Player Matchup

Izanami
Izanami
Gukoskii
Izanami
Level 51
God Stats
5W - 5L
1,252 SR
Queue Stats
26W - 55L
1,258 Elo+
Party 3
Janus
Janus
Vimakle03
Janus
Level 29
God Stats
6W - 5L
1,437 SR
Queue Stats
50W - 55L
1,341 Elo+
Party 2
Bakasura
Bakasura
bruleXx
Bakasura
Level 37
God Stats
0W - 3L
1,125 SR
Queue Stats
6W - 16L
1,270 Elo+
Party 3
Zhong Kui
Zhong Kui
maluengo7
Zhong Kui
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 123L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
th_faker_69
Cthulhu
Level 28
God Stats
2W - 5L
1,405 SR
Queue Stats
15W - 33L
1,358 Elo+
Party 3
Team Averages
Level 48
1,344 SR
1,316 Elo+

VS

Team Averages
Level 61
1,525 SR
1,404 Elo+
Arachne
Arachne
SAICKSE_AzehK
Arachne
Level 46
God Stats
49W - 42L
1,544 SR
Queue Stats
106W - 128L
1,347 Elo+
Party 1
Charybdis
Charybdis
SAICKSE_ReVeN
Charybdis
Level 64
God Stats
6W - 9L
1,312 SR
Queue Stats
263W - 332L
1,400 Elo+
Party 1
Bellona
Bellona
SynDam
Bellona
Level 125
God Stats
18W - 8L
1,693 SR
Queue Stats
1,004W - 1,047L
1,369 Elo+
Party 4
Athena
Athena
doctorninfa94
Athena
Level 28
God Stats
18W - 16L
1,569 SR
Queue Stats
250W - 265L
1,447 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
jeroentjjeee
Morgan Le Fay
Level 43
God Stats
4W - 5L
1,509 SR
Queue Stats
172W - 173L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gukoskii
Izanami
14
3 / 5 / 0
9,282
404
11,707
14,726
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Vimakle03
Janus
18
4 / 8 / 1
11,526
501
9,757
15,607
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
bruleXx
Bakasura
16
0 / 8 / 3
9,649
420
5,942
19,866
7,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
maluengo7
Zhong Kui
19
3 / 5 / 0
11,854
515
20,682
25,138
23,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
th_faker_69
Cthulhu
12
0 / 10 / 4
7,866
342
9,547
18,582
17,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
15 / 0 / 8
14,172
616
17,541
15,774
9,505
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
SAICKSE_ReVeN
Charybdis
20
8 / 1 / 8
13,400
583
18,171
12,965
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SynDam
Bellona
19
6 / 2 / 4
12,236
532
16,577
21,846
24,363
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 2 / 17
10,798
469
8,360
24,353
28,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
jeroentjjeee
Morgan Le Fay
19
5 / 5 / 5
12,808
557
12,303
13,934
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
10
Kills
36
36
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gukoskii
Izanami
3
5
0
0.6
W
Arachne
15
0
8
19
W
Charybdis
SAICKSE_ReVeN
Charybdis
8
1
8
12
W
Bellona
SynDam
Bellona
6
2
4
4
L
Janus
Vimakle03
Janus
4
8
1
0.56
L
Bakasura
bruleXx
Bakasura
0
8
3
0.19
W
2
2
17
5.25
W
Morgan Le Fay
jeroentjjeee
Morgan Le Fay
5
5
5
1.5
L
Zhong Kui
maluengo7
Zhong Kui
3
5
0
0.6
L
Cthulhu
th_faker_69
Cthulhu
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,635
Damage
72,952
93,919
Taken
88,872
58,218
Mitigated
75,016
23,779
Healing
24,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gukoskii
Izanami
11,707
8,783
0
2,113
14,726
4,411
133
3,561
11,165
0
61,738
W
Arachne
17,541
12,816
36
6,132
15,774
9,505
291
5,471
9,869
0
108,659
W
Charybdis
SAICKSE_ReVeN
Charybdis
18,171
10,362
0
4,255
12,965
5,527
2,975
5,652
7,243
0
122,593
W
Bellona
SynDam
Bellona
16,577
8,492
0
6,590
21,846
24,363
462
13,474
8,139
48
77,906
L
Janus
Vimakle03
Janus
9,757
423
135
2,018
15,607
5,370
0
7,410
8,197
71,250
0
L
Bakasura
bruleXx
Bakasura
5,942
4,579
174
5,176
19,866
7,274
200
1,336
18,530
0
63,261
W
8,360
1,601
0
2,789
24,353
28,614
111
7,947
16,020
30,331
0
W
Morgan Le Fay
jeroentjjeee
Morgan Le Fay
12,303
1,103
0
4,535
13,934
7,007
4,080
7,173
6,465
85,583
0
L
Zhong Kui
maluengo7
Zhong Kui
20,682
2,331
0
12,598
25,138
23,748
163
2,761
22,377
84,555
0
L
Cthulhu
th_faker_69
Cthulhu
9,547
479
343
1,222
18,582
17,415
0
5,717
12,865
24,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
63,414
554
Minions Killed
634
0
Camps Cleared
0
1,949,449
Distance Traveled
2,274,194
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,282
404
120
5
0
401,977
4
W
Arachne
14,172
616
162
7
0
559,468
0
W
Charybdis
13,400
583
179
8
0
413,438
6
W
Bellona
12,236
532
136
6
0
450,423
2
L
Janus
11,526
501
138
6
0
377,006
0
L
Bakasura
9,649
420
113
5
0
453,750
0
W
Athena
10,798
469
26
1
0
480,218
3
W
Morgan Le Fay
12,808
557
131
6
0
370,647
1
L
Zhong Kui
11,854
515
157
7
0
360,003
2
L
Cthulhu
7,866
342
26
1
0
356,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role