Player Matchup

Aphrodite
Aphrodite
Chrono36
Aphrodite
Level 26
God Stats
7W - 3L
1,913 SR
Queue Stats
354W - 365L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mopdadon
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MyRedBuff2005
Ah Muzen Cab
Level 10
God Stats
5W - 5L
1,834 SR
Queue Stats
146W - 73L
1,707 Elo+
Solo
Team Averages
Level 13
1,672 SR
1,598 Elo+

VS

Team Averages
Level 67
1,538 SR
1,508 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GhostNappa7697
Kuzenbo
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 140L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
zeloganbrothers
Danzaburou
Level 66
God Stats
140W - 75L
1,615 SR
Queue Stats
293W - 253L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chrono36
Aphrodite
10
1 / 2 / 3
6,474
647
4,462
7,101
6,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Mopdadon
Morgan Le Fay
8
0 / 7 / 2
5,901
590
3,174
7,852
2,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MyRedBuff2005
Ah Muzen Cab
11
3 / 2 / 1
6,906
691
11,580
7,767
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
6 / 1 / 5
7,735
774
6,281
7,058
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 9
7,193
719
3,653
8,278
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
zeloganbrothers
Danzaburou
10
3 / 2 / 6
7,398
740
6,521
8,195
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
10
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
5
8.5
L
Aphrodite
Chrono36
Aphrodite
1
2
3
1.25
W
1
1
9
5.5
L
Morgan Le Fay
Mopdadon
Morgan Le Fay
0
7
2
0.14
L
Ah Muzen Cab
MyRedBuff2005
Ah Muzen Cab
3
2
1
1.75
W
Danzaburou
zeloganbrothers
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
16,455
22,720
Taken
23,531
11,899
Mitigated
13,560
8,489
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,281
168
0
0
7,058
1,966
286
1,279
5,779
15,127
0
L
Aphrodite
Chrono36
Aphrodite
4,462
219
2,450
3,688
7,101
6,525
104
3,450
3,651
13,267
0
W
3,653
1,353
257
1,570
8,278
8,785
189
3,954
4,281
7,040
0
L
Morgan Le Fay
Mopdadon
Morgan Le Fay
3,174
526
0
504
7,852
2,517
0
2,998
4,854
11,469
0
L
Ah Muzen Cab
MyRedBuff2005
Ah Muzen Cab
11,580
3,795
0
1,847
7,767
2,857
356
3,756
4,011
0
33,005
W
Danzaburou
zeloganbrothers
Danzaburou
6,521
2,127
0
1,121
8,195
2,809
372
2,418
5,777
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,281
Gold Earned
22,326
104
Minions Killed
102
6
Camps Cleared
1
534,296
Distance Traveled
540,907
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,735
774
33
3
0
191,829
3
L
Aphrodite
6,474
647
19
2
0
184,498
4
W
Kuzenbo
7,193
719
16
2
0
185,038
1
L
Morgan Le Fay
5,901
590
21
2
1
170,034
2
L
Ah Muzen Cab
6,906
691
64
6
5
179,764
2
W
Danzaburou
7,398
740
53
5
1
164,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role