Player Matchup

Odin
Odin
Big E Protects
Odin
Level 121
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 8L
922 Elo+
Party 1
Camazotz
Camazotz
Jimalator
Camazotz
Level 106
God Stats
27W - 29L
1,573 SR
Queue Stats
264W - 328L
1,511 Elo+
Solo
Raijin
Raijin
MasterWaffles15
Raijin
Level 125
God Stats
1W - 0L
1,587 SR
Queue Stats
101W - 84L
1,535 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,322 Elo+

VS

Team Averages
Level 84
1,513 SR
1,501 Elo+
Bacchus
Bacchus
Scorpiot30
Bacchus
Level 67
God Stats
1W - 6L
1,435 SR
Queue Stats
35W - 56L
1,402 Elo+
Solo
Ra
Ra
bunkyboy99
Ra
Level 109
God Stats
8W - 9L
1,604 SR
Queue Stats
122W - 125L
1,535 Elo+
Solo
Charybdis
Charybdis
olen10
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 105L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,981
726
4,710
5,915
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Jimalator
Camazotz
12
4 / 0 / 8
8,428
766
6,608
6,328
4,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 5
8,532
776
6,761
7,120
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Scorpiot30
Bacchus
10
0 / 2 / 1
6,328
575
3,001
8,369
7,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
6,297
572
3,364
5,357
1,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
olen10
Charybdis
10
1 / 4 / 0
6,772
616
5,436
7,122
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Camazotz
Jimalator
Camazotz
4
0
8
8
W
5
0
5
7.5
L
Bacchus
Scorpiot30
Bacchus
0
2
1
0.25
L
0
6
1
0.08
L
Charybdis
olen10
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
11,801
19,363
Taken
20,848
9,034
Mitigated
11,090
5,578
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,710
836
0
830
5,915
2,425
279
1,917
3,998
0
10,284
W
Camazotz
Jimalator
Camazotz
6,608
413
0
3,236
6,328
4,110
1,384
2,233
4,095
0
30,603
W
6,761
917
0
1,512
7,120
2,499
423
2,644
4,476
32,976
0
L
Bacchus
Scorpiot30
Bacchus
3,001
449
0
0
8,369
7,562
0
2,382
5,681
11,571
0
L
3,364
193
574
444
5,357
1,456
0
1,884
3,309
17,053
0
L
Charybdis
olen10
Charybdis
5,436
2,341
0
978
7,122
2,072
0
2,084
4,878
0
17,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
19,397
151
Minions Killed
91
7
Camps Cleared
2
633,696
Distance Traveled
547,744
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,981
726
18
2
1
210,035
2
W
Camazotz
8,428
766
43
4
3
213,467
0
W
Raijin
8,532
776
90
8
3
210,194
1
L
Bacchus
6,328
575
10
1
0
215,302
4
L
Ra
6,297
572
38
3
1
146,453
2
L
Charybdis
6,772
616
43
4
1
185,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role