Player Matchup

Ravana
Ravana
ELMAMAZTR0Z0
Ravana
Level 8
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 10L
1,130 Elo+
Solo
Cthulhu
Cthulhu
Solano_03
Cthulhu
Level 27
God Stats
4W - 3L
1,355 SR
Queue Stats
36W - 55L
1,237 Elo+
Party 1
Neith
Neith
robe_r20
Neith
Level 28
God Stats
11W - 9L
1,494 SR
Queue Stats
16W - 21L
1,311 Elo+
Party 1
Team Averages
Level 21
1,390 SR
1,226 Elo+

VS

Team Averages
Level 20
1,513 SR
1,190 Elo+
Fenrir
Fenrir
LittleSinjin
Fenrir
Level 28
God Stats
8W - 6L
1,310 SR
Queue Stats
121W - 128L
1,383 Elo+
Solo
Xing Tian
Xing Tian
PauloBatti
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,099 Elo+
Solo
Kukulkan
Kukulkan
opfactor32
Kukulkan
Level 5
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 28L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 9 / 16
14,683
638
8,598
22,385
11,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Solano_03
Cthulhu
19
13 / 8 / 11
17,177
747
19,395
36,922
16,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
robe_r20
Neith
18
12 / 10 / 7
17,009
740
17,289
21,543
10,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
22 / 5 / 5
18,713
814
42,290
26,292
26,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
PauloBatti
Xing Tian
11
0 / 14 / 8
12,053
524
2,717
16,261
6,730
Kukulkan
opfactor32
Kukulkan
18
5 / 11 / 14
15,801
687
12,953
18,721
7,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
29
Kills
27
27
Deaths
30
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
9
16
1.33
L
Fenrir
22
5
5
4.9
L
Xing Tian
PauloBatti
Xing Tian
0
14
8
0.29
W
Cthulhu
Solano_03
Cthulhu
13
8
11
2.31
L
Kukulkan
opfactor32
Kukulkan
5
11
14
1.09
W
Neith
robe_r20
Neith
12
10
7
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,282
Damage
57,960
80,850
Taken
61,274
39,221
Mitigated
41,253
24,883
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
8,598
2,505
518
5,900
22,385
11,740
487
4,330
18,055
0
33,146
L
Fenrir
42,290
14,759
0
8,271
26,292
26,882
1,829
9,139
17,153
0
109,950
L
Xing Tian
PauloBatti
Xing Tian
2,717
400
0
164
16,261
6,730
445
4,392
11,869
6,516
0
W
Cthulhu
Solano_03
Cthulhu
19,395
2,310
9
14,437
36,922
16,983
414
9,669
27,253
68,403
0
L
Kukulkan
opfactor32
Kukulkan
12,953
3,758
0
3,355
18,721
7,641
385
6,987
11,734
41,582
0
W
Neith
robe_r20
Neith
17,289
8,355
393
3,626
21,543
10,498
1,743
2,387
19,156
0
68,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
46,567
205
Minions Killed
180
8
Camps Cleared
10
1,066,330
Distance Traveled
990,993
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,683
638
36
2
2
353,054
3
L
Fenrir
18,713
814
109
5
10
408,751
4
L
Xing Tian
12,053
524
4
0
0
227,408
1
W
Cthulhu
17,177
747
82
4
1
394,677
0
L
Kukulkan
15,801
687
67
3
0
354,834
0
W
Neith
17,009
740
87
4
5
318,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role