Player Matchup

Zhong Kui
Zhong Kui
Frost544126
Zhong Kui
Level 61
God Stats
9W - 5L
1,535 SR
Queue Stats
173W - 213L
1,374 Elo+
Party 2
Sol
Sol
KillerMonster289
Sol
Level 123
God Stats
12W - 5L
1,910 SR
Queue Stats
361W - 358L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Kingkris_8
Ao Kuang
Level 60
God Stats
9W - 10L
1,470 SR
Queue Stats
255W - 239L
1,430 Elo+
Solo
Khepri
Khepri
Mantticee
Khepri
Level 83
God Stats
1W - 2L
1,148 SR
Queue Stats
267W - 282L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
mendigomuerto
Sylvanus
Level 83
God Stats
41W - 41L
1,611 SR
Queue Stats
690W - 683L
1,461 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,438 Elo+

VS

Team Averages
Level 76
1,487 SR
1,412 Elo+
Bellona
Bellona
CocolaWeed78
Bellona
Level 76
God Stats
127W - 101L
1,574 SR
Queue Stats
385W - 355L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Getball78
Morgan Le Fay
Level 42
God Stats
83W - 85L
1,338 SR
Queue Stats
215W - 233L
1,346 Elo+
Party 1
Achilles
Achilles
HydroH3nny
Achilles
Level 81
God Stats
16W - 19L
1,538 SR
Queue Stats
474W - 519L
1,366 Elo+
Solo
Chang'e
Chang'e
Scumbag_R0b
Chang'e
Level 118
God Stats
4W - 10L
1,487 SR
Queue Stats
102W - 108L
1,426 Elo+
Solo
Danzaburou
Danzaburou
max_tiger59
Danzaburou
Level 64
God Stats
26W - 17L
1,495 SR
Queue Stats
389W - 372L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frost544126
Zhong Kui
18
5 / 2 / 7
11,403
543
18,529
19,306
15,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 6
11,787
561
14,908
17,415
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Kingkris_8
Ao Kuang
17
8 / 2 / 6
11,203
533
13,741
14,529
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Mantticee
Khepri
15
1 / 4 / 13
9,540
454
7,503
16,211
17,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
mendigomuerto
Sylvanus
20
8 / 2 / 7
12,984
618
15,433
17,344
17,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CocolaWeed78
Bellona
16
4 / 6 / 7
10,359
493
18,525
20,115
16,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Getball78
Morgan Le Fay
15
2 / 8 / 0
9,447
450
12,870
15,004
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HydroH3nny
Achilles
13
4 / 6 / 2
9,348
445
8,714
21,959
31,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Scumbag_R0b
Chang'e
16
2 / 5 / 2
9,838
468
11,227
18,636
13,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
max_tiger59
Danzaburou
14
0 / 3 / 3
8,603
410
10,339
13,552
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
28
Kills
12
12
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
CocolaWeed78
Bellona
4
6
7
1.25
W
Zhong Kui
Frost544126
Zhong Kui
5
2
7
4.25
L
Morgan Le Fay
Getball78
Morgan Le Fay
2
8
0
0.25
L
Achilles
HydroH3nny
Achilles
4
6
2
0.83
W
6
2
6
4.5
W
Ao Kuang
Kingkris_8
Ao Kuang
8
2
6
5.5
W
Khepri
Mantticee
Khepri
1
4
13
1.88
L
Chang'e
Scumbag_R0b
Chang'e
2
5
2
0.6
L
Danzaburou
max_tiger59
Danzaburou
0
3
3
0.5
W
Sylvanus
mendigomuerto
Sylvanus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,114
Damage
61,675
84,805
Taken
89,266
62,850
Mitigated
70,539
42,710
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CocolaWeed78
Bellona
18,525
10,644
433
3,672
20,115
16,450
328
14,284
5,629
0
74,952
W
Zhong Kui
Frost544126
Zhong Kui
18,529
3,642
955
12,716
19,306
15,623
3,091
3,035
16,179
81,683
0
L
Morgan Le Fay
Getball78
Morgan Le Fay
12,870
1,014
351
2,188
15,004
4,855
752
12,851
1,691
58,657
0
L
Achilles
HydroH3nny
Achilles
8,714
2,095
0
1,390
21,959
31,900
0
16,939
4,853
0
26,247
W
14,908
2,792
202
9,939
17,415
6,807
2,535
6,075
11,300
83,888
0
W
Ao Kuang
Kingkris_8
Ao Kuang
13,741
4,425
0
4,360
14,529
6,126
1,063
3,146
11,239
62,371
0
W
Khepri
Mantticee
Khepri
7,503
936
838
4,537
16,211
17,261
107
4,993
11,138
34,943
0
L
Chang'e
Scumbag_R0b
Chang'e
11,227
793
1,808
7,679
18,636
13,003
320
13,174
5,390
62,392
0
L
Danzaburou
max_tiger59
Danzaburou
10,339
5,009
0
5,168
13,552
4,331
0
10,698
2,816
0
56,834
W
Sylvanus
mendigomuerto
Sylvanus
15,433
3,470
2,554
6,609
17,344
17,033
926
6,120
10,852
84,426
17,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
47,595
596
Minions Killed
484
0
Camps Cleared
0
1,913,208
Distance Traveled
1,778,489
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,359
493
113
5
0
375,206
0
W
Zhong Kui
11,403
543
142
7
0
382,643
0
L
Morgan Le Fay
9,447
450
104
5
0
359,930
1
L
Achilles
9,348
445
35
2
0
345,659
1
W
Sol
11,787
561
156
7
0
381,133
6
W
Ao Kuang
11,203
533
80
4
0
433,096
2
W
Khepri
9,540
454
52
2
0
370,139
3
L
Chang'e
9,838
468
146
7
0
343,841
3
L
Danzaburou
8,603
410
86
4
0
353,853
7
W
Sylvanus
12,984
618
166
8
0
346,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role