Player Matchup

Charybdis
Charybdis
Lil__Yami
Charybdis
Level 28
God Stats
3W - 5L
1,356 SR
Queue Stats
19W - 15L
1,318 Elo+
Solo
Tiamat
Tiamat
Royalzig
Tiamat
Level 12
God Stats
2W - 4L
1,489 SR
Queue Stats
12W - 29L
1,169 Elo+
Solo
Guan Yu
Guan Yu
Ttvrabbit623
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,164 Elo+
Solo
Xing Tian
Xing Tian
cachue12
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,217 Elo+
Solo
Apollo
Apollo
scrapperdoo72
Apollo
Level 27
God Stats
51W - 65L
1,323 SR
Queue Stats
69W - 110L
1,180 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,210 Elo+

VS

Team Averages
Level 16
1,546 SR
1,371 Elo+
Achilles
Achilles
DaTrippyHippy
Achilles
Level 30
God Stats
10W - 3L
1,690 SR
Queue Stats
101W - 87L
1,458 Elo+
Solo
Bakasura
Bakasura
Hittz_Harden
Bakasura
Level 26
God Stats
10W - 6L
1,540 SR
Queue Stats
106W - 107L
1,233 Elo+
Solo
Scylla
Scylla
HyperSaifer21
Scylla
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Janus
Janus
irishspike21
Janus
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 104L
1,165 Elo+
Solo
Neith
Neith
matute-ibarrola
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lil__Yami
Charybdis
14
1 / 9 / 1
8,526
449
13,405
15,700
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Royalzig
Tiamat
14
4 / 4 / 0
8,205
432
11,953
11,165
7,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Ttvrabbit623
Guan Yu
4
1 / 5 / 0
5,647
297
1,209
5,314
1,848
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
cachue12
Xing Tian
8
1 / 5 / 0
6,080
320
1,315
10,671
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 2 / 0
7,300
384
1,792
5,620
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaTrippyHippy
Achilles
17
12 / 0 / 0
11,254
592
11,923
20,536
27,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Hittz_Harden
Bakasura
16
5 / 2 / 2
10,311
543
5,943
14,704
8,900
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 4
8,340
439
3,704
8,001
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 2
8,823
464
6,063
9,356
2,327
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 0
10,751
566
4,814
6,074
1,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
9
Kills
25
25
Deaths
10
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaTrippyHippy
Achilles
12
0
0
12
W
Bakasura
Hittz_Harden
Bakasura
5
2
2
3
W
1
5
4
0.6
L
Charybdis
Lil__Yami
Charybdis
1
9
1
0.17
L
Tiamat
Royalzig
Tiamat
4
4
0
1
L
Guan Yu
Ttvrabbit623
Guan Yu
1
5
0
0.2
L
Xing Tian
cachue12
Xing Tian
1
5
0
0.2
W
2
1
2
3
W
5
2
0
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
32,447
48,470
Taken
58,671
20,640
Mitigated
42,896
7,736
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaTrippyHippy
Achilles
11,923
2,629
163
10,616
20,536
27,641
1,752
2,040
18,452
0
47,580
W
Bakasura
Hittz_Harden
Bakasura
5,943
4,217
61
7,251
14,704
8,900
1,360
1,161
13,447
598
67,775
W
3,704
1,456
0
510
8,001
2,099
1,630
2,001
5,806
28,927
0
L
Charybdis
Lil__Yami
Charybdis
13,405
8,906
0
4,411
15,700
5,502
224
833
14,767
0
65,578
L
Tiamat
Royalzig
Tiamat
11,953
904
0
2,242
11,165
7,477
0
5,163
5,692
43,076
0
L
Guan Yu
Ttvrabbit623
Guan Yu
1,209
384
0
464
5,314
1,848
0
0
5,254
0
4,813
L
Xing Tian
cachue12
Xing Tian
1,315
122
0
390
10,671
3,859
0
2,551
7,896
10,653
0
W
6,063
1,618
0
2,920
9,356
2,327
2,574
6,374
2,430
37,147
0
W
4,814
2,868
0
2,585
6,074
1,929
3,387
941
5,047
0
51,415
L
1,792
871
0
229
5,620
1,954
0
1,045
4,387
0
24,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
49,479
240
Minions Killed
418
0
Camps Cleared
0
1,245,197
Distance Traveled
1,503,762
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,254
592
68
4
0
339,678
0
W
Bakasura
10,311
543
120
6
0
338,035
1
W
Scylla
8,340
439
48
3
0
277,740
0
L
Charybdis
8,526
449
97
5
0
301,600
0
L
Tiamat
8,205
432
69
4
0
308,019
1
L
Guan Yu
5,647
297
9
0
0
130,042
0
L
Xing Tian
6,080
320
13
1
0
213,314
0
W
Janus
8,823
464
64
3
0
280,566
0
W
Neith
10,751
566
118
6
0
267,743
1
L
Apollo
7,300
384
52
3
0
292,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role