Player Matchup

Baron Samedi
Baron Samedi
BaDGirL4272
Baron Samedi
Level 63
God Stats
4W - 1L
1,652 SR
Queue Stats
153W - 178L
1,366 Elo+
Solo
Agni
Agni
Goya158
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HYwelbane
Ratatoskr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,277 Elo+
Solo
Artemis
Artemis
L3R0YJ3NK1N5
Artemis
Level 47
God Stats
4W - 5L
1,570 SR
Queue Stats
168W - 174L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
PishotoTTT
Ne Zha
Level 120
God Stats
1W - 0L
1,444 SR
Queue Stats
62W - 54L
1,510 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,432 Elo+

VS

Team Averages
Level 61
1,489 SR
1,311 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GodMatii
Tiamat
Level 114
God Stats
7W - 4L
1,447 SR
Queue Stats
226W - 234L
1,354 Elo+
Solo
Thor
Thor
Hanowen
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,385 Elo+
Solo
Horus
Horus
LemONBeastHUN
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Solo
Artio
Artio
gracedcap11
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaDGirL4272
Baron Samedi
19
3 / 6 / 18
11,565
723
16,343
17,957
9,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Goya158
Agni
20
6 / 2 / 19
12,299
769
23,218
14,080
5,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
HYwelbane
Ratatoskr
18
4 / 5 / 16
11,536
721
10,455
22,168
9,449
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
L3R0YJ3NK1N5
Artemis
17
1 / 2 / 15
10,586
662
10,952
9,148
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ne Zha
PishotoTTT
Ne Zha
20
13 / 4 / 8
12,918
807
21,512
17,402
7,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 4 / 5
11,042
690
17,062
15,744
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
GodMatii
Tiamat
20
6 / 5 / 7
12,097
756
30,644
20,869
20,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Hanowen
Thor
15
2 / 9 / 4
10,045
628
8,255
17,100
12,109
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 4 / 13
10,955
685
7,437
21,519
26,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 5 / 7
11,032
690
2,229
22,959
25,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
27
Kills
19
19
Deaths
27
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
4
5
2.63
W
Baron Samedi
BaDGirL4272
Baron Samedi
3
6
18
2
L
Tiamat
GodMatii
Tiamat
6
5
7
1.9
W
Agni
Goya158
Agni
6
2
19
7.75
W
Ratatoskr
HYwelbane
Ratatoskr
4
5
16
2.4
L
Thor
Hanowen
Thor
2
9
4
0.44
W
Artemis
L3R0YJ3NK1N5
Artemis
1
2
15
4.25
L
2
4
13
2.13
W
Ne Zha
PishotoTTT
Ne Zha
13
4
8
4.25
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,480
Damage
65,627
80,755
Taken
98,191
35,180
Mitigated
92,672
35,127
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,062
5,324
2,325
3,401
15,744
7,724
1,524
4,136
11,608
0
24,678
W
Baron Samedi
BaDGirL4272
Baron Samedi
16,343
899
5,899
5,707
17,957
9,714
542
7,378
10,579
33,355
0
L
Tiamat
GodMatii
Tiamat
30,644
647
497
6,755
20,869
20,463
262
9,213
11,656
64,682
0
W
Agni
Goya158
Agni
23,218
2,928
2,230
3,782
14,080
5,158
1,419
6,749
7,331
47,556
0
W
Ratatoskr
HYwelbane
Ratatoskr
10,455
3,679
329
8,425
22,168
9,449
655
7,254
14,914
0
19,137
L
Thor
Hanowen
Thor
8,255
1,193
2,012
926
17,100
12,109
0
6,405
10,695
0
15,492
W
Artemis
L3R0YJ3NK1N5
Artemis
10,952
3,690
1,623
1,720
9,148
3,411
1,085
3,965
5,183
0
23,947
L
7,437
2,881
3,193
3,808
21,519
26,540
252
8,705
12,814
0
11,610
W
Ne Zha
PishotoTTT
Ne Zha
21,512
5,273
1,609
3,803
17,402
7,448
1,384
7,527
9,875
0
37,457
L
2,229
380
758
2,262
22,959
25,836
947
11,102
11,857
9,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
55,171
176
Minions Killed
121
0
Camps Cleared
0
1,448,100
Distance Traveled
1,391,569
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,042
690
16
1
0
350,295
2
W
Baron Samedi
11,565
723
31
2
0
271,282
2
L
Tiamat
12,097
756
58
4
0
254,486
0
W
Agni
12,299
769
59
4
0
307,487
1
W
Ratatoskr
11,536
721
19
1
0
310,939
0
L
Thor
10,045
628
17
1
0
242,090
0
W
Artemis
10,586
662
30
2
0
242,306
0
L
Horus
10,955
685
7
0
0
294,679
1
W
Ne Zha
12,918
807
37
2
0
316,086
0
L
Artio
11,032
690
23
1
0
250,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role