Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BrokeCaesar4628
Danzaburou
Level 66
God Stats
1W - 2L
1,487 SR
Queue Stats
144W - 127L
1,418 Elo+
Party 2
He Bo
He Bo
PrinceRKhaos
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 1
Thor
Thor
paganraven46
Thor
Level 57
God Stats
0W - 2L
1,281 SR
Queue Stats
90W - 100L
1,413 Elo+
Party 2
Pele
Pele
peacekeeper945
Pele
Level 81
God Stats
3W - 2L
1,645 SR
Queue Stats
62W - 71L
1,414 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,405 Elo+

VS

Team Averages
Level 124
1,470 SR
1,373 Elo+
Sobek
Sobek
Danilo6944
Sobek
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 129L
1,387 Elo+
Solo
Ullr
Ullr
Mistlan
Ullr
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 163L
1,412 Elo+
Solo
Ganesha
Ganesha
Project_BR2
Ganesha
Level 122
God Stats
1W - 0L
1,477 SR
Queue Stats
177W - 183L
1,369 Elo+
Solo
Chaac
Chaac
Ruanyto66
Chaac
Level 149
God Stats
1W - 0L
1,594 SR
Queue Stats
120W - 145L
1,432 Elo+
Solo
Camazotz
Camazotz
SKR4PP3R
Camazotz
Level 109
God Stats
1W - 1L
1,282 SR
Queue Stats
138W - 175L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 6
8,320
756
5,535
8,164
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
BrokeCaesar4628
Danzaburou
14
1 / 4 / 6
8,553
778
7,824
9,382
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 4
8,159
742
8,055
9,601
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 3
8,695
790
3,320
8,122
5,819
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 4 / 3
9,476
861
8,227
9,883
3,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 3 / 14
9,262
842
7,861
16,219
22,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
Mistlan
Ullr
5
0 / 0 / 0
6,458
587
0
0
0
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Project_BR2
Ganesha
18
0 / 2 / 20
9,248
841
11,906
14,791
15,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Ruanyto66
Chaac
18
12 / 3 / 5
10,913
992
13,602
14,291
14,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
SKR4PP3R
Camazotz
17
6 / 2 / 8
9,487
862
6,605
11,206
5,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
10
Kills
21
21
Deaths
10
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
6
1.33
L
Danzaburou
BrokeCaesar4628
Danzaburou
1
4
6
1
W
Sobek
3
3
14
3.33
W
Ullr
Mistlan
Ullr
0
0
0
0
L
1
6
4
0.5
W
Ganesha
Project_BR2
Ganesha
0
2
20
5
W
Chaac
Ruanyto66
Chaac
12
3
5
4.83
W
Camazotz
SKR4PP3R
Camazotz
6
2
8
5
L
3
4
3
1.13
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
39,974
45,152
Taken
56,507
17,281
Mitigated
58,014
15,059
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,535
1,863
1,464
2,829
8,164
2,632
928
3,189
4,462
0
13,544
L
Danzaburou
BrokeCaesar4628
Danzaburou
7,824
3,698
65
2,492
9,382
3,137
536
3,799
5,218
0
14,954
W
Sobek
7,861
320
1,506
4,909
16,219
22,970
1,931
2,500
13,719
13,862
0
W
Ullr
Mistlan
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
8,055
960
0
1,930
9,601
2,134
273
4,101
5,133
11,789
0
W
Ganesha
Project_BR2
Ganesha
11,906
555
1,284
3,526
14,791
15,439
373
2,675
12,116
19,971
0
W
Chaac
Ruanyto66
Chaac
13,602
799
788
4,641
14,291
14,485
1,499
794
13,497
3,881
33,389
W
Camazotz
SKR4PP3R
Camazotz
6,605
776
161
4,484
11,206
5,120
649
2,086
9,120
0
16,733
L
3,320
1,354
1,926
1,194
8,122
5,819
681
3,512
4,091
0
5,525
L
8,227
1,651
813
2,346
9,883
3,559
994
3,865
5,616
0
24,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
45,368
70
Minions Killed
96
0
Camps Cleared
0
909,603
Distance Traveled
782,642
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,320
756
14
1
0
181,102
0
L
Danzaburou
8,553
778
9
1
0
159,797
0
W
Sobek
9,262
842
29
3
0
187,815
0
W
Ullr
6,458
587
0
0
0
15,050
0
L
He Bo
8,159
742
5
0
0
177,671
1
W
Ganesha
9,248
841
0
0
0
195,162
0
W
Chaac
10,913
992
38
3
0
156,459
0
W
Camazotz
9,487
862
29
3
0
228,156
1
L
Thor
8,695
790
4
0
0
199,266
0
L
Pele
9,476
861
38
3
0
191,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role