Player Matchup

Merlin
Merlin
CriTdeathgame990
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,227 Elo+
Solo
Nike
Nike
Hide-the-Manic
Nike
Level 37
God Stats
11W - 9L
1,590 SR
Queue Stats
90W - 88L
1,419 Elo+
Solo
Anubis
Anubis
MukeLamone
Anubis
Level 29
God Stats
67W - 63L
1,533 SR
Queue Stats
95W - 103L
1,344 Elo+
Party 2
Izanami
Izanami
RogueFacter
Izanami
Level 69
God Stats
79W - 71L
1,522 SR
Queue Stats
106W - 114L
1,342 Elo+
Party 2
Thor
Thor
xScurrax
Thor
Level 45
God Stats
17W - 23L
1,369 SR
Queue Stats
310W - 358L
1,260 Elo+
Solo
Team Averages
Level 43
1,503 SR
1,319 Elo+

VS

Team Averages
Level 70
1,471 SR
1,324 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
II-LOST_SOUL-ll
The Morrigan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 438L
1,305 Elo+
Party 1
Fenrir
Fenrir
RadgeDoggy
Fenrir
Level 26
God Stats
13W - 25L
1,317 SR
Queue Stats
49W - 105L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RadgeLion
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 55L
1,255 Elo+
Party 1
Anubis
Anubis
silentdje
Anubis
Level 146
God Stats
13W - 14L
1,539 SR
Queue Stats
204W - 232L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,807
411
3,925
10,278
2,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 8
8,240
434
7,375
14,913
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MukeLamone
Anubis
15
11 / 8 / 1
9,995
526
11,551
14,524
6,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RogueFacter
Izanami
13
6 / 7 / 4
8,767
461
10,825
12,184
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
3 / 5 / 3
8,986
473
6,526
15,088
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 8 / 4
9,030
475
10,814
17,913
6,210
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
II-LOST_SOUL-ll
The Morrigan
15
6 / 3 / 3
9,516
501
8,106
8,032
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
RadgeDoggy
Fenrir
13
2 / 4 / 3
8,491
447
3,446
11,696
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
RadgeLion
Morgan Le Fay
15
2 / 7 / 4
8,998
474
5,112
10,266
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
silentdje
Anubis
18
14 / 0 / 4
11,478
604
18,240
14,274
6,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
22
Kills
30
31
Deaths
22
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
8
4
1
L
0
8
0
0
L
2
3
8
2
W
The Morrigan
II-LOST_SOUL-ll
The Morrigan
6
3
3
2.5
L
Anubis
MukeLamone
Anubis
11
8
1
1.44
W
Fenrir
RadgeDoggy
Fenrir
2
4
3
0.88
W
Morgan Le Fay
RadgeLion
Morgan Le Fay
2
7
4
0.57
L
Izanami
RogueFacter
Izanami
6
7
4
1.14
W
Anubis
silentdje
Anubis
14
0
4
16
L
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,202
Damage
45,718
66,987
Taken
62,181
28,387
Mitigated
20,529
14,121
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,814
714
0
2,238
17,913
6,210
220
1,972
15,507
45,969
0
L
3,925
1,123
0
1,782
10,278
2,395
861
6,821
3,457
38,216
0
L
7,375
1,056
0
2,975
14,913
10,167
222
9,549
5,148
0
26,373
W
The Morrigan
II-LOST_SOUL-ll
The Morrigan
8,106
1,637
0
1,250
8,032
2,373
1,480
1,093
6,643
44,472
0
L
Anubis
MukeLamone
Anubis
11,551
291
0
3,825
14,524
6,256
1,077
9,569
4,609
45,253
0
W
Fenrir
RadgeDoggy
Fenrir
3,446
1,053
0
1,703
11,696
3,250
0
2,393
9,173
0
42,260
W
Morgan Le Fay
RadgeLion
Morgan Le Fay
5,112
671
0
345
10,266
1,855
538
5,074
5,192
35,688
0
L
Izanami
RogueFacter
Izanami
10,825
7,989
0
1,399
12,184
3,501
759
8,670
3,318
0
56,525
W
Anubis
silentdje
Anubis
18,240
708
0
10,370
14,274
6,841
3,229
4,874
9,284
69,747
0
L
Thor
6,526
1,376
0
4,140
15,088
6,068
0
6,917
8,013
0
52,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
47,513
371
Minions Killed
407
0
Camps Cleared
0
1,515,162
Distance Traveled
1,583,185
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,030
475
60
3
0
314,920
1
L
Merlin
7,807
411
77
4
0
269,702
0
L
Nike
8,240
434
37
2
0
342,224
5
W
The Morrigan
9,516
501
95
5
0
314,806
3
L
Anubis
9,995
526
77
4
0
286,811
0
W
Fenrir
8,491
447
69
4
0
351,650
1
W
Morgan Le Fay
8,998
474
53
3
0
321,695
1
L
Izanami
8,767
461
87
5
0
315,006
0
W
Anubis
11,478
604
130
7
0
280,114
1
L
Thor
8,986
473
93
5
0
301,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role