Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Meibel
Bastet
Level 119
God Stats
1W - 2L
1,747 SR
Queue Stats
113W - 88L
1,662 Elo+
Solo
Cu Chulainn
Cu Chulainn
Riddly
Cu Chulainn
Level 43
God Stats
1W - 1L
1,271 SR
Queue Stats
68W - 57L
1,541 Elo+
Solo
He Bo
He Bo
Van1X
He Bo
Level 154
God Stats
1W - 4L
1,469 SR
Queue Stats
114W - 86L
1,597 Elo+
Solo
Nox
Nox
ZaperixNs
Nox
Level 128
God Stats
7W - 3L
1,662 SR
Queue Stats
398W - 363L
1,552 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,570 Elo+

VS

Team Averages
Level 128
1,575 SR
1,549 Elo+
Xbalanque
Xbalanque
Interrible
Xbalanque
Level 106
God Stats
2W - 0L
1,327 SR
Queue Stats
14W - 13L
1,494 Elo+
Solo
Thanatos
Thanatos
ShinobiZeph
Thanatos
Level 160
God Stats
10W - 7L
1,627 SR
Queue Stats
626W - 588L
1,565 Elo+
Party 1
Fafnir
Fafnir
Zulu-Feuillu-
Fafnir
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
258W - 225L
1,598 Elo+
Party 1
Camazotz
Camazotz
natcats
Camazotz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,518 Elo+
Solo
Cernunnos
Cernunnos
normohh
Cernunnos
Level 149
God Stats
2W - 0L
1,701 SR
Queue Stats
199W - 160L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 3 / 7
9,622
740
13,033
12,975
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Meibel
Bastet
17
7 / 6 / 10
10,664
820
15,100
15,803
8,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Riddly
Cu Chulainn
17
2 / 4 / 9
9,605
739
17,078
21,937
27,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Van1X
He Bo
16
4 / 5 / 6
9,500
731
12,923
12,499
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 10
8,768
674
8,567
13,976
6,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Interrible
Xbalanque
17
5 / 4 / 7
9,961
766
16,965
15,482
7,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ShinobiZeph
Thanatos
18
7 / 3 / 9
11,200
862
9,867
18,688
21,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 5 / 11
10,425
802
12,059
14,224
10,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
natcats
Camazotz
17
2 / 5 / 12
9,951
765
9,272
23,928
16,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
normohh
Cernunnos
18
3 / 1 / 14
10,268
790
21,534
12,655
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
75
18
Kills
22
23
Deaths
18
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
7
2.5
W
Xbalanque
Interrible
Xbalanque
5
4
7
2.13
L
Bastet
Meibel
Bastet
7
6
10
2
L
Cu Chulainn
Riddly
Cu Chulainn
2
4
9
1.63
W
Thanatos
ShinobiZeph
Thanatos
7
3
9
3.83
L
He Bo
Van1X
He Bo
4
5
6
1.4
L
1
5
10
1.2
W
5
5
11
2.1
W
Camazotz
natcats
Camazotz
2
5
12
1.6
W
Cernunnos
normohh
Cernunnos
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,701
Damage
69,697
77,190
Taken
84,977
54,610
Mitigated
63,011
25,260
Healing
42,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,033
4,312
1,438
5,452
12,975
6,838
1,091
1,564
11,411
0
36,724
W
Xbalanque
Interrible
Xbalanque
16,965
5,577
1,472
2,827
15,482
7,928
239
4,482
10,721
0
33,962
L
Bastet
Meibel
Bastet
15,100
3,525
333
1,054
15,803
8,350
612
3,388
12,281
0
19,704
L
Cu Chulainn
Riddly
Cu Chulainn
17,078
2,431
2,545
6,269
21,937
27,735
188
2,565
19,372
1,112
27,637
W
Thanatos
ShinobiZeph
Thanatos
9,867
1,035
2,037
11,513
18,688
21,299
109
5,233
13,045
0
20,899
L
He Bo
Van1X
He Bo
12,923
1,122
568
2,698
12,499
5,153
446
2,772
9,727
18,994
0
L
8,567
507
1,741
3,162
13,976
6,534
278
1,770
12,206
16,733
0
W
12,059
1,684
1,386
4,507
14,224
10,111
391
3,063
10,824
22,279
0
W
Camazotz
natcats
Camazotz
9,272
1,627
2,105
10,770
23,928
16,956
918
6,006
17,523
0
17,929
W
Cernunnos
normohh
Cernunnos
21,534
8,888
1,129
4,446
12,655
6,717
3,529
3,761
8,699
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
51,805
126
Minions Killed
195
0
Camps Cleared
0
1,266,837
Distance Traveled
1,167,153
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,622
740
53
4
0
277,660
2
W
Xbalanque
9,961
766
45
3
0
220,910
1
L
Bastet
10,664
820
12
1
0
259,049
6
L
Cu Chulainn
9,605
739
27
2
0
238,562
1
W
Thanatos
11,200
862
26
2
0
261,983
5
L
He Bo
9,500
731
9
1
0
240,761
3
L
Nox
8,768
674
25
2
0
250,805
0
W
Fafnir
10,425
802
22
2
0
209,809
0
W
Camazotz
9,951
765
27
2
0
248,431
1
W
Cernunnos
10,268
790
75
6
0
226,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role