Player Matchup

Xing Tian
Xing Tian
DemonSkullBasher
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,183 Elo+
Solo
Kukulkan
Kukulkan
Fuzion Raider
Kukulkan
Level 27
God Stats
44W - 22L
1,570 SR
Queue Stats
82W - 77L
1,383 Elo+
Solo
Zeus
Zeus
Mr7662
Zeus
Level 12
God Stats
133W - 52L
1,711 SR
Queue Stats
159W - 80L
1,643 Elo+
Solo
Sobek
Sobek
Savio killer613
Sobek
Level 17
God Stats
5W - 3L
1,620 SR
Queue Stats
36W - 42L
1,278 Elo+
Solo
Thor
Thor
platano80
Thor
Level 9
God Stats
4W - 6L
1,271 SR
Queue Stats
6W - 19L
1,086 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,315 Elo+

VS

Team Averages
Level 15
1,486 SR
1,402 Elo+
Apollo
Apollo
Killjoy mdk6357
Apollo
Level 28
God Stats
33W - 37L
1,362 SR
Queue Stats
98W - 134L
1,245 Elo+
Solo
Hel
Hel
LeroyTheKiller2
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
NEWYORKASSASSIN9
Janus
Level 14
God Stats
13W - 15L
1,511 SR
Queue Stats
31W - 49L
1,268 Elo+
Solo
Hachiman
Hachiman
ThisEel1536
Hachiman
Level 22
God Stats
3W - 3L
1,558 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Zorg235
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
19
3 / 3 / 25
12,116
1,101
9,517
15,348
20,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Fuzion Raider
Kukulkan
18
3 / 1 / 19
11,747
1,068
17,944
8,231
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Mr7662
Zeus
20
35 / 0 / 3
17,042
1,549
52,765
6,667
3,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 2 / 21
10,618
965
6,389
10,282
12,579
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
3 / 2 / 13
10,786
981
5,787
8,329
3,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 3
10,608
964
8,451
19,411
6,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 5
9,822
893
4,277
19,445
8,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 1
9,219
838
6,324
14,356
4,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ThisEel1536
Hachiman
17
4 / 6 / 2
11,305
1,028
16,645
17,151
5,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Zorg235
Jormungandr
16
1 / 11 / 3
9,829
894
9,163
26,580
29,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
44
Kills
8
8
Deaths
44
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
3
3
25
5.17
W
Kukulkan
Fuzion Raider
Kukulkan
3
1
19
12.5
L
2
12
3
0.29
L
0
6
5
0.42
W
Zeus
Mr7662
Zeus
35
0
3
36.5
L
1
9
1
0.17
W
0
2
21
5.25
L
Hachiman
ThisEel1536
Hachiman
4
6
2
0.83
L
Jormungandr
Zorg235
Jormungandr
1
11
3
0.23
W
Thor
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,402
Damage
44,860
48,857
Taken
96,943
43,628
Mitigated
55,469
2,958
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
9,517
1,156
0
0
15,348
20,752
0
4,450
10,898
20,494
0
W
Kukulkan
Fuzion Raider
Kukulkan
17,944
3,474
0
0
8,231
3,727
0
3,272
4,959
34,753
0
L
8,451
5,445
99
82
19,411
6,986
0
16,819
2,592
0
34,807
L
4,277
1,234
4,418
3,556
19,445
8,480
0
18,160
1,285
17,726
0
W
Zeus
Mr7662
Zeus
52,765
2,684
274
1,946
6,667
3,028
0
2,185
4,482
92,776
0
L
6,324
404
0
358
14,356
4,816
0
13,461
895
10,671
0
W
6,389
628
0
677
10,282
12,579
0
6,985
3,235
9,970
0
L
Hachiman
ThisEel1536
Hachiman
16,645
7,349
390
192
17,151
5,779
0
14,193
2,958
0
48,209
L
Jormungandr
Zorg235
Jormungandr
9,163
2,417
0
0
26,580
29,408
0
23,982
2,598
18,291
0
W
Thor
5,787
499
0
61
8,329
3,542
0
2,872
5,350
0
12,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,309
Gold Earned
50,783
183
Minions Killed
172
5
Camps Cleared
5
910,130
Distance Traveled
914,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,116
1,101
19
2
1
194,088
0
W
Kukulkan
11,747
1,068
40
4
0
175,587
0
L
Apollo
10,608
964
45
4
0
179,856
0
L
Hel
9,822
893
22
2
2
207,462
1
W
Zeus
17,042
1,549
111
10
3
180,982
0
L
Janus
9,219
838
12
1
0
161,275
0
W
Sobek
10,618
965
5
0
1
172,751
0
L
Hachiman
11,305
1,028
71
6
2
182,327
2
L
Jormungandr
9,829
894
22
2
1
183,719
0
W
Thor
10,786
981
8
1
0
186,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role