Player Matchup

Bellona
Bellona
Kunuleengus
Bellona
Level 11
God Stats
9W - 3L
1,835 SR
Queue Stats
27W - 21L
1,557 Elo+
Solo
He Bo
He Bo
Vichkata1
He Bo
Level 27
God Stats
11W - 10L
1,573 SR
Queue Stats
141W - 155L
1,518 Elo+
Solo
Artemis
Artemis
bulnik
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,602 Elo+
Solo
Khepri
Khepri
cc16430
Khepri
Level 26
God Stats
3W - 1L
1,408 SR
Queue Stats
36W - 37L
1,496 Elo+
Solo
Awilix
Awilix
dfgsr
Awilix
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,571 Elo+

VS

Team Averages
Level 10
1,535 SR
1,526 Elo+
Ymir
Ymir
DeadlyBunnies
Ymir
Level 5
God Stats
23W - 10L
1,684 SR
Queue Stats
422W - 488L
1,623 Elo+
Party 2
Hades
Hades
Neketa66
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 1
Bellona
Bellona
Reptilicus69
Bellona
Level 5
God Stats
0W - 2L
1,224 SR
Queue Stats
10W - 13L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
rewax32
Ne Zha
Level 26
God Stats
3W - 2L
1,766 SR
Queue Stats
92W - 99L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Демонюка455
Danzaburou
Level 7
God Stats
1W - 10L
1,500 SR
Queue Stats
27W - 44L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kunuleengus
Bellona
16
6 / 1 / 3
10,551
586
9,318
13,881
10,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Vichkata1
He Bo
17
20 / 1 / 3
11,314
629
18,705
10,713
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
bulnik
Artemis
6
0 / 2 / 3
6,618
368
1,522
2,360
661
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
cc16430
Khepri
14
4 / 1 / 11
10,186
566
5,397
10,469
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
dfgsr
Awilix
17
10 / 1 / 12
10,724
596
9,497
13,902
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,624
368
2,095
13,605
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Neketa66
Hades
8
0 / 13 / 0
6,089
338
2,114
14,797
5,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Reptilicus69
Bellona
10
2 / 9 / 0
6,914
384
6,100
12,317
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
rewax32
Ne Zha
14
1 / 7 / 0
8,774
487
10,994
16,343
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 11 / 0
6,476
360
1,537
13,932
5,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
40
Kills
3
6
Deaths
45
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Bellona
Kunuleengus
Bellona
6
1
3
7.5
L
Hades
Neketa66
Hades
0
13
0
0
L
Bellona
Reptilicus69
Bellona
2
9
0
0.22
W
He Bo
Vichkata1
He Bo
20
1
3
21.5
W
Artemis
bulnik
Artemis
0
2
3
0.75
W
Khepri
cc16430
Khepri
4
1
11
9.5
W
Awilix
dfgsr
Awilix
10
1
12
16
L
Ne Zha
rewax32
Ne Zha
1
7
0
0.14
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
22,840
51,325
Taken
70,994
32,155
Mitigated
33,601
16,439
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,095
248
0
281
13,605
9,197
491
6,014
7,326
9,185
0
W
Bellona
Kunuleengus
Bellona
9,318
5,154
0
3,339
13,881
10,528
4,710
472
13,205
554
70,441
L
Hades
Neketa66
Hades
2,114
574
148
1,811
14,797
5,166
0
4,619
10,000
22,193
0
L
Bellona
Reptilicus69
Bellona
6,100
1,976
0
1,783
12,317
7,264
840
4,144
8,084
0
28,229
W
He Bo
Vichkata1
He Bo
18,705
1,741
0
5,149
10,713
4,291
1,274
1,346
9,367
76,290
0
W
Artemis
bulnik
Artemis
1,522
846
0
305
2,360
661
0
45
2,281
0
7,757
W
Khepri
cc16430
Khepri
5,397
662
0
3,126
10,469
10,940
850
1,607
8,663
40,572
0
W
Awilix
dfgsr
Awilix
9,497
3,988
0
4,520
13,902
5,735
367
739
13,121
0
65,080
L
Ne Zha
rewax32
Ne Zha
10,994
3,472
0
3,783
16,343
6,171
0
3,487
12,786
0
58,961
L
1,537
454
0
1,387
13,932
5,803
385
5,476
8,247
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
34,877
443
Minions Killed
229
0
Camps Cleared
0
1,481,360
Distance Traveled
1,371,017
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,624
368
24
1
0
328,146
7
W
Bellona
10,551
586
141
8
0
353,116
0
L
Hades
6,089
338
22
1
0
262,311
2
L
Bellona
6,914
384
42
2
0
229,455
7
W
He Bo
11,314
629
114
6
0
312,247
4
W
Artemis
6,618
368
24
1
0
72,483
0
W
Khepri
10,186
566
58
3
0
351,379
3
W
Awilix
10,724
596
106
6
0
392,135
1
L
Ne Zha
8,774
487
101
6
0
281,851
1
L
Danzaburou
6,476
360
40
2
0
269,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role