Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flachhobel
Raijin
Level 112
God Stats
20W - 18L
1,709 SR
Queue Stats
269W - 236L
1,563 Elo+
Solo
Charybdis
Charybdis
GuyFelix
Charybdis
Level 127
God Stats
16W - 17L
1,334 SR
Queue Stats
168W - 164L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Tantatozin
Sun Wukong
Level 64
God Stats
3W - 6L
1,430 SR
Queue Stats
355W - 333L
1,585 Elo+
Solo
Hun Batz
Hun Batz
boydagris
Hun Batz
Level 156
God Stats
0W - 2L
1,321 SR
Queue Stats
206W - 198L
1,532 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,547 Elo+

VS

Team Averages
Level 109
1,550 SR
1,575 Elo+
Hercules
Hercules
Bozmando
Hercules
Level 129
God Stats
6W - 10L
1,599 SR
Queue Stats
196W - 199L
1,582 Elo+
Party 1
Arachne
Arachne
Gаmbler
Arachne
Level 98
God Stats
7W - 6L
1,500 SR
Queue Stats
546W - 610L
1,577 Elo+
Solo
Jormungandr
Jormungandr
ToxicBiscu1t
Jormungandr
Level 66
God Stats
9W - 4L
1,653 SR
Queue Stats
31W - 26L
1,576 Elo+
Party 1
Scylla
Scylla
minMaximilian
Scylla
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
402W - 395L
1,580 Elo+
Party 1
Olorun
Olorun
pantxo2
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 5 / 1
6,329
396
1,462
15,167
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Flachhobel
Raijin
14
0 / 4 / 1
7,744
484
5,416
9,912
4,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GuyFelix
Charybdis
11
2 / 4 / 0
7,123
445
3,934
9,153
2,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tantatozin
Sun Wukong
14
1 / 3 / 0
7,901
494
4,899
13,846
8,700
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
boydagris
Hun Batz
13
0 / 4 / 2
7,721
483
3,184
10,449
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bozmando
Hercules
12
3 / 0 / 11
8,672
542
5,485
8,092
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Gаmbler
Arachne
14
4 / 1 / 6
8,674
542
5,009
10,345
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
ToxicBiscu1t
Jormungandr
16
2 / 1 / 3
10,057
629
10,063
9,374
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 0 / 5
9,623
601
8,163
4,484
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
pantxo2
Olorun
15
3 / 2 / 7
9,274
580
10,109
9,383
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
1
0.3
W
Hercules
Bozmando
Hercules
3
0
11
8.5
L
Raijin
Flachhobel
Raijin
0
4
1
0.13
L
Charybdis
GuyFelix
Charybdis
2
4
0
0.5
W
Arachne
Gаmbler
Arachne
4
1
6
7
L
Sun Wukong
Tantatozin
Sun Wukong
1
3
0
0.33
W
Jormungandr
ToxicBiscu1t
Jormungandr
2
1
3
3.5
L
Hun Batz
boydagris
Hun Batz
0
4
2
0.25
W
8
0
5
10.5
W
Olorun
pantxo2
Olorun
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
38,829
58,527
Taken
41,678
27,518
Mitigated
27,639
13,218
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,462
532
283
2,613
15,167
8,605
0
8,488
6,628
14,173
0
W
Hercules
Bozmando
Hercules
5,485
1,158
0
3,560
8,092
8,139
823
2,994
5,098
0
20,292
L
Raijin
Flachhobel
Raijin
5,416
695
99
2,193
9,912
4,206
0
2,612
7,300
52,940
0
L
Charybdis
GuyFelix
Charybdis
3,934
1,863
0
418
9,153
2,459
0
3,597
5,556
0
40,144
W
Arachne
Gаmbler
Arachne
5,009
3,612
0
5,213
10,345
4,876
1,183
354
9,991
0
49,958
L
Sun Wukong
Tantatozin
Sun Wukong
4,899
1,030
0
4,652
13,846
8,700
0
7,834
4,924
0
53,480
W
Jormungandr
ToxicBiscu1t
Jormungandr
10,063
2,666
0
2,852
9,374
9,500
826
0
9,374
67,106
0
L
Hun Batz
boydagris
Hun Batz
3,184
850
0
2,960
10,449
3,548
0
3,777
6,583
0
59,440
W
8,163
1,598
0
1,143
4,484
1,391
688
1,428
3,056
57,670
0
W
Olorun
pantxo2
Olorun
10,109
4,136
205
2,920
9,383
3,733
629
2,102
7,281
59,786
6,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
46,300
451
Minions Killed
478
0
Camps Cleared
0
1,481,380
Distance Traveled
1,584,598
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,329
396
35
2
0
308,623
4
W
Hercules
8,672
542
21
1
0
306,668
2
L
Raijin
7,744
484
114
7
0
277,929
6
L
Charybdis
7,123
445
70
4
0
273,615
2
W
Arachne
8,674
542
83
5
0
389,410
4
L
Sun Wukong
7,901
494
119
7
0
305,209
5
W
Jormungandr
10,057
629
149
9
0
276,219
4
L
Hun Batz
7,721
483
113
7
0
316,004
2
W
Scylla
9,623
601
110
7
0
337,173
6
W
Olorun
9,274
580
115
7
0
275,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role