Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ninja_Ice_Style
Neith
Level 107
God Stats
18W - 25L
1,429 SR
Queue Stats
64W - 100L
1,327 Elo+
Party 1
Sylvanus
Sylvanus
Noisy-V
Sylvanus
Level 125
God Stats
34W - 43L
1,470 SR
Queue Stats
90W - 111L
1,350 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,392 Elo+

VS

Team Averages
Level 86
1,855 SR
1,875 Elo+
Sol
Sol
Greeno1Mike
Sol
Level 103
God Stats
11W - 4L
1,829 SR
Queue Stats
423W - 72L
1,941 Elo+
Party 2
Vulcan
Vulcan
Wazrow
Vulcan
Level 28
God Stats
14W - 1L
1,898 SR
Queue Stats
258W - 51L
1,836 Elo+
Party 2
Horus
Horus
speedzx 11
Horus
Level 128
God Stats
8W - 1L
1,839 SR
Queue Stats
406W - 85L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 6 / 0
5,472
608
3,752
7,685
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,585
621
2,505
9,350
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Noisy-V
Sylvanus
9
1 / 5 / 0
5,913
657
5,038
12,848
13,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
8,112
901
9,540
5,203
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Wazrow
Vulcan
11
5 / 1 / 9
8,061
896
11,187
4,732
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
11
5 / 0 / 8
8,386
932
4,953
8,879
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
0
0
W
5
0
9
9.5
L
0
4
0
0
L
Sylvanus
Noisy-V
Sylvanus
1
5
0
0.2
W
Vulcan
Wazrow
Vulcan
5
1
9
9.5
W
Horus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
25,680
29,883
Taken
18,814
19,143
Mitigated
11,963
4,709
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,752
28
334
465
7,685
2,382
0
5,010
2,675
15,215
0
W
9,540
3,918
0
2,249
5,203
1,973
2,157
3,054
2,149
35,503
0
L
2,505
610
0
886
9,350
3,429
0
7,756
1,594
0
19,736
L
Sylvanus
Noisy-V
Sylvanus
5,038
481
346
2,678
12,848
13,332
0
8,498
4,350
11,280
0
W
Vulcan
Wazrow
Vulcan
11,187
2,784
0
1,156
4,732
1,935
346
2,886
1,846
30,133
0
W
Horus
4,953
1,499
580
2,988
8,879
8,055
143
3,118
5,761
0
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,970
Gold Earned
24,559
66
Minions Killed
103
3
Camps Cleared
6
425,176
Distance Traveled
546,333
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,472
608
15
2
0
145,460
0
W
Sol
8,112
901
61
7
3
165,107
0
L
Neith
5,585
621
39
4
2
143,698
0
L
Sylvanus
5,913
657
12
1
1
136,018
6
W
Vulcan
8,061
896
37
4
3
197,402
2
W
Horus
8,386
932
5
1
0
183,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role