Player Matchup

Zeus
Zeus
Kris7ofer
Zeus
Level 29
God Stats
2W - 1L
1,504 SR
Queue Stats
27W - 33L
1,306 Elo+
Solo
Susano
Susano
Vanyahumster
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
cat3232
Cthulhu
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,428 SR
1,435 Elo+

VS

Team Averages
Level 120
1,609 SR
1,559 Elo+
Nu Wa
Nu Wa
GEOEL33T
Nu Wa
Level 160
God Stats
3W - 4L
1,472 SR
Queue Stats
316W - 231L
1,642 Elo+
Party 1
Odin
Odin
SelfingDead
Odin
Level 39
God Stats
20W - 7L
1,670 SR
Queue Stats
29W - 26L
1,382 Elo+
Solo
Anhur
Anhur
yukiteru41
Anhur
Level 160
God Stats
24W - 13L
1,683 SR
Queue Stats
302W - 234L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
4 / 5 / 2
6,509
930
4,012
5,939
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
7
0 / 4 / 4
4,932
705
987
3,632
701
Mace

Mace

+10
Physical Power

Cthulhu
cat3232
Cthulhu
8
1 / 6 / 4
5,707
815
2,766
6,065
3,438
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GEOEL33T
Nu Wa
11
7 / 3 / 6
7,084
1,012
5,196
6,464
1,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 3 / 6
6,032
862
2,355
5,327
2,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
10
5 / 1 / 7
7,015
1,002
4,620
4,309
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
15
15
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GEOEL33T
Nu Wa
7
3
6
3.33
L
Zeus
4
5
2
1
W
3
3
6
2
L
Susano
0
4
4
0.5
L
Cthulhu
cat3232
Cthulhu
1
6
4
0.5
W
Anhur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,765
Damage
12,171
15,636
Taken
16,100
5,394
Mitigated
6,000
232
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GEOEL33T
Nu Wa
5,196
1,456
34
2,409
6,464
1,872
1,183
2,950
2,408
19,240
0
L
Zeus
4,012
952
0
167
5,939
1,255
0
1,553
4,224
15,377
0
W
2,355
703
0
1,082
5,327
2,526
56
1,021
4,196
0
6,919
L
Susano
987
106
0
0
3,632
701
0
1,907
1,686
0
1,711
L
Cthulhu
cat3232
Cthulhu
2,766
302
65
0
6,065
3,438
0
1,736
4,287
8,073
0
W
Anhur
4,620
2,572
0
774
4,309
1,602
1,768
2,778
1,427
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,148
Gold Earned
20,131
27
Minions Killed
77
0
Camps Cleared
6
203,054
Distance Traveled
352,346
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,084
1,012
26
4
2
115,211
4
L
Zeus
6,509
930
23
3
0
78,196
0
W
Odin
6,032
862
11
2
2
122,526
0
L
Susano
4,932
705
0
0
0
49,172
1
L
Cthulhu
5,707
815
4
1
0
75,686
3
W
Anhur
7,015
1,002
40
6
2
114,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role