Player Matchup

Terra
Terra
 
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Annabeast123
Morgan Le Fay
Level 16
God Stats
6W - 4L
1,515 SR
Queue Stats
29W - 30L
1,316 Elo+
Solo
Chaac
Chaac
angelhy
Chaac
Level 12
God Stats
3W - 1L
1,538 SR
Queue Stats
11W - 13L
1,411 Elo+
Solo
Awilix
Awilix
landansbrocos
Awilix
Level 14
God Stats
3W - 7L
1,217 SR
Queue Stats
13W - 13L
1,387 Elo+
Solo
Da Ji
Da Ji
voldiian123
Da Ji
Level 6
God Stats
42W - 28L
1,263 SR
Queue Stats
43W - 30L
1,228 Elo+
Solo
Team Averages
Level 14
1,406 SR
1,368 Elo+

VS

Team Averages
Level 12
1,437 SR
1,389 Elo+
Charybdis
Charybdis
GreatApe3305
Charybdis
Level 7
God Stats
2W - 2L
1,335 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
N1nja K3V
Cerberus
Level 26
God Stats
2W - 3L
1,578 SR
Queue Stats
5W - 7L
1,341 Elo+
Solo
Anhur
Anhur
OgLp97
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,453 Elo+
Solo
Ra
Ra
daemonerror
Ra
Level 5
God Stats
67W - 98L
1,271 SR
Queue Stats
136W - 202L
1,148 Elo+
Solo
Neith
Neith
hyojjj
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 0 / 28
11,807
1,073
12,802
10,494
11,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Annabeast123
Morgan Le Fay
18
10 / 2 / 14
11,917
1,083
13,446
9,584
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
angelhy
Chaac
18
3 / 3 / 21
11,210
1,019
9,971
14,410
13,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
12 / 4 / 14
12,231
1,112
21,618
13,002
4,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
18 / 0 / 8
12,706
1,155
19,263
7,394
2,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GreatApe3305
Charybdis
16
1 / 9 / 4
9,578
871
7,513
14,702
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
N1nja K3V
Cerberus
16
4 / 3 / 4
11,085
1,008
16,081
17,824
14,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
OgLp97
Anhur
16
2 / 11 / 5
10,022
911
8,495
21,702
6,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 14 / 5
10,266
933
7,658
17,571
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
hyojjj
Neith
16
1 / 7 / 6
9,876
898
6,644
11,863
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
33
44
Kills
9
9
Deaths
44
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
28
15
W
Morgan Le Fay
Annabeast123
Morgan Le Fay
10
2
14
8.5
L
Charybdis
GreatApe3305
Charybdis
1
9
4
0.33
L
Cerberus
N1nja K3V
Cerberus
4
3
4
2
L
Anhur
OgLp97
Anhur
2
11
5
0.41
W
Chaac
angelhy
Chaac
3
3
21
4.5
L
1
14
5
0.25
L
Neith
hyojjj
Neith
1
7
6
0.57
W
12
4
14
4.75
W
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,100
Damage
46,391
54,884
Taken
83,662
36,453
Mitigated
35,491
7,763
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,802
1,889
1,675
2,316
10,494
11,002
0
4,507
5,987
29,444
0
W
Morgan Le Fay
Annabeast123
Morgan Le Fay
13,446
3,332
0
1,785
9,584
4,280
0
4,202
5,382
36,580
0
L
Charybdis
GreatApe3305
Charybdis
7,513
3,734
179
475
14,702
4,650
0
4,235
10,467
0
25,390
L
Cerberus
N1nja K3V
Cerberus
16,081
892
0
1,981
17,824
14,066
0
4,888
12,936
28,264
0
L
Anhur
OgLp97
Anhur
8,495
4,677
0
1,185
21,702
6,878
0
6,830
14,872
0
16,039
W
Chaac
angelhy
Chaac
9,971
3,255
0
1,559
14,410
13,763
0
6,520
7,890
0
25,074
L
7,658
1,187
84
715
17,571
6,085
0
4,778
12,793
28,000
0
L
Neith
hyojjj
Neith
6,644
3,154
0
145
11,863
3,812
0
5,517
6,346
0
18,689
W
21,618
8,841
0
9
13,002
4,800
0
5,324
7,678
0
25,007
W
19,263
6,200
0
419
7,394
2,608
0
3,186
4,208
0
28,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
50,827
154
Minions Killed
133
5
Camps Cleared
5
1,020,222
Distance Traveled
864,732
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,807
1,073
34
3
0
240,579
0
W
Morgan Le Fay
11,917
1,083
56
5
2
125,178
0
L
Charybdis
9,578
871
33
3
2
137,948
3
L
Cerberus
11,085
1,008
34
3
1
216,078
1
L
Anhur
10,022
911
7
1
1
192,315
0
W
Chaac
11,210
1,019
33
3
1
185,169
0
L
Ra
10,266
933
49
4
0
154,151
0
L
Neith
9,876
898
10
1
1
164,240
0
W
Awilix
12,231
1,112
4
0
0
218,001
0
W
Da Ji
12,706
1,155
27
2
2
251,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role