Player Matchup

Set
Set
Quolos_
Set
Level 29
God Stats
8W - 9L
1,507 SR
Queue Stats
142W - 189L
1,372 Elo+
Solo
Danzaburou
Danzaburou
The Drippy Kid
Danzaburou
Level 18
God Stats
9W - 8L
1,412 SR
Queue Stats
41W - 35L
1,435 Elo+
Solo
Kali
Kali
X_Raydier_
Kali
Level 20
God Stats
26W - 28L
1,536 SR
Queue Stats
148W - 150L
1,440 Elo+
Solo
Izanami
Izanami
iLilBoyBlue
Izanami
Level 27
God Stats
10W - 11L
1,523 SR
Queue Stats
163W - 203L
1,406 Elo+
Solo
Sylvanus
Sylvanus
petite-polka39
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,384 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,408 Elo+

VS

Team Averages
Level 22
1,418 SR
1,397 Elo+
Gilgamesh
Gilgamesh
ShovenEtiner
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,486 Elo+
Solo
Xing Tian
Xing Tian
fadevo
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,406 Elo+
Solo
Loki
Loki
mmy3rs
Loki
Level 25
God Stats
33W - 41L
1,470 SR
Queue Stats
110W - 161L
1,304 Elo+
Solo
Charybdis
Charybdis
xkillXswitchXx1
Charybdis
Level 17
God Stats
8W - 3L
1,336 SR
Queue Stats
50W - 42L
1,316 Elo+
Solo
Vulcan
Vulcan
xxruznamdjxx536
Vulcan
Level 29
God Stats
11W - 18L
1,284 SR
Queue Stats
218W - 217L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 5 / 1
9,300
465
2,846
12,307
6,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
The Drippy Kid
Danzaburou
14
1 / 4 / 1
9,212
461
7,120
13,469
4,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 1
9,129
456
5,795
15,578
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
iLilBoyBlue
Izanami
15
4 / 3 / 3
10,210
511
9,653
11,893
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
14
2 / 2 / 5
9,777
489
6,885
15,366
21,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShovenEtiner
Gilgamesh
17
5 / 1 / 2
10,391
520
8,306
12,743
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
fadevo
Xing Tian
15
2 / 1 / 5
9,023
451
8,628
14,110
16,636
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
mmy3rs
Loki
16
2 / 0 / 3
9,569
478
1,251
11,000
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
xkillXswitchXx1
Charybdis
17
4 / 3 / 2
10,383
519
10,608
13,125
4,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 1
9,697
485
7,187
8,559
4,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
15
16
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
0
5
1
0.1
W
Gilgamesh
ShovenEtiner
Gilgamesh
5
1
2
6
L
Danzaburou
The Drippy Kid
Danzaburou
1
4
1
0.38
L
1
2
1
0.75
W
Xing Tian
fadevo
Xing Tian
2
1
5
4.5
L
Izanami
iLilBoyBlue
Izanami
4
3
3
1.83
W
Loki
mmy3rs
Loki
2
0
3
3.5
L
Sylvanus
2
2
5
2.25
W
Charybdis
xkillXswitchXx1
Charybdis
4
3
2
1.67
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
35,980
68,613
Taken
59,537
44,622
Mitigated
36,786
25,827
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,846
818
0
2,895
12,307
6,575
433
5,102
7,205
0
55,693
W
Gilgamesh
ShovenEtiner
Gilgamesh
8,306
1,783
0
4,113
12,743
7,473
329
1,754
10,989
0
70,483
L
Danzaburou
The Drippy Kid
Danzaburou
7,120
3,219
0
5,418
13,469
4,448
360
256
13,213
0
56,350
L
5,795
2,429
162
7,328
15,578
7,921
0
1,165
14,413
0
75,379
W
Xing Tian
fadevo
Xing Tian
8,628
1,159
0
2,418
14,110
16,636
99
2,870
11,240
36,640
0
L
Izanami
iLilBoyBlue
Izanami
9,653
6,745
0
2,375
11,893
4,613
2,004
5,759
6,134
0
60,951
W
Loki
mmy3rs
Loki
1,251
0
0
4,137
11,000
3,573
0
537
10,463
0
56,344
L
Sylvanus
6,885
1,996
1,698
5,951
15,366
21,065
451
3,789
11,577
28,516
0
W
Charybdis
xkillXswitchXx1
Charybdis
10,608
6,584
0
5,324
13,125
4,715
3,466
1,469
11,656
0
61,339
W
7,187
1,508
0
1,591
8,559
4,389
629
702
7,857
49,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
49,063
490
Minions Killed
480
0
Camps Cleared
0
1,679,966
Distance Traveled
1,798,370
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,300
465
114
6
0
317,586
5
W
Gilgamesh
10,391
520
110
6
0
403,587
5
L
Danzaburou
9,212
461
101
5
0
320,606
0
L
Kali
9,129
456
112
6
0
395,795
0
W
Xing Tian
9,023
451
57
3
0
342,425
0
L
Izanami
10,210
511
123
6
0
326,677
1
W
Loki
9,569
478
82
4
0
394,140
0
L
Sylvanus
9,777
489
40
2
0
319,302
2
W
Charybdis
10,383
519
125
6
0
331,380
0
W
Vulcan
9,697
485
106
5
0
326,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role