Player Matchup

Ymir
Ymir
FaLLouTT3D
Ymir
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 3L
1,398 Elo+
Solo
Ra
Ra
JolyGolf087
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 2
Hachiman
Hachiman
Myrzik114
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 2
Gilgamesh
Gilgamesh
Svia1100
Gilgamesh
Level 29
God Stats
6W - 3L
1,699 SR
Queue Stats
74W - 71L
1,537 Elo+
Solo
Neith
Neith
kkhond
Neith
Level 6
God Stats
5W - 3L
1,706 SR
Queue Stats
47W - 42L
1,638 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,404 Elo+

VS

Team Averages
Level 10
1,576 SR
1,474 Elo+
Danzaburou
Danzaburou
Evgenkz1
Danzaburou
Level 18
God Stats
1W - 5L
1,521 SR
Queue Stats
52W - 54L
1,428 Elo+
Solo
Amaterasu
Amaterasu
Kiyohime18
Amaterasu
Level 5
God Stats
2W - 1L
1,822 SR
Queue Stats
2W - 1L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
Rasen44
Kukulkan
Level 13
God Stats
1W - 2L
1,240 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 1
Terra
Terra
Rikkurikku
Terra
Level 5
God Stats
1W - 2L
1,799 SR
Queue Stats
1W - 5L
1,565 Elo+
Solo
Cthulhu
Cthulhu
srecniburek
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 24
14,400
480
12,031
36,840
43,525
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 6 / 0
9,838
328
1,865
6,929
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Myrzik114
Hachiman
9
0 / 7 / 3
9,193
306
5,101
9,313
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Svia1100
Gilgamesh
3
0 / 0 / 0
7,790
260
0
276
96
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
kkhond
Neith
20
34 / 2 / 9
19,129
638
84,262
36,985
15,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evgenkz1
Danzaburou
20
0 / 9 / 4
14,902
497
19,175
27,047
11,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Kiyohime18
Amaterasu
19
5 / 10 / 4
13,826
461
15,355
42,299
24,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Rasen44
Kukulkan
19
8 / 10 / 3
15,073
502
22,682
22,333
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
17
4 / 8 / 4
13,141
438
5,149
33,833
43,388
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
srecniburek
Cthulhu
10
0 / 8 / 1
9,576
319
3,145
11,542
4,565
Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
44
Kills
17
17
Deaths
45
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Evgenkz1
Danzaburou
0
9
4
0.22
W
9
2
24
10.5
W
1
6
0
0.17
L
Amaterasu
Kiyohime18
Amaterasu
5
10
4
0.7
W
Hachiman
Myrzik114
Hachiman
0
7
3
0.21
L
Kukulkan
Rasen44
Kukulkan
8
10
3
0.95
L
Terra
4
8
4
0.75
W
Gilgamesh
Svia1100
Gilgamesh
0
0
0
0
W
Neith
kkhond
Neith
34
2
9
19.25
L
Cthulhu
srecniburek
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,259
Damage
65,506
90,343
Taken
137,054
63,495
Mitigated
96,911
43,513
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Evgenkz1
Danzaburou
19,175
9,087
116
6,442
27,047
11,940
3,551
2,903
24,144
0
113,986
W
12,031
2,876
428
11,879
36,840
43,525
769
13,373
23,185
30,965
0
W
1,865
397
236
329
6,929
2,087
569
3,955
2,974
32,531
0
L
Amaterasu
Kiyohime18
Amaterasu
15,355
6,986
134
10,306
42,299
24,322
0
2,452
39,847
0
116,960
W
Hachiman
Myrzik114
Hachiman
5,101
3,811
0
1,237
9,313
2,412
536
2,188
7,125
0
19,180
L
Kukulkan
Rasen44
Kukulkan
22,682
3,126
0
502
22,333
12,696
1,806
2,591
19,742
72,924
0
L
Terra
5,149
959
1,567
6,246
33,833
43,388
286
6,262
27,571
18,981
0
W
Gilgamesh
Svia1100
Gilgamesh
0
0
0
218
276
96
0
0
276
0
1,055
W
Neith
kkhond
Neith
84,262
66,882
0
29,186
36,985
15,375
6,073
13,099
23,886
0
205,055
L
Cthulhu
srecniburek
Cthulhu
3,145
838
0
510
11,542
4,565
0
1,641
9,901
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,350
Gold Earned
66,518
338
Minions Killed
501
0
Camps Cleared
0
1,491,579
Distance Traveled
2,025,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,902
497
209
7
0
436,131
1
W
Ymir
14,400
480
25
1
0
520,034
0
W
Ra
9,838
328
55
2
0
233,612
0
L
Amaterasu
13,826
461
143
5
0
487,541
1
W
Hachiman
9,193
306
39
1
0
220,828
0
L
Kukulkan
15,073
502
107
4
0
444,781
0
L
Terra
13,141
438
17
1
0
425,511
3
W
Gilgamesh
7,790
260
3
0
0
6,718
0
W
Neith
19,129
638
216
7
0
510,387
0
L
Cthulhu
9,576
319
25
1
0
231,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role