
L
Sylvanus
LUcK_07
Sylvanus
0
2
1
0.25
L
Gilgamesh
Lawzyx
Gilgamesh
0
2
0
0
L
1
0
0
1
W
Sobek
1
0
1
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,573
Damage
10,307
18,572
Taken
17,137
6,400
Mitigated
5,345
9,139
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
454
368
0
1,030
2,817
800
0
1,849
968
0
21,182
L
Charybdis
 
Charybdis
1,976
1,272
0
993
3,745
827
0
2,646
1,099
0
9,188
W
Artio
ADT Leite
Artio
2,454
108
472
2,672
5,754
2,178
0
2,151
3,603
11,994
0
L
Bellona
1,399
246
0
1,512
2,915
1,110
0
1,563
1,352
0
10,509
W
2,098
178
0
488
3,187
815
0
1,020
2,167
0
19,389
L
Sylvanus
LUcK_07
Sylvanus
3,212
1,465
251
1,464
5,321
1,655
0
2,926
2,395
10,036
3,669
L
Gilgamesh
Lawzyx
Gilgamesh
829
181
0
645
2,353
803
0
617
1,736
0
6,040
L
2,891
983
0
1,459
2,803
950
0
269
2,534
21,722
0
W
Sobek
2,180
120
0
2,936
3,684
1,800
0
0
3,684
15,395
0
W
3,387
1,848
0
1,541
3,130
807
0
575
2,555
21,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
17,490
194
Minions Killed
130
0
Camps Cleared
0
644,305
Distance Traveled
527,895
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,240
707
53
9
0
119,868
0
L
Charybdis
3,418
570
19
3
0
108,763
0
W
Artio
3,981
664
20
3
0
136,614
6
L
Bellona
3,458
576
22
4
0
139,976
3
W
Odin
4,319
720
42
7
0
149,665
2
L
Sylvanus
3,447
575
26
4
0
98,282
0
L
Gilgamesh
3,132
522
15
3
0
65,567
0
L
Sol
4,035
673
48
8
0
115,307
3
W
Sobek
4,186
698
33
6
0
120,290
0
W
Sol
4,833
806
46
8
0
117,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role