Player Matchup

Skadi
Skadi
EternalRose09
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,433 Elo+
Party 2
Cerberus
Cerberus
GetRekt34
Cerberus
Level 21
God Stats
3W - 5L
1,836 SR
Queue Stats
41W - 40L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Zaid01
Heimdallr
Level 18
God Stats
9W - 8L
1,495 SR
Queue Stats
27W - 27L
1,411 Elo+
Solo
Amaterasu
Amaterasu
blablabla1909
Amaterasu
Level 16
God Stats
9W - 9L
1,408 SR
Queue Stats
107W - 125L
1,413 Elo+
Solo
Thor
Thor
watschenmann
Thor
Level 7
God Stats
2W - 2L
1,846 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,413 Elo+

VS

Team Averages
Level 12
1,514 SR
1,418 Elo+
Bellona
Bellona
GoingParabolic
Bellona
Level 2
God Stats
14W - 13L
1,500 SR
Queue Stats
137W - 100L
1,500 Elo+
Solo
Ymir
Ymir
HanyzZz
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Kiyohime18
Amaterasu
Level 5
God Stats
2W - 1L
1,631 SR
Queue Stats
2W - 1L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
Nyanmaaru
Heimdallr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,428 Elo+
Solo
Olorun
Olorun
Rasen44
Olorun
Level 13
God Stats
2W - 2L
1,441 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,310
539
3,607
4,179
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
GetRekt34
Cerberus
7
2 / 1 / 1
4,952
619
3,084
7,084
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Zaid01
Heimdallr
1
0 / 0 / 0
3,136
392
0
0
0
Amaterasu
blablabla1909
Amaterasu
9
1 / 3 / 0
5,051
631
2,939
5,339
2,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 1
5,468
684
2,153
5,794
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,547
693
5,037
5,910
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
HanyzZz
Ymir
7
0 / 1 / 1
4,263
533
2,798
4,848
1,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Kiyohime18
Amaterasu
9
1 / 1 / 2
4,918
615
1,618
6,419
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Nyanmaaru
Heimdallr
7
0 / 1 / 1
4,159
520
2,628
3,120
802
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Rasen44
Olorun
8
3 / 2 / 1
5,258
657
3,221
2,696
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
8
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cerberus
GetRekt34
Cerberus
2
1
1
2.5
W
4
2
1
2.25
W
Ymir
HanyzZz
Ymir
0
1
1
0.5
W
Amaterasu
Kiyohime18
Amaterasu
1
1
2
2
W
Heimdallr
Nyanmaaru
Heimdallr
0
1
1
0.5
W
Olorun
Rasen44
Olorun
3
2
1
1.75
L
Heimdallr
Zaid01
Heimdallr
0
0
0
0
L
Amaterasu
blablabla1909
Amaterasu
1
3
0
0.33
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,783
Damage
15,302
22,396
Taken
22,993
9,216
Mitigated
9,539
4,948
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
1,795
0
796
4,179
1,077
66
1,392
2,787
0
18,096
L
Cerberus
GetRekt34
Cerberus
3,084
365
0
1,294
7,084
4,012
0
1,406
5,678
9,908
0
W
5,037
2,378
0
2,540
5,910
4,009
0
448
5,462
0
28,544
W
Ymir
HanyzZz
Ymir
2,798
432
0
436
4,848
1,604
0
1,539
3,309
8,729
0
W
Amaterasu
Kiyohime18
Amaterasu
1,618
721
0
1,191
6,419
2,128
0
46
6,373
0
24,662
W
Heimdallr
Nyanmaaru
Heimdallr
2,628
1,916
0
782
3,120
802
0
1,051
2,069
0
16,152
W
Olorun
Rasen44
Olorun
3,221
1,472
134
613
2,696
996
1,266
0
2,696
19,129
2,324
L
Heimdallr
Zaid01
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
blablabla1909
Amaterasu
2,939
1,515
0
1,074
5,339
2,486
204
1,630
3,709
0
21,047
L
2,153
694
0
1,784
5,794
1,641
0
1,059
4,735
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
24,145
167
Minions Killed
184
0
Camps Cleared
0
584,104
Distance Traveled
816,013
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,310
539
37
5
0
130,893
1
L
Cerberus
4,952
619
29
4
0
180,383
4
W
Bellona
5,547
693
55
7
0
188,528
1
W
Ymir
4,263
533
16
2
0
160,246
1
W
Amaterasu
4,918
615
43
5
0
168,714
0
W
Heimdallr
4,159
520
28
4
0
154,937
0
W
Olorun
5,258
657
42
5
0
143,588
0
L
Heimdallr
3,136
392
0
0
0
0
0
L
Amaterasu
5,051
631
49
6
0
140,025
1
L
Thor
5,468
684
52
7
0
132,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role