Player Matchup

Erlang Shen
Erlang Shen
CPTDarkflash1308
Erlang Shen
Level 103
God Stats
3W - 7L
1,424 SR
Queue Stats
409W - 413L
1,470 Elo+
Party 3
Janus
Janus
DUDDEL DUTIN
Janus
Level 109
God Stats
1W - 3L
1,218 SR
Queue Stats
327W - 321L
1,506 Elo+
Solo
Medusa
Medusa
Malosy26
Medusa
Level 105
God Stats
7W - 3L
1,781 SR
Queue Stats
563W - 552L
1,483 Elo+
Party 2
Geb
Geb
samukk
Geb
Level 104
God Stats
38W - 29L
1,587 SR
Queue Stats
490W - 506L
1,472 Elo+
Party 2
Fenrir
Fenrir
xDdaviiDxD_
Fenrir
Level 121
God Stats
6W - 14L
1,436 SR
Queue Stats
590W - 588L
1,480 Elo+
Party 3
Team Averages
Level 108
1,489 SR
1,482 Elo+

VS

Team Averages
Level 98
1,574 SR
1,515 Elo+
Charybdis
Charybdis
Camelia47-_
Charybdis
Level 108
God Stats
2W - 0L
1,786 SR
Queue Stats
486W - 446L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
Conkeldurr39
Zhong Kui
Level 123
God Stats
30W - 23L
1,575 SR
Queue Stats
1,207W - 1,207L
1,469 Elo+
Solo
Fenrir
Fenrir
Lone_Wolf_OX
Fenrir
Level 66
God Stats
3W - 2L
1,534 SR
Queue Stats
46W - 34L
1,549 Elo+
Solo
Xing Tian
Xing Tian
MilKShaKe-_-SauC
Xing Tian
Level 106
God Stats
1W - 0L
1,682 SR
Queue Stats
421W - 376L
1,496 Elo+
Party 1
Discordia
Discordia
TsarofTrash
Discordia
Level 85
God Stats
1W - 1L
1,292 SR
Queue Stats
102W - 78L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CPTDarkflash1308
Erlang Shen
19
2 / 7 / 2
12,526
569
4,251
16,044
15,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 7 / 1
10,724
487
10,500
16,456
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Malosy26
Medusa
19
7 / 6 / 0
12,250
557
13,885
16,867
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
samukk
Geb
15
0 / 4 / 7
9,717
442
8,538
19,046
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
17
6 / 9 / 4
11,497
523
8,393
20,567
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Camelia47-_
Charybdis
18
1 / 5 / 9
11,401
518
10,708
14,255
5,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Conkeldurr39
Zhong Kui
20
8 / 1 / 6
13,765
626
11,846
12,076
18,985
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
19
16 / 3 / 6
13,025
592
22,210
21,380
11,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
18
5 / 1 / 8
11,188
509
7,381
20,541
18,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TsarofTrash
Discordia
19
3 / 6 / 8
12,578
572
13,197
15,007
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
16
Kills
33
33
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CPTDarkflash1308
Erlang Shen
2
7
2
0.43
W
Charybdis
Camelia47-_
Charybdis
1
5
9
1.1
W
Zhong Kui
Conkeldurr39
Zhong Kui
8
1
6
11
L
1
7
1
0.21
W
Fenrir
16
3
6
6.33
L
Medusa
Malosy26
Medusa
7
6
0
1.17
W
Xing Tian
5
1
8
9
W
Discordia
TsarofTrash
Discordia
3
6
8
1.17
L
Geb
samukk
Geb
0
4
7
0.88
L
Fenrir
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
65,342
88,980
Taken
83,259
55,865
Mitigated
60,889
20,095
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CPTDarkflash1308
Erlang Shen
4,251
1,064
0
2,795
16,044
15,823
498
6,018
9,934
0
63,109
W
Charybdis
Camelia47-_
Charybdis
10,708
5,085
0
3,620
14,255
5,007
1,036
2,239
12,004
0
92,479
W
Zhong Kui
Conkeldurr39
Zhong Kui
11,846
1,541
0
3,882
12,076
18,985
540
2,288
9,717
86,055
0
L
10,500
414
0
4,576
16,456
5,679
0
7,721
8,684
77,272
0
W
Fenrir
22,210
6,451
0
5,352
21,380
11,492
0
2,545
18,731
0
99,013
L
Medusa
Malosy26
Medusa
13,885
6,021
0
5,561
16,867
6,436
2,898
3,885
12,500
0
87,555
W
Xing Tian
7,381
613
0
5,792
20,541
18,826
249
7,238
13,087
29,300
0
W
Discordia
TsarofTrash
Discordia
13,197
1,115
0
4,337
15,007
6,579
814
4,165
10,682
98,268
0
L
Geb
samukk
Geb
8,538
648
638
2,110
19,046
19,311
60
4,750
13,774
29,459
0
L
Fenrir
8,393
1,279
0
4,415
20,567
8,616
0
9,103
11,367
0
67,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
61,957
583
Minions Killed
635
0
Camps Cleared
0
2,033,524
Distance Traveled
2,111,507
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,526
569
143
7
0
416,183
1
W
Charybdis
11,401
518
138
6
0
388,679
6
W
Zhong Kui
13,765
626
175
8
0
421,907
10
L
Janus
10,724
487
159
7
0
408,920
6
W
Fenrir
13,025
592
116
5
0
475,688
4
L
Medusa
12,250
557
136
6
0
393,246
1
W
Xing Tian
11,188
509
34
2
0
421,421
4
W
Discordia
12,578
572
172
8
0
403,812
1
L
Geb
9,717
442
36
2
0
398,187
1
L
Fenrir
11,497
523
109
5
0
416,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role