Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Allensheen
Nox
Level 156
God Stats
0W - 2L
1,243 SR
Queue Stats
484W - 549L
1,506 Elo+
Solo
Loki
Loki
XestreeplayX
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,542 Elo+
Solo
Chiron
Chiron
denilsonkw
Chiron
Level 124
God Stats
23W - 35L
1,431 SR
Queue Stats
1,017W - 1,120L
1,410 Elo+
Solo
Artemis
Artemis
xBartualx
Artemis
Level 99
God Stats
7W - 4L
1,559 SR
Queue Stats
268W - 228L
1,470 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,486 Elo+

VS

Team Averages
Level 92
1,495 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deadeye06
Charybdis
Level 67
God Stats
20W - 29L
1,437 SR
Queue Stats
150W - 150L
1,463 Elo+
Solo
Ra
Ra
Flockar
Ra
Level 87
God Stats
5W - 2L
1,494 SR
Queue Stats
408W - 443L
1,463 Elo+
Solo
Fenrir
Fenrir
raiden__BR__
Fenrir
Level 129
God Stats
66W - 55L
1,545 SR
Queue Stats
679W - 665L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 1
5,554
427
2,699
9,221
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 0
5,804
446
1,821
3,562
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
6,371
490
2,510
8,663
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
denilsonkw
Chiron
11
2 / 5 / 0
6,485
499
5,359
7,516
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
xBartualx
Artemis
10
1 / 3 / 1
6,444
496
3,787
6,515
1,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 2
7,795
600
2,185
4,765
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
 
Sylvanus
11
0 / 1 / 7
6,216
478
4,222
4,616
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
Deadeye06
Charybdis
13
1 / 0 / 2
7,291
561
2,859
4,700
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,242
557
4,199
8,138
3,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
9 / 1 / 3
7,883
606
8,377
7,900
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
0
2
0
0
W
Charybdis
Deadeye06
Charybdis
1
0
2
2
W
2
2
3
1.75
L
1
4
1
0.38
L
Chiron
denilsonkw
Chiron
2
5
0
0.4
W
Fenrir
9
1
3
10.5
L
Artemis
xBartualx
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
21,842
35,477
Taken
30,119
11,624
Mitigated
13,807
8,469
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,699
658
0
3,330
9,221
3,876
0
2,444
6,777
21,390
0
W
Cu Chulainn
 
Cu Chulainn
2,185
489
0
2,617
4,765
2,614
1,290
1,821
2,944
0
43,268
W
Sylvanus
 
Sylvanus
4,222
1,242
1,053
2,289
4,616
2,889
470
1,362
3,254
20,624
7,314
L
1,821
454
0
938
3,562
1,562
0
0
3,223
25,296
0
W
Charybdis
Deadeye06
Charybdis
2,859
1,194
0
1,706
4,700
1,400
984
928
3,772
0
40,975
W
4,199
754
145
3,699
8,138
3,708
264
229
7,909
44,262
0
L
2,510
546
0
2,460
8,663
2,091
0
1,190
7,430
0
26,112
L
Chiron
denilsonkw
Chiron
5,359
1,485
174
1,144
7,516
2,322
120
2,485
5,031
0
32,295
W
Fenrir
8,377
1,610
0
3,309
7,900
3,196
0
338
7,562
0
33,490
L
Artemis
xBartualx
Artemis
3,787
1,324
0
423
6,515
1,773
0
1,765
4,713
0
37,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
36,427
315
Minions Killed
381
0
Camps Cleared
0
999,392
Distance Traveled
1,209,943
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,554
427
45
3
0
210,976
1
W
Cu Chulainn
7,795
600
96
7
0
251,476
2
W
Sylvanus
6,216
478
54
4
0
232,033
5
L
Nox
5,804
446
68
5
0
127,273
0
W
Charybdis
7,291
561
84
6
0
226,454
6
W
Ra
7,242
557
85
7
0
228,482
3
L
Loki
6,371
490
56
4
0
268,083
1
L
Chiron
6,485
499
67
5
0
183,757
0
W
Fenrir
7,883
606
62
5
0
271,498
2
L
Artemis
6,444
496
79
6
0
209,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role