Player Matchup

Nemesis
Nemesis
Chanslashin
Nemesis
Level 6
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
HotLlama2041
Ra
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
251W - 258L
1,560 Elo+
Solo
Tiamat
Tiamat
MadionRus
Tiamat
Level 28
God Stats
3W - 4L
1,493 SR
Queue Stats
10W - 14L
1,542 Elo+
Solo
Fenrir
Fenrir
Zomb1na
Fenrir
Level 28
God Stats
0W - 6L
1,083 SR
Queue Stats
92W - 88L
1,391 Elo+
Solo
Izanami
Izanami
dodoriabbw
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 101L
1,472 Elo+
Solo
Team Averages
Level 23
1,382 SR
1,493 Elo+

VS

Team Averages
Level 23
1,571 SR
1,410 Elo+
Scylla
Scylla
IsisBlessing
Scylla
Level 22
God Stats
5W - 1L
1,680 SR
Queue Stats
80W - 54L
1,465 Elo+
Solo
Charybdis
Charybdis
MOMO1118
Charybdis
Level 28
God Stats
5W - 2L
1,829 SR
Queue Stats
174W - 181L
1,508 Elo+
Solo
Set
Set
Marsgod41
Set
Level 26
God Stats
4W - 4L
1,370 SR
Queue Stats
54W - 62L
1,351 Elo+
Solo
Cthulhu
Cthulhu
bikutaa8
Cthulhu
Level 18
God Stats
5W - 3L
1,475 SR
Queue Stats
8W - 9L
1,363 Elo+
Solo
Thor
Thor
sdwesker
Thor
Level 22
God Stats
10W - 8L
1,500 SR
Queue Stats
671W - 683L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chanslashin
Nemesis
19
1 / 9 / 4
12,256
875
13,801
22,631
10,463
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 3 / 4
13,516
965
15,017
9,861
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MadionRus
Tiamat
19
3 / 10 / 6
13,201
943
13,590
25,778
11,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zomb1na
Fenrir
20
4 / 5 / 7
13,405
958
11,360
20,474
6,682
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
dodoriabbw
Izanami
19
2 / 10 / 6
13,250
946
9,679
19,968
6,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
21 / 1 / 14
18,439
1,317
45,662
17,574
6,646
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MOMO1118
Charybdis
20
5 / 2 / 22
14,676
1,048
19,305
12,416
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 2 / 2
10,759
769
1,970
2,915
1,069
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
bikutaa8
Cthulhu
20
4 / 3 / 21
14,445
1,032
12,131
17,052
19,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
20
7 / 5 / 19
14,756
1,054
13,145
18,192
7,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
13
Kills
37
37
Deaths
13
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chanslashin
Nemesis
1
9
4
0.33
L
3
3
4
1.67
W
Scylla
21
1
14
28
W
Charybdis
MOMO1118
Charybdis
5
2
22
8
L
Tiamat
MadionRus
Tiamat
3
10
6
0.6
W
0
2
2
0.5
L
Fenrir
Zomb1na
Fenrir
4
5
7
1.5
W
Cthulhu
bikutaa8
Cthulhu
4
3
21
4.83
L
Izanami
dodoriabbw
Izanami
2
10
6
0.5
W
Thor
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,447
Damage
92,213
98,712
Taken
68,149
37,838
Mitigated
39,622
9,973
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chanslashin
Nemesis
13,801
4,407
0
787
22,631
10,463
0
9,132
13,499
0
26,307
L
15,017
731
2,541
1,341
9,861
3,112
0
5,117
4,744
58,473
0
W
Scylla
45,662
3,295
320
4,275
17,574
6,646
0
6,536
11,038
95,678
0
W
Charybdis
MOMO1118
Charybdis
19,305
10,390
0
132
12,416
4,810
0
4,112
8,304
0
46,474
L
Tiamat
MadionRus
Tiamat
13,590
410
0
2,929
25,778
11,316
0
17,226
8,552
25,935
0
W
1,970
553
0
42
2,915
1,069
0
589
2,326
0
4,986
L
Fenrir
Zomb1na
Fenrir
11,360
2,981
100
952
20,474
6,682
0
12,867
7,607
0
22,100
W
Cthulhu
bikutaa8
Cthulhu
12,131
774
1,239
0
17,052
19,852
0
8,089
8,963
31,208
0
L
Izanami
dodoriabbw
Izanami
9,679
8,191
0
1,323
19,968
6,265
0
13,451
6,517
0
59,097
W
Thor
13,145
2,086
0
43
18,192
7,245
0
9,281
8,911
0
33,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
73,075
288
Minions Killed
301
9
Camps Cleared
5
1,372,470
Distance Traveled
1,206,795
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,256
875
27
2
4
301,892
0
L
Ra
13,516
965
130
9
1
284,590
0
W
Scylla
18,439
1,317
147
11
0
311,979
0
W
Charybdis
14,676
1,048
67
5
0
249,809
3
L
Tiamat
13,201
943
18
1
1
256,874
0
W
Set
10,759
769
3
0
1
80,061
1
L
Fenrir
13,405
958
17
1
1
286,891
0
W
Cthulhu
14,445
1,032
40
3
3
280,412
3
L
Izanami
13,250
946
96
7
2
242,223
0
W
Thor
14,756
1,054
44
3
1
284,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role