Player Matchup

Thor
Thor
El loboninja266
Thor
Level 18
God Stats
19W - 22L
1,522 SR
Queue Stats
93W - 110L
1,386 Elo+
Solo
Loki
Loki
LandSlark
Loki
Level 23
God Stats
5W - 2L
1,917 SR
Queue Stats
66W - 54L
1,555 Elo+
Solo
Ah Puch
Ah Puch
ProximaMidnite
Ah Puch
Level 13
God Stats
3W - 3L
1,903 SR
Queue Stats
8W - 10L
1,464 Elo+
Solo
Ra
Ra
kuanfuweimo
Ra
Level 17
God Stats
6W - 9L
1,405 SR
Queue Stats
32W - 49L
1,359 Elo+
Solo
Chiron
Chiron
the_King_of_Bomb
Chiron
Level 29
God Stats
5W - 3L
1,291 SR
Queue Stats
133W - 133L
1,416 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,436 Elo+

VS

Team Averages
Level 27
1,520 SR
1,477 Elo+
Chang'e
Chang'e
Adrenaluna1m
Chang'e
Level 73
God Stats
2W - 1L
1,777 SR
Queue Stats
92W - 89L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
Dieguidinguis
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Twerko777
Arachne
Level 22
God Stats
2W - 3L
1,325 SR
Queue Stats
47W - 46L
1,476 Elo+
Solo
Osiris
Osiris
XxdarkBobcat
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,593 Elo+
Solo
Medusa
Medusa
Znack2107
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 8
11,684
899
10,592
25,666
11,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
19
11 / 10 / 3
14,792
1,138
24,117
22,951
9,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 7 / 7
12,312
947
13,426
18,348
7,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 7 / 9
11,506
885
13,474
15,935
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 7
13,034
1,003
17,141
16,833
6,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adrenaluna1m
Chang'e
20
6 / 5 / 17
13,258
1,020
17,036
16,592
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Dieguidinguis
Xing Tian
20
4 / 4 / 19
13,520
1,040
14,326
19,401
26,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Twerko777
Arachne
20
9 / 2 / 15
14,441
1,111
12,779
11,810
9,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Osiris
20
11 / 1 / 21
15,849
1,219
31,196
26,361
32,599
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Znack2107
Medusa
20
9 / 5 / 15
13,833
1,064
16,914
13,277
7,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
17
Kills
39
39
Deaths
17
34
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adrenaluna1m
Chang'e
6
5
17
2.9
W
Xing Tian
Dieguidinguis
Xing Tian
4
4
19
3.38
L
1
11
8
0.45
L
Loki
11
10
3
1.25
L
3
7
7
0.93
W
Arachne
Twerko777
Arachne
9
2
15
8.25
W
Osiris
11
1
21
21.5
W
Medusa
Znack2107
Medusa
9
5
15
3.3
L
0
7
9
0.64
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,750
Damage
92,251
99,733
Taken
87,441
42,184
Mitigated
83,664
9,377
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adrenaluna1m
Chang'e
17,036
1,322
4,364
5,059
16,592
7,229
0
4,886
11,706
49,950
0
W
Xing Tian
Dieguidinguis
Xing Tian
14,326
912
0
0
19,401
26,469
0
7,796
11,605
34,185
0
L
10,592
3,157
237
2,053
25,666
11,158
0
7,199
18,467
0
26,650
L
Loki
24,117
12,655
0
460
22,951
9,799
0
6,832
16,119
0
52,728
L
13,426
1,438
0
546
18,348
7,599
0
5,604
12,744
38,258
0
W
Arachne
Twerko777
Arachne
12,779
8,721
0
2,721
11,810
9,859
0
2,580
9,230
176
35,492
W
Osiris
31,196
14,678
1,434
2,112
26,361
32,599
0
9,173
17,188
0
47,003
W
Medusa
Znack2107
Medusa
16,914
7,108
0
1,213
13,277
7,508
0
2,465
10,812
0
38,225
L
13,474
1,573
1,862
937
15,935
6,772
0
4,742
11,193
44,950
0
L
17,141
5,829
1,404
1,878
16,833
6,856
0
7,155
9,611
0
48,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,328
Gold Earned
70,901
295
Minions Killed
287
8
Camps Cleared
10
1,190,262
Distance Traveled
1,319,161
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,258
1,020
66
5
0
243,779
0
W
Xing Tian
13,520
1,040
60
5
0
277,352
1
L
Thor
11,684
899
25
2
1
242,089
1
L
Loki
14,792
1,138
57
4
2
257,982
0
L
Ah Puch
12,312
947
72
6
0
198,568
1
W
Arachne
14,441
1,111
56
4
8
255,761
3
W
Osiris
15,849
1,219
32
2
2
298,519
0
W
Medusa
13,833
1,064
73
6
0
243,750
0
L
Ra
11,506
885
79
6
0
257,143
2
L
Chiron
13,034
1,003
62
5
5
234,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role