Player Matchup

Hun Batz
Hun Batz
LeesGNutz
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 1
Sol
Sol
WilmaTipFit
Sol
Level 65
God Stats
68W - 44L
1,587 SR
Queue Stats
278W - 299L
1,453 Elo+
Party 1
Charybdis
Charybdis
dcsscdvcdfdsd
Charybdis
Level 16
God Stats
1W - 1L
1,439 SR
Queue Stats
7W - 21L
1,136 Elo+
Solo
Horus
Horus
dgreer
Horus
Level 24
God Stats
5W - 7L
1,584 SR
Queue Stats
15W - 13L
1,597 Elo+
Party 1
Nike
Nike
pr3nd3rgasm
Nike
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
73W - 67L
1,187 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,403 Elo+

VS

Team Averages
Level 11
1,479 SR
1,464 Elo+
Neith
Neith
BEnZJN02
Neith
Level 7
God Stats
1W - 1L
1,177 SR
Queue Stats
3W - 2L
1,480 Elo+
Solo
Bakasura
Bakasura
BallsInYoJaw
Bakasura
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 54L
1,201 Elo+
Solo
Sol
Sol
Gr3enRanger2
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
Grield
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JayJinKo
Erlang Shen
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
86W - 79L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LeesGNutz
Hun Batz
12
2 / 3 / 3
7,129
509
5,954
10,125
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 4
8,448
603
11,457
8,468
3,655
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
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Charybdis
9
0 / 5 / 0
5,498
393
2,101
6,238
1,845
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dgreer
Horus
9
2 / 1 / 6
6,023
430
2,833
4,750
5,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 1
6,526
466
5,395
10,557
5,121
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEnZJN02
Neith
9
1 / 4 / 0
5,880
420
2,087
6,065
1,635
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
BallsInYoJaw
Bakasura
10
1 / 4 / 1
6,310
451
2,697
10,526
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 1
7,956
568
9,308
9,924
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Grield
Yemoja
8
0 / 5 / 1
5,729
409
3,020
8,601
5,885
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
JayJinKo
Erlang Shen
12
3 / 0 / 2
7,169
512
3,913
7,002
4,423
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
8
9
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
BEnZJN02
Neith
1
4
0
0.25
W
Bakasura
BallsInYoJaw
Bakasura
1
4
1
0.38
W
3
0
1
3.5
W
Yemoja
Grield
Yemoja
0
5
1
0.1
W
Erlang Shen
JayJinKo
Erlang Shen
3
0
2
4
L
Hun Batz
LeesGNutz
Hun Batz
2
3
3
1.17
L
6
0
4
8
L
Charybdis
dcsscdvcdfdsd
Charybdis
0
5
0
0
L
Horus
dgreer
Horus
2
1
6
5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
21,025
40,138
Taken
42,118
19,462
Mitigated
19,209
15,901
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BEnZJN02
Neith
2,087
836
0
1,099
6,065
1,635
0
4,158
1,907
0
17,313
W
Bakasura
BallsInYoJaw
Bakasura
2,697
2,278
0
3,590
10,526
3,277
0
3,680
6,846
0
21,083
W
9,308
3,254
0
7,225
9,924
3,989
646
1,356
8,568
61,856
0
W
Yemoja
Grield
Yemoja
3,020
447
638
550
8,601
5,885
352
2,263
6,338
16,833
0
W
Erlang Shen
JayJinKo
Erlang Shen
3,913
1,658
0
2,548
7,002
4,423
246
0
7,002
6,701
19,381
L
Hun Batz
LeesGNutz
Hun Batz
5,954
2,204
0
3,366
10,125
3,707
0
4,206
5,819
0
41,888
L
11,457
5,433
0
6,002
8,468
3,655
706
2,679
5,739
69,157
0
L
Charybdis
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Charybdis
2,101
804
0
510
6,238
1,845
167
1,270
4,968
0
15,245
L
Horus
dgreer
Horus
2,833
1,183
616
1,106
4,750
5,134
0
2,405
2,315
0
8,316
L
5,395
1,370
0
4,301
10,557
5,121
667
2,634
7,773
0
35,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
33,044
302
Minions Killed
280
0
Camps Cleared
0
1,252,151
Distance Traveled
1,265,358
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,880
420
50
4
0
244,533
4
W
Bakasura
6,310
451
52
4
0
277,352
0
W
Sol
7,956
568
102
7
0
260,257
4
W
Yemoja
5,729
409
28
2
0
241,571
2
W
Erlang Shen
7,169
512
48
3
0
241,645
1
L
Hun Batz
7,129
509
92
7
0
278,073
2
L
Sol
8,448
603
119
9
0
260,388
2
L
Charybdis
5,498
393
23
2
0
192,691
0
L
Horus
6,023
430
7
1
0
261,099
5
L
Nike
6,526
466
61
4
0
259,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role