Player Matchup

Zhong Kui
Zhong Kui
Archeblood
Zhong Kui
Level 65
God Stats
113W - 162L
1,399 SR
Queue Stats
119W - 172L
1,329 Elo+
Solo
Anubis
Anubis
SunnyVain_207
Anubis
Level 31
God Stats
28W - 22L
1,465 SR
Queue Stats
313W - 400L
1,295 Elo+
Solo
Artemis
Artemis
fils_d2_p_u_t_e_
Artemis
Level 16
God Stats
3W - 0L
1,829 SR
Queue Stats
25W - 19L
1,533 Elo+
Solo
Team Averages
Level 37
1,564 SR
1,385 Elo+

VS

Team Averages
Level 52
1,502 SR
1,420 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CHONE_-34
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 136L
1,289 Elo+
Solo
Cthulhu
Cthulhu
Raptor-BID
Cthulhu
Level 18
God Stats
4W - 4L
1,506 SR
Queue Stats
7W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Archeblood
Zhong Kui
12
3 / 0 / 8
8,005
728
3,093
4,548
2,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 3 / 9
8,658
787
6,000
9,502
4,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 7
8,952
814
11,244
6,426
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 6 / 1
7,124
648
3,240
8,097
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
CHONE_-34
Scylla
11
1 / 5 / 2
7,182
653
5,691
6,835
2,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Raptor-BID
Cthulhu
11
1 / 3 / 1
7,183
653
3,005
8,898
5,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
1
0.25
W
Zhong Kui
Archeblood
Zhong Kui
3
0
8
7
L
Scylla
CHONE_-34
Scylla
1
5
2
0.4
L
Cthulhu
Raptor-BID
Cthulhu
1
3
1
0.5
W
5
3
9
3.17
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
11,936
20,476
Taken
23,830
9,668
Mitigated
10,183
7,252
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,240
47
0
803
8,097
2,914
0
3,352
4,745
0
17,305
W
Zhong Kui
Archeblood
Zhong Kui
3,093
251
0
1,267
4,548
2,795
79
1,442
3,106
15,595
0
L
Scylla
CHONE_-34
Scylla
5,691
183
0
194
6,835
2,034
0
2,336
4,499
14,847
0
L
Cthulhu
Raptor-BID
Cthulhu
3,005
88
0
1,916
8,898
5,235
0
3,871
5,027
21,104
0
W
6,000
177
66
2,184
9,502
4,569
547
5,165
4,337
23,587
0
W
11,244
3,897
0
3,735
6,426
2,304
1,752
2,847
3,579
0
38,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
21,489
133
Minions Killed
104
6
Camps Cleared
4
619,671
Distance Traveled
521,461
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,124
648
28
3
2
170,202
3
W
Zhong Kui
8,005
728
29
3
0
221,236
0
L
Scylla
7,182
653
16
1
1
182,974
4
L
Cthulhu
7,183
653
60
5
1
168,285
1
W
Anubis
8,658
787
39
4
2
197,416
1
W
Artemis
8,952
814
65
6
4
201,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role