Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AuXviTncFF9
Vulcan
Level 65
God Stats
4W - 6L
1,760 SR
Queue Stats
215W - 205L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Coventina8462
Gilgamesh
Level 100
God Stats
1W - 2L
1,350 SR
Queue Stats
353W - 337L
1,544 Elo+
Solo
Chang'e
Chang'e
Noctis_XV7
Chang'e
Level 114
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 40L
1,509 Elo+
Solo
King Arthur
King Arthur
Zeroreverse94
King Arthur
Level 154
God Stats
1W - 5L
1,189 SR
Queue Stats
95W - 113L
1,487 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,533 Elo+

VS

Team Averages
Level 128
1,608 SR
1,542 Elo+
Ganesha
Ganesha
Apollunai-
Ganesha
Level 129
God Stats
2W - 0L
1,902 SR
Queue Stats
127W - 146L
1,569 Elo+
Solo
He Bo
He Bo
Doppelganga
He Bo
Level 45
God Stats
3W - 2L
1,280 SR
Queue Stats
443W - 443L
1,536 Elo+
Solo
Terra
Terra
GorillaPanic184
Terra
Level 144
God Stats
6W - 2L
1,596 SR
Queue Stats
154W - 161L
1,567 Elo+
Solo
Achilles
Achilles
ShoeShang
Achilles
Level 160
God Stats
15W - 13L
1,568 SR
Queue Stats
613W - 630L
1,512 Elo+
Party 1
Discordia
Discordia
ZeldA1233
Discordia
Level 160
God Stats
7W - 6L
1,692 SR
Queue Stats
520W - 526L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 1 / 3
9,764
888
13,058
10,657
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
14
1 / 3 / 3
8,291
754
21,887
6,793
2,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Coventina8462
Gilgamesh
12
0 / 6 / 3
7,279
662
9,212
14,646
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Noctis_XV7
Chang'e
12
1 / 5 / 5
7,408
673
6,534
10,186
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Zeroreverse94
King Arthur
12
1 / 5 / 3
7,425
675
4,672
13,903
15,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apollunai-
Ganesha
15
0 / 0 / 16
8,094
736
5,584
17,840
14,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
5 / 3 / 8
8,553
778
11,438
11,556
5,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 11
7,977
725
6,270
14,589
13,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
ShoeShang
Achilles
16
10 / 2 / 7
9,667
879
15,621
17,528
20,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ZeldA1233
Discordia
15
3 / 1 / 13
8,924
811
12,971
8,949
3,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
7
Kills
20
20
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
1
3
5.5
W
Ganesha
Apollunai-
Ganesha
0
0
16
8
L
Vulcan
1
3
3
0.83
L
Gilgamesh
Coventina8462
Gilgamesh
0
6
3
0.25
W
5
3
8
3
W
2
1
11
7.5
L
Chang'e
Noctis_XV7
Chang'e
1
5
5
0.7
W
Achilles
ShoeShang
Achilles
10
2
7
6.75
W
Discordia
ZeldA1233
Discordia
3
1
13
9.5
L
King Arthur
Zeroreverse94
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,363
Damage
51,884
56,185
Taken
70,462
39,446
Mitigated
58,415
21,357
Healing
37,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,058
7,394
828
2,141
10,657
4,345
1,063
6,551
4,106
0
30,810
W
Ganesha
Apollunai-
Ganesha
5,584
83
1,500
3,179
17,840
14,775
201
6,167
10,851
23,428
0
L
Vulcan
21,887
12,235
2,487
513
6,793
2,214
90
4,769
2,024
37,289
0
L
Gilgamesh
Coventina8462
Gilgamesh
9,212
665
1,057
2,029
14,646
13,315
217
9,835
4,811
0
15,778
W
11,438
1,188
1,147
1,091
11,556
5,423
123
4,544
6,735
16,407
0
W
6,270
231
14,751
6,025
14,589
13,406
145
6,242
8,095
10,138
0
L
Chang'e
Noctis_XV7
Chang'e
6,534
607
7,022
2,658
10,186
4,569
0
7,039
3,147
9,094
0
W
Achilles
ShoeShang
Achilles
15,621
1,514
2,065
2,093
17,528
20,842
20
6,866
9,690
0
33,143
W
Discordia
ZeldA1233
Discordia
12,971
562
3,265
1,967
8,949
3,969
499
3,727
4,957
28,225
0
L
King Arthur
Zeroreverse94
King Arthur
4,672
41
968
1,654
13,903
15,003
0
8,069
5,834
0
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
43,215
121
Minions Killed
123
0
Camps Cleared
0
1,006,513
Distance Traveled
1,112,161
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,764
888
54
5
0
207,671
0
W
Ganesha
8,094
736
0
0
0
240,725
0
L
Vulcan
8,291
754
35
3
0
254,475
1
L
Gilgamesh
7,279
662
14
1
0
170,807
0
W
He Bo
8,553
778
17
2
0
206,711
1
W
Terra
7,977
725
10
1
0
223,051
0
L
Chang'e
7,408
673
7
1
0
163,392
0
W
Achilles
9,667
879
55
5
0
217,651
4
W
Discordia
8,924
811
41
4
0
224,023
1
L
King Arthur
7,425
675
11
1
0
210,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role