Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Bubudios
Cu Chulainn
Diamond V
Level 124
God Stats
6W - 6L
1,682 SR
Queue Stats
212W - 189L
1,918 MMR
Solo
Janus
Janus
Platinum I
Griffff9625
Janus
Platinum I
Level 153
God Stats
29W - 19L
1,679 SR
Queue Stats
202W - 176L
1,890 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
YunoImRucksack
Erlang Shen
Platinum IV
Level 120
God Stats
1W - 2L
1,610 SR
Queue Stats
269W - 258L
1,846 MMR
Solo
Sobek
Sobek
Platinum V
xTCMichi
Sobek
Platinum V
Level 123
God Stats
7W - 6L
1,526 SR
Queue Stats
61W - 49L
1,830 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
xXComedyPuffXx
Hou Yi
Platinum IV
Level 128
God Stats
0W - 1L
1,782 SR
Queue Stats
107W - 107L
1,799 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,656 SR
1,857 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,743 SR
1,859 MMR
Hercules
Hercules
Platinum II
FraserScott17x
Hercules
Platinum II
Level 130
God Stats
2W - 0L
1,788 SR
Queue Stats
167W - 161L
1,929 MMR
Solo
Sol
Sol
Platinum I
NuwaFeetpics
Sol
Platinum I
Level 57
God Stats
4W - 1L
2,031 SR
Queue Stats
93W - 73L
1,934 MMR
Solo
Ymir
Ymir
Platinum III
PuRe SKiiLs
Ymir
Platinum III
Level 127
God Stats
21W - 10L
1,721 SR
Queue Stats
181W - 174L
1,807 MMR
Party 1
Izanami
Izanami
Platinum II
PuRe V3NoMzZ
Izanami
Platinum II
Level 148
God Stats
4W - 6L
1,672 SR
Queue Stats
233W - 227L
1,845 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
jeanluca1998
Tsukuyomi
Platinum III
Level 127
God Stats
3W - 6L
1,506 SR
Queue Stats
459W - 456L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bubudios
Cu Chulainn
14
1 / 10 / 7
9,703
422
11,508
22,294
19,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 4 / 8
12,351
537
19,724
17,497
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
YunoImRucksack
Erlang Shen
17
7 / 7 / 6
11,117
483
8,889
21,713
13,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
xTCMichi
Sobek
13
1 / 2 / 9
9,170
399
7,267
19,407
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 5 / 4
11,744
511
12,742
19,764
7,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaTiamatPersephoneKaliGilgamesh

VS

Bans
Morgan Le FayArtemisBakasuraAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
12 / 1 / 9
13,971
607
19,695
23,164
28,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 6 / 7
12,432
541
13,628
19,319
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 10
10,949
476
5,827
20,105
24,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
PuRe V3NoMzZ
Izanami
20
5 / 3 / 7
14,068
612
23,098
18,350
8,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jeanluca1998
Tsukuyomi
19
7 / 5 / 14
13,157
572
19,769
20,931
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
17
Kills
28
28
Deaths
17
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bubudios
Cu Chulainn
1
10
7
0.45
W
Hercules
12
1
9
16.5
L
5
4
8
2.25
W
3
6
7
1.08
W
1
2
10
3
W
Izanami
PuRe V3NoMzZ
Izanami
5
3
7
2.83
L
Erlang Shen
YunoImRucksack
Erlang Shen
7
7
6
1.43
W
Tsukuyomi
jeanluca1998
Tsukuyomi
7
5
14
2.8
L
Sobek
xTCMichi
Sobek
1
2
9
2.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,130
Damage
82,017
100,675
Taken
101,869
72,911
Mitigated
78,510
13,579
Healing
43,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bubudios
Cu Chulainn
11,508
590
0
665
22,294
19,682
138
3,934
17,574
10,920
35,356
W
Hercules
19,695
4,961
0
13,703
23,164
28,710
90
7,052
15,522
388
74,137
L
19,724
292
0
453
17,497
5,718
0
4,730
12,277
98,366
0
W
13,628
2,810
287
8,288
19,319
7,431
2,415
5,402
13,687
96,875
0
W
5,827
1,212
0
5,121
20,105
24,877
0
6,791
13,053
27,858
0
W
Izanami
PuRe V3NoMzZ
Izanami
23,098
9,612
0
7,819
18,350
8,389
7,951
6,281
11,981
0
150,285
L
Erlang Shen
YunoImRucksack
Erlang Shen
8,889
3,373
0
4,680
21,713
13,621
0
4,563
16,744
0
69,614
W
Tsukuyomi
jeanluca1998
Tsukuyomi
19,769
4,124
0
8,772
20,931
9,103
1,882
6,462
14,353
0
87,069
L
Sobek
xTCMichi
Sobek
7,267
1,431
0
2,471
19,407
26,181
0
3,859
14,966
15,339
0
L
12,742
7,371
0
5,310
19,764
7,709
1,154
1,807
17,758
0
89,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
64,577
501
Minions Killed
656
0
Camps Cleared
0
2,143,498
Distance Traveled
2,235,890
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,703
422
77
3
0
404,356
2
W
Hercules
13,971
607
133
6
0
485,648
1
L
Janus
12,351
537
172
7
0
462,676
5
W
Sol
12,432
541
154
7
0
388,375
1
W
Ymir
10,949
476
35
2
0
430,063
7
W
Izanami
14,068
612
223
10
0
424,419
0
L
Erlang Shen
11,117
483
97
4
0
467,877
0
W
Tsukuyomi
13,157
572
111
5
0
507,385
4
L
Sobek
9,170
399
8
0
0
416,247
8
L
Hou Yi
11,744
511
147
6
0
392,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role