Player Matchup

Janus
Janus
Garazeb
Janus
Level 69
God Stats
8W - 17L
1,415 SR
Queue Stats
75W - 98L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
SenseiTao
Cthulhu
Level 126
God Stats
41W - 20L
1,639 SR
Queue Stats
187W - 133L
1,592 Elo+
Party 1
Artemis
Artemis
god_of_olymp1
Artemis
Level 28
God Stats
10W - 4L
1,616 SR
Queue Stats
38W - 24L
1,465 Elo+
Party 1
Team Averages
Level 74
1,557 SR
1,487 Elo+

VS

Team Averages
Level 27
1,509 SR
1,362 Elo+
Ares
Ares
DuckXYZ
Ares
Level 6
God Stats
1W - 2L
1,645 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 2
Tiamat
Tiamat
Rokovoko
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,362 Elo+
Party 2
Loki
Loki
Seta756
Loki
Level 6
God Stats
1W - 3L
1,383 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Garazeb
Janus
15
5 / 0 / 11
10,836
722
6,530
5,305
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SenseiTao
Cthulhu
16
13 / 1 / 10
12,087
806
16,619
15,142
8,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
15
6 / 4 / 14
11,150
743
16,969
15,123
5,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DuckXYZ
Ares
12
1 / 7 / 3
8,698
580
8,419
20,706
19,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Rokovoko
Tiamat
13
3 / 8 / 0
9,805
654
11,029
13,471
10,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Seta756
Loki
11
1 / 9 / 3
8,969
598
6,727
14,073
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
5
5
Deaths
24
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
DuckXYZ
Ares
1
7
3
0.36
W
Janus
Garazeb
Janus
5
0
11
10.5
L
Tiamat
Rokovoko
Tiamat
3
8
0
0.38
W
Cthulhu
SenseiTao
Cthulhu
13
1
10
18
L
Loki
Seta756
Loki
1
9
3
0.28
W
Artemis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
26,175
35,570
Taken
48,250
15,733
Mitigated
35,414
13,355
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DuckXYZ
Ares
8,419
306
49
845
20,706
19,473
0
9,834
10,543
22,243
0
W
Janus
Garazeb
Janus
6,530
353
432
2,894
5,305
1,657
664
2,637
2,668
34,472
0
L
Tiamat
Rokovoko
Tiamat
11,029
720
0
1,419
13,471
10,490
0
5,990
7,319
30,725
0
W
Cthulhu
SenseiTao
Cthulhu
16,619
794
797
5,354
15,142
8,650
234
8,253
6,889
43,654
0
L
Loki
Seta756
Loki
6,727
1,110
0
120
14,073
5,451
0
7,110
6,817
0
21,470
W
Artemis
16,969
9,186
0
3,878
15,123
5,426
1,603
8,935
6,188
0
50,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
27,472
192
Minions Killed
108
10
Camps Cleared
4
876,741
Distance Traveled
724,967
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,698
580
25
2
2
252,630
0
W
Janus
10,836
722
70
5
1
301,954
2
L
Tiamat
9,805
654
40
3
1
219,376
2
W
Cthulhu
12,087
806
78
5
3
324,011
3
L
Loki
8,969
598
43
3
1
252,961
0
W
Artemis
11,150
743
44
3
6
250,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role