Player Matchup

Cthulhu
Cthulhu
DRUFFunDRUFF
Cthulhu
Level 122
God Stats
8W - 2L
1,751 SR
Queue Stats
249W - 235L
1,555 Elo+
Solo
Merlin
Merlin
DarkReklin
Merlin
Level 157
God Stats
4W - 4L
1,356 SR
Queue Stats
170W - 172L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
J2G x Amaze x
Danzaburou
Level 89
God Stats
3W - 6L
1,332 SR
Queue Stats
343W - 355L
1,449 Elo+
Solo
Loki
Loki
Minyama
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Solo
Cupid
Cupid
Vladkev
Cupid
Level 149
God Stats
2W - 2L
1,512 SR
Queue Stats
153W - 175L
1,511 Elo+
Party 2
Team Averages
Level 128
1,490 SR
1,531 Elo+

VS

Team Averages
Level 115
1,471 SR
1,531 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
HappyHoldiay
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 152L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
SaramaSlaed
Jing Wei
Level 144
God Stats
0W - 3L
1,255 SR
Queue Stats
76W - 59L
1,563 Elo+
Solo
Raijin
Raijin
vosk123
Raijin
Level 69
God Stats
7W - 8L
1,600 SR
Queue Stats
752W - 738L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRUFFunDRUFF
Cthulhu
17
2 / 4 / 14
10,907
779
17,422
21,609
26,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
DarkReklin
Merlin
19
6 / 5 / 8
11,327
809
20,940
16,649
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
J2G x Amaze x
Danzaburou
16
2 / 3 / 10
10,167
726
13,214
11,897
5,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Minyama
Loki
17
1 / 2 / 12
10,040
717
6,734
11,217
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Vladkev
Cupid
19
8 / 1 / 6
11,190
799
11,622
14,908
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 4 / 2
9,682
692
10,254
14,317
9,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
 
Ao Kuang
16
3 / 3 / 10
9,419
673
10,340
17,153
16,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 8
8,718
623
8,250
18,608
20,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SaramaSlaed
Jing Wei
17
2 / 2 / 8
9,336
667
12,533
12,401
5,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
vosk123
Raijin
16
3 / 7 / 2
9,840
703
15,882
14,663
6,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
19
Kills
15
15
Deaths
19
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
4
2
1.75
L
Ao Kuang
 
Ao Kuang
3
3
10
2.67
W
Cthulhu
DRUFFunDRUFF
Cthulhu
2
4
14
2.25
W
Merlin
DarkReklin
Merlin
6
5
8
2
L
1
3
8
1.67
W
Danzaburou
J2G x Amaze x
Danzaburou
2
3
10
2.33
W
Loki
Minyama
Loki
1
2
12
3.5
L
Jing Wei
SaramaSlaed
Jing Wei
2
2
8
3
W
Cupid
Vladkev
Cupid
8
1
6
11
L
Raijin
vosk123
Raijin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,932
Damage
57,259
76,280
Taken
77,142
51,534
Mitigated
57,973
30,957
Healing
24,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,254
2,417
284
2,131
14,317
9,180
342
6,288
8,029
0
12,788
L
Ao Kuang
 
Ao Kuang
10,340
905
2,048
6,332
17,153
16,043
0
7,109
10,044
16,531
0
W
Cthulhu
DRUFFunDRUFF
Cthulhu
17,422
785
2,755
3,928
21,609
26,561
308
6,947
13,373
26,904
0
W
Merlin
DarkReklin
Merlin
20,940
528
2,664
3,868
16,649
7,704
848
4,508
11,715
44,407
0
L
8,250
1,428
1,052
4,051
18,608
20,136
46
10,408
8,200
1,812
10,940
W
Danzaburou
J2G x Amaze x
Danzaburou
13,214
4,963
1,451
1,837
11,897
5,238
2,091
4,237
7,390
0
26,572
W
Loki
Minyama
Loki
6,734
215
476
1,146
11,217
4,601
1,094
4,393
6,544
0
20,956
L
Jing Wei
SaramaSlaed
Jing Wei
12,533
9,507
961
3,487
12,401
5,999
1,317
7,887
4,514
0
28,395
W
Cupid
Vladkev
Cupid
11,622
6,952
5,441
7,391
14,908
7,430
1,181
5,389
9,247
0
24,633
L
Raijin
vosk123
Raijin
15,882
1,756
2,018
2,393
14,663
6,615
0
6,670
7,993
40,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
46,995
153
Minions Killed
120
0
Camps Cleared
0
1,326,181
Distance Traveled
1,192,588
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,682
692
5
0
0
243,561
1
L
Ao Kuang
9,419
673
13
1
0
233,111
0
W
Cthulhu
10,907
779
10
1
0
273,142
1
W
Merlin
11,327
809
53
4
0
239,318
2
L
Set
8,718
623
8
1
0
248,183
0
W
Danzaburou
10,167
726
31
2
0
235,616
1
W
Loki
10,040
717
35
3
0
304,795
0
L
Jing Wei
9,336
667
40
3
0
266,453
1
W
Cupid
11,190
799
24
2
0
273,310
2
L
Raijin
9,840
703
54
4
0
201,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role