Player Matchup

Ymir
Ymir
E I3 4 Y
Ymir
Level 67
God Stats
4W - 7L
1,108 SR
Queue Stats
28W - 64L
1,213 Elo+
Party 1
Fenrir
Fenrir
Endo Rebirth
Fenrir
Level 28
God Stats
15W - 10L
1,678 SR
Queue Stats
77W - 84L
1,303 Elo+
Solo
Danzaburou
Danzaburou
JJApple5050
Danzaburou
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
babjayhon
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
hothandshibbert
Tsukuyomi
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,184 Elo+
Party 1
Team Averages
Level 26
1,457 SR
1,243 Elo+

VS

Team Averages
Level 20
1,447 SR
1,294 Elo+
Cthulhu
Cthulhu
Gary medusa
Cthulhu
Level 18
God Stats
5W - 3L
1,567 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 2
Raijin
Raijin
Lello_RaVeN
Raijin
Level 45
God Stats
1W - 7L
1,301 SR
Queue Stats
270W - 312L
1,356 Elo+
Party 3
The Morrigan
The Morrigan
Spookjin
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,411 Elo+
Party 2
Fenrir
Fenrir
macos-Bs
Fenrir
Level 7
God Stats
17W - 26L
1,366 SR
Queue Stats
30W - 39L
1,325 Elo+
Party 3
Anubis
Anubis
odinschweis
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 2
6,535
503
2,235
8,395
8,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
4 / 0 / 0
8,259
635
3,212
7,761
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JJApple5050
Danzaburou
11
1 / 2 / 2
7,168
551
2,663
4,972
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
babjayhon
Kukulkan
12
3 / 1 / 2
7,300
562
3,949
3,727
1,334
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
hothandshibbert
Tsukuyomi
10
7 / 4 / 1
6,917
532
6,830
7,177
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gary medusa
Cthulhu
8
0 / 2 / 2
5,154
396
3,966
6,108
3,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
5 / 2 / 3
7,151
550
6,630
6,011
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Spookjin
The Morrigan
8
0 / 6 / 3
5,340
411
2,131
6,637
1,910
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
macos-Bs
Fenrir
10
3 / 2 / 1
6,682
514
2,554
6,782
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
8
0 / 5 / 2
5,574
429
470
6,657
1,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
17
Kills
8
8
Deaths
17
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
2
3
W
Fenrir
4
0
0
4
L
Cthulhu
Gary medusa
Cthulhu
0
2
2
0.5
W
Danzaburou
JJApple5050
Danzaburou
1
2
2
1
L
Raijin
5
2
3
3.25
L
The Morrigan
Spookjin
The Morrigan
0
6
3
0.25
W
Kukulkan
babjayhon
Kukulkan
3
1
2
4
W
Tsukuyomi
hothandshibbert
Tsukuyomi
7
4
1
1.88
L
Fenrir
macos-Bs
Fenrir
3
2
1
1.75
L
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
15,751
32,032
Taken
32,195
17,258
Mitigated
11,379
6,468
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,235
0
205
1,558
8,395
8,643
1,049
3,200
5,114
14,423
0
W
Fenrir
3,212
1,152
0
2,725
7,761
3,627
2,808
2,183
5,578
0
41,166
L
Cthulhu
Gary medusa
Cthulhu
3,966
958
173
1,581
6,108
3,832
60
183
5,925
15,222
0
W
Danzaburou
JJApple5050
Danzaburou
2,663
1,530
0
1,174
4,972
1,724
3,932
2,040
2,840
0
37,214
L
Raijin
6,630
669
0
250
6,011
1,751
88
2,095
3,916
31,312
0
L
The Morrigan
Spookjin
The Morrigan
2,131
601
0
0
6,637
1,910
145
2,161
4,476
18,202
0
W
Kukulkan
babjayhon
Kukulkan
3,949
416
0
128
3,727
1,334
0
2,465
1,102
34,304
0
W
Tsukuyomi
hothandshibbert
Tsukuyomi
6,830
1,395
0
678
7,177
1,930
80
2,718
4,201
0
15,392
L
Fenrir
macos-Bs
Fenrir
2,554
572
0
420
6,782
1,989
0
1,189
5,593
0
33,293
L
Anubis
470
133
0
755
6,657
1,897
114
556
6,101
11,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
29,901
278
Minions Killed
205
0
Camps Cleared
0
1,214,480
Distance Traveled
1,119,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,535
503
37
3
0
221,190
0
W
Fenrir
8,259
635
77
6
0
256,411
0
L
Cthulhu
5,154
396
21
2
0
246,511
1
W
Danzaburou
7,168
551
73
6
0
222,184
0
L
Raijin
7,151
550
74
6
0
223,533
0
L
The Morrigan
5,340
411
20
2
0
229,298
0
W
Kukulkan
7,300
562
75
6
0
232,310
0
W
Tsukuyomi
6,917
532
16
1
0
282,385
0
L
Fenrir
6,682
514
65
5
0
242,738
1
L
Anubis
5,574
429
25
2
0
177,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role