Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NKLseee
Morgan Le Fay
Level 29
God Stats
7W - 0L
1,924 SR
Queue Stats
56W - 13L
1,861 Elo+
Party 1
Charybdis
Charybdis
lDex
Charybdis
Level 157
God Stats
1W - 3L
1,263 SR
Queue Stats
113W - 49L
1,777 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,712 Elo+

VS

Team Averages
Level 63
1,369 SR
1,302 Elo+
Bellona
Bellona
Jesskill99
Bellona
Level 17
God Stats
0W - 7L
1,130 SR
Queue Stats
18W - 71L
1,121 Elo+
Party 2
Neith
Neith
KilluaOss
Neith
Level 63
God Stats
3W - 4L
1,455 SR
Queue Stats
19W - 68L
1,133 Elo+
Party 2
Sol
Sol
OzzyLazy
Sol
Level 108
God Stats
2W - 3L
1,523 SR
Queue Stats
40W - 35L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 1 / 12
7,112
889
4,640
7,061
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
NKLseee
Morgan Le Fay
12
6 / 0 / 10
7,613
952
10,849
6,648
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lDex
Charybdis
12
6 / 0 / 9
7,559
945
5,753
4,176
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jesskill99
Bellona
8
0 / 7 / 1
5,174
647
410
11,558
5,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
KilluaOss
Neith
8
1 / 5 / 0
5,716
715
3,074
5,402
1,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
5,295
662
6,572
7,989
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
1
1
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
12
10
L
Bellona
Jesskill99
Bellona
0
7
1
0.07
L
Neith
KilluaOss
Neith
1
5
0
0.2
W
Morgan Le Fay
NKLseee
Morgan Le Fay
6
0
10
11
L
0
4
1
0.13
W
Charybdis
lDex
Charybdis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
10,056
17,885
Taken
24,949
8,736
Mitigated
9,442
7,587
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,640
997
0
2,245
7,061
4,348
618
2,300
4,561
0
14,695
L
Bellona
Jesskill99
Bellona
410
21
0
0
11,558
5,468
0
4,415
6,972
0
5,153
L
Neith
KilluaOss
Neith
3,074
406
0
457
5,402
1,763
0
3,122
2,161
0
14,728
W
Morgan Le Fay
NKLseee
Morgan Le Fay
10,849
1,389
206
3,437
6,648
2,851
74
2,184
4,282
34,022
0
L
6,572
802
0
2,356
7,989
2,211
0
3,404
4,200
18,164
0
W
Charybdis
lDex
Charybdis
5,753
3,031
0
1,699
4,176
1,537
1,736
1,797
2,209
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,284
Gold Earned
16,185
122
Minions Killed
74
8
Camps Cleared
1
506,794
Distance Traveled
437,066
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,112
889
34
4
3
168,947
3
L
Bellona
5,174
647
11
1
1
139,571
0
L
Neith
5,716
715
25
3
0
159,887
2
W
Morgan Le Fay
7,613
952
52
7
1
181,352
0
L
Sol
5,295
662
38
5
0
137,608
3
W
Charybdis
7,559
945
36
5
4
156,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role