Player Matchup

Apollo
Apollo
Heiopei216
Apollo
Level 14
God Stats
0W - 2L
1,206 SR
Queue Stats
13W - 26L
1,250 Elo+
Party 2
Cerberus
Cerberus
aimrox
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,284 Elo+
Party 2
Da Ji
Da Ji
byRuub
Da Ji
Level 46
God Stats
8W - 7L
1,644 SR
Queue Stats
37W - 41L
1,352 Elo+
Party 2
Team Averages
Level 41
1,450 SR
1,295 Elo+

VS

Team Averages
Level 48
1,548 SR
1,296 Elo+
Cthulhu
Cthulhu
Kabochaa
Cthulhu
Level 64
God Stats
4W - 3L
1,414 SR
Queue Stats
134W - 128L
1,469 Elo+
Party 1
Nox
Nox
Paradargyn
Nox
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
110W - 140L
1,267 Elo+
Party 1
Hou Yi
Hou Yi
TichoslapekCimo
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heiopei216
Apollo
16
6 / 5 / 4
12,826
611
16,094
17,268
7,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
aimrox
Cerberus
14
2 / 1 / 10
11,823
563
14,293
25,015
20,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
byRuub
Da Ji
15
4 / 3 / 8
12,222
582
16,816
14,115
6,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kabochaa
Cthulhu
17
3 / 2 / 6
14,514
691
20,487
28,159
39,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 5
11,641
554
9,422
12,951
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 4 / 1
13,005
619
18,109
16,033
6,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
9
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Heiopei216
Apollo
6
5
4
1.6
W
Cthulhu
Kabochaa
Cthulhu
3
2
6
3
W
0
6
5
0.42
W
5
4
1
1.38
L
Cerberus
aimrox
Cerberus
2
1
10
7
L
Da Ji
byRuub
Da Ji
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
48,018
56,398
Taken
57,143
35,147
Mitigated
52,936
9,096
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Heiopei216
Apollo
16,094
6,431
0
775
17,268
7,679
627
8,044
9,224
0
50,399
W
Cthulhu
Kabochaa
Cthulhu
20,487
2,111
275
3,895
28,159
39,768
243
8,575
19,584
56,635
0
W
9,422
1,440
0
1,972
12,951
6,857
457
3,842
9,109
30,323
2,114
W
18,109
8,500
0
3,265
16,033
6,311
1,552
2,713
13,320
0
58,803
L
Cerberus
aimrox
Cerberus
14,293
933
592
4,524
25,015
20,860
183
16,240
8,775
50,536
0
L
Da Ji
byRuub
Da Ji
16,816
4,815
0
3,205
14,115
6,608
0
6,100
8,015
0
45,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
39,160
231
Minions Killed
193
9
Camps Cleared
6
1,131,592
Distance Traveled
1,028,705
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,826
611
76
4
1
382,299
3
W
Cthulhu
14,514
691
55
3
4
390,458
2
W
Nox
11,641
554
58
3
0
300,437
0
W
Hou Yi
13,005
619
80
4
2
337,810
0
L
Cerberus
11,823
563
107
5
4
387,503
4
L
Da Ji
12,222
582
48
2
4
361,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role