Player Matchup

Baron Samedi
Baron Samedi
Beastly-reg
Baron Samedi
Level 126
God Stats
1W - 1L
1,283 SR
Queue Stats
590W - 576L
1,410 Elo+
Party 3
Bacchus
Bacchus
DizzDaDaddy
Bacchus
Level 158
God Stats
4W - 1L
1,701 SR
Queue Stats
373W - 351L
1,553 Elo+
Solo
Chronos
Chronos
Jai_Uzumaki
Chronos
Level 125
God Stats
17W - 14L
1,393 SR
Queue Stats
653W - 627L
1,458 Elo+
Party 3
Ares
Ares
OMGRONN1E
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,421 Elo+
Solo
Chernobog
Chernobog
Shame Andouille
Chernobog
Level 143
God Stats
6W - 9L
1,269 SR
Queue Stats
378W - 424L
1,498 Elo+
Solo
Team Averages
Level 124
1,429 SR
1,468 Elo+

VS

Team Averages
Level 97
1,398 SR
1,511 Elo+
Hel
Hel
DrunkenMom279
Hel
Level 160
God Stats
4W - 5L
1,582 SR
Queue Stats
189W - 185L
1,554 Elo+
Party 2
Hachiman
Hachiman
HashSSlasher
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,563 Elo+
Party 1
Neith
Neith
HoAzzLaw
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,457 Elo+
Party 2
Eset
Eset
Kaitlynn8184
Eset
Level 86
God Stats
2W - 5L
1,269 SR
Queue Stats
160W - 173L
1,462 Elo+
Party 2
Bellona
Bellona
Thalxen
Bellona
Level 69
God Stats
0W - 3L
1,139 SR
Queue Stats
144W - 139L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beastly-reg
Baron Samedi
20
7 / 1 / 22
11,407
815
25,119
16,335
8,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DizzDaDaddy
Bacchus
15
5 / 6 / 18
10,074
720
15,103
19,980
30,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Jai_Uzumaki
Chronos
19
11 / 3 / 15
12,175
870
15,262
20,274
8,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
18
5 / 4 / 18
11,126
795
11,005
19,464
16,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Shame Andouille
Chernobog
20
3 / 1 / 25
11,128
795
14,491
12,456
4,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
10,369
741
11,993
19,380
20,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
HashSSlasher
Hachiman
13
1 / 9 / 7
8,098
578
10,552
14,986
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
HoAzzLaw
Neith
15
2 / 5 / 8
8,858
633
12,881
13,708
5,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 9
9,671
691
16,924
14,588
6,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Thalxen
Bellona
16
7 / 7 / 4
10,113
722
16,955
29,024
22,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
31
Kills
15
15
Deaths
31
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beastly-reg
Baron Samedi
7
1
22
18
W
Bacchus
DizzDaDaddy
Bacchus
5
6
18
2.33
L
3
4
10
2
L
Hachiman
HashSSlasher
Hachiman
1
9
7
0.5
L
Neith
HoAzzLaw
Neith
2
5
8
1.2
W
Chronos
Jai_Uzumaki
Chronos
11
3
15
6.17
L
2
6
9
1.08
W
Ares
5
4
18
3.5
W
Chernobog
Shame Andouille
Chernobog
3
1
25
15.5
L
Bellona
Thalxen
Bellona
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,980
Damage
69,305
88,509
Taken
91,686
69,583
Mitigated
62,688
42,694
Healing
33,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beastly-reg
Baron Samedi
25,119
877
8,936
8,461
16,335
8,875
456
6,384
9,951
42,698
0
W
Bacchus
DizzDaDaddy
Bacchus
15,103
786
2,111
4,845
19,980
30,051
381
6,208
13,772
22,166
0
L
11,993
405
8,053
7,289
19,380
20,959
29
13,845
5,535
26,847
0
L
Hachiman
HashSSlasher
Hachiman
10,552
5,424
692
1,571
14,986
5,886
0
11,995
2,991
0
19,375
L
Neith
HoAzzLaw
Neith
12,881
5,430
873
3,051
13,708
5,967
767
10,203
3,505
0
22,757
W
Chronos
Jai_Uzumaki
Chronos
15,262
3,091
2,789
2,517
20,274
8,777
2,416
6,895
13,379
29,460
0
L
16,924
440
2,887
2,279
14,588
6,918
108
10,905
3,683
31,265
0
W
Ares
11,005
1,006
1,726
2,056
19,464
16,971
250
3,900
15,564
16,174
0
W
Chernobog
Shame Andouille
Chernobog
14,491
8,717
3,283
5,970
12,456
4,909
1,650
5,530
6,926
0
45,358
L
Bellona
Thalxen
Bellona
16,955
3,070
131
6,889
29,024
22,958
0
19,541
9,483
0
24,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
47,109
135
Minions Killed
120
0
Camps Cleared
0
1,327,512
Distance Traveled
1,188,917
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,407
815
41
3
0
277,693
0
W
Bacchus
10,074
720
8
1
0
250,267
0
L
Hel
10,369
741
20
1
0
281,830
0
L
Hachiman
8,098
578
21
2
0
199,230
1
L
Neith
8,858
633
15
1
0
206,870
0
W
Chronos
12,175
870
29
2
0
298,056
0
L
Eset
9,671
691
43
3
0
246,560
1
W
Ares
11,126
795
7
1
0
268,155
0
W
Chernobog
11,128
795
50
4
0
233,341
0
L
Bellona
10,113
722
21
2
0
254,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role