Player Matchup

Chang'e
Chang'e
OctanicSea
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,244 Elo+
Solo
Danzaburou
Danzaburou
ShrekasaurusWex
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,257 Elo+
Solo
Fenrir
Fenrir
StretchyGOODZ
Fenrir
Level 118
God Stats
6W - 6L
1,894 SR
Queue Stats
383W - 406L
1,363 Elo+
Solo
Ganesha
Ganesha
Teh Darq
Ganesha
Level 28
God Stats
2W - 4L
1,430 SR
Queue Stats
155W - 243L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
bpdiabloflorida
Tsukuyomi
Level 121
God Stats
7W - 6L
1,609 SR
Queue Stats
591W - 602L
1,386 Elo+
Solo
Team Averages
Level 72
1,586 SR
1,321 Elo+

VS

Team Averages
Level 70
1,488 SR
1,431 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CllxudzZ
Sol
Level 107
God Stats
6W - 0L
1,384 SR
Queue Stats
290W - 294L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jager9532
Morgan Le Fay
Level 29
God Stats
4W - 1L
1,514 SR
Queue Stats
107W - 89L
1,491 Elo+
Party 1
Achilles
Achilles
Ra1nb0uNc3
Achilles
Level 86
God Stats
2W - 3L
1,206 SR
Queue Stats
156W - 150L
1,430 Elo+
Solo
Medusa
Medusa
SomeSrsKarma
Medusa
Level 60
God Stats
2W - 0L
1,836 SR
Queue Stats
29W - 45L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OctanicSea
Chang'e
18
8 / 6 / 10
11,988
749
18,219
26,043
20,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ShrekasaurusWex
Danzaburou
20
7 / 4 / 14
12,717
795
21,150
16,756
8,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 8 / 12
10,746
672
12,057
17,300
12,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Teh Darq
Ganesha
19
0 / 5 / 23
11,581
724
10,411
23,854
24,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
bpdiabloflorida
Tsukuyomi
18
4 / 7 / 14
11,281
705
19,018
23,630
14,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
6 / 1 / 17
12,611
788
22,188
29,572
24,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 7 / 14
12,385
774
19,838
15,658
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Jager9532
Morgan Le Fay
18
4 / 5 / 19
11,799
737
16,620
13,917
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ra1nb0uNc3
Achilles
15
0 / 9 / 11
10,096
631
8,829
20,593
19,542
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Medusa
20
13 / 5 / 15
14,101
881
27,902
16,676
8,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
106
25
Kills
30
30
Deaths
27
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
17
14.5
W
7
7
14
2
W
Morgan Le Fay
Jager9532
Morgan Le Fay
4
5
19
2.7
L
Chang'e
OctanicSea
Chang'e
8
6
10
2.17
W
Achilles
Ra1nb0uNc3
Achilles
0
9
11
0.61
L
Danzaburou
ShrekasaurusWex
Danzaburou
7
4
14
3.5
W
Medusa
13
5
15
4.1
L
6
8
12
1.5
L
Ganesha
Teh Darq
Ganesha
0
5
23
2.3
L
Tsukuyomi
bpdiabloflorida
Tsukuyomi
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,855
Damage
95,377
107,583
Taken
96,416
81,182
Mitigated
62,827
46,452
Healing
43,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
22,188
1,454
7,073
19,706
29,572
24,003
836
10,622
18,950
0
31,103
W
19,838
4,364
1,839
4,726
15,658
5,363
322
4,630
11,028
36,242
0
W
Morgan Le Fay
Jager9532
Morgan Le Fay
16,620
1,525
632
1,070
13,917
5,547
1,439
4,276
9,641
31,187
0
L
Chang'e
OctanicSea
Chang'e
18,219
1,850
7,292
10,571
26,043
20,992
270
7,363
17,595
26,740
0
W
Achilles
Ra1nb0uNc3
Achilles
8,829
2,859
777
1,976
20,593
19,542
0
5,589
15,004
0
15,775
L
Danzaburou
ShrekasaurusWex
Danzaburou
21,150
8,423
1,211
5,284
16,756
8,695
1,139
6,494
9,983
0
52,448
W
Medusa
27,902
15,367
1,858
3,656
16,676
8,372
2,999
3,513
13,163
0
58,154
L
12,057
1,351
3,170
3,084
17,300
12,444
0
4,803
11,790
0
19,698
L
Ganesha
Teh Darq
Ganesha
10,411
795
1,729
4,575
23,854
24,413
226
9,139
13,743
20,050
0
L
Tsukuyomi
bpdiabloflorida
Tsukuyomi
19,018
4,144
1,784
7,752
23,630
14,638
0
7,143
15,689
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
60,992
146
Minions Killed
172
0
Camps Cleared
0
1,371,972
Distance Traveled
1,481,446
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,611
788
16
1
0
367,983
6
W
Sol
12,385
774
47
3
0
271,290
5
W
Morgan Le Fay
11,799
737
30
2
0
269,461
0
L
Chang'e
11,988
749
25
2
0
278,368
2
W
Achilles
10,096
631
17
1
0
297,366
3
L
Danzaburou
12,717
795
75
5
0
258,514
2
W
Medusa
14,101
881
62
4
0
275,346
0
L
Fenrir
10,746
672
20
1
0
267,492
0
L
Ganesha
11,581
724
0
0
0
281,414
0
L
Tsukuyomi
11,281
705
26
2
0
286,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role