Player Matchup

Cthulhu
Cthulhu
Brolaros
Cthulhu
Level 16
God Stats
1W - 0L
1,868 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Jackherer4
Achilles
Level 100
God Stats
3W - 0L
1,804 SR
Queue Stats
4W - 2L
1,704 Elo+
Party 2
Merlin
Merlin
Ykkupakkin
Merlin
Level 16
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Team Averages
Level 44
1,742 SR
1,636 Elo+

VS

Team Averages
Level 79
1,313 SR
1,411 Elo+
Sol
Sol
DiZZel221B
Sol
Level 86
God Stats
0W - 3L
1,295 SR
Queue Stats
8W - 11L
1,511 Elo+
Solo
Bastet
Bastet
blackpool1331
Bastet
Level 77
God Stats
6W - 6L
1,267 SR
Queue Stats
196W - 254L
1,443 Elo+
Party 1
Mulan
Mulan
evOlynn
Mulan
Level 73
God Stats
10W - 20L
1,377 SR
Queue Stats
26W - 55L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brolaros
Cthulhu
18
5 / 4 / 12
14,569
633
11,809
21,011
24,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Jackherer4
Achilles
19
13 / 4 / 9
16,293
708
29,320
25,772
20,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Ykkupakkin
Merlin
18
4 / 7 / 13
14,929
649
16,009
16,333
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 5
15,732
684
28,341
24,430
8,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 10 / 8
13,485
586
15,822
20,323
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
evOlynn
Mulan
16
1 / 4 / 14
13,254
576
12,609
24,186
27,669
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
22
Kills
15
15
Deaths
22
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brolaros
Cthulhu
5
4
12
2.75
L
9
8
5
1.44
W
Achilles
Jackherer4
Achilles
13
4
9
4.38
W
Merlin
Ykkupakkin
Merlin
4
7
13
1.5
L
5
10
8
0.9
L
Mulan
evOlynn
Mulan
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
56,772
63,116
Taken
68,939
50,616
Mitigated
43,274
4,008
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brolaros
Cthulhu
11,809
458
1,043
290
21,011
24,421
242
9,197
11,814
23,943
0
L
28,341
8,299
0
9,790
24,430
8,835
1,003
9,374
15,056
93,676
0
W
Achilles
Jackherer4
Achilles
29,320
9,281
0
2,425
25,772
20,995
948
11,576
14,196
0
67,863
W
Merlin
Ykkupakkin
Merlin
16,009
1,683
0
250
16,333
5,200
798
8,011
8,322
60,567
0
L
15,822
4,355
0
1,886
20,323
6,770
15
9,535
10,788
0
45,749
L
Mulan
evOlynn
Mulan
12,609
1,509
0
7,347
24,186
27,669
159
9,458
14,728
0
34,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
42,471
229
Minions Killed
224
9
Camps Cleared
9
1,218,741
Distance Traveled
1,204,270
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,569
633
31
1
0
396,661
0
L
Sol
15,732
684
112
5
3
373,745
5
W
Achilles
16,293
708
91
4
3
431,833
5
W
Merlin
14,929
649
107
5
6
390,247
0
L
Bastet
13,485
586
64
3
4
408,805
6
L
Mulan
13,254
576
48
2
2
421,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role