Player Matchup

Neith
Neith
Ale15
Neith
Level 11
God Stats
4W - 6L
1,593 SR
Queue Stats
64W - 61L
1,334 Elo+
Solo
Bacchus
Bacchus
NottyNott
Bacchus
Level 30
God Stats
1W - 4L
1,114 SR
Queue Stats
84W - 99L
1,399 Elo+
Solo
Ares
Ares
Tanathal
Ares
Level 26
God Stats
9W - 4L
1,800 SR
Queue Stats
38W - 36L
1,402 Elo+
Solo
Ra
Ra
sporosPROgr
Ra
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Charybdis
Charybdis
Дзешико
Charybdis
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
267W - 295L
1,401 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,367 Elo+

VS

Team Averages
Level 25
1,493 SR
1,360 Elo+
Neith
Neith
Latouche21
Neith
Level 11
God Stats
10W - 14L
1,424 SR
Queue Stats
10W - 16L
1,390 Elo+
Party 1
Sol
Sol
LorDermaras
Sol
Level 32
God Stats
6W - 2L
1,544 SR
Queue Stats
11W - 11L
1,471 Elo+
Party 1
Merlin
Merlin
Nabsete
Merlin
Level 47
God Stats
19W - 21L
1,513 SR
Queue Stats
27W - 35L
1,474 Elo+
Party 1
Anubis
Anubis
aggropontino
Anubis
Level 12
God Stats
2W - 1L
1,483 SR
Queue Stats
7W - 12L
1,300 Elo+
Solo
Ravana
Ravana
frog13170
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 100L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ale15
Neith
20
11 / 9 / 18
14,698
1,131
23,122
19,974
9,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
NottyNott
Bacchus
20
1 / 2 / 27
13,141
1,011
11,459
26,272
34,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
12 / 6 / 21
16,207
1,247
22,643
32,570
53,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 16 / 21
13,191
1,015
15,652
24,094
11,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Дзешико
Charybdis
20
9 / 10 / 17
13,463
1,036
18,428
21,964
10,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 7 / 26
13,664
1,051
13,975
18,426
8,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
21 / 5 / 14
18,276
1,406
49,328
22,651
11,278
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Nabsete
Merlin
20
16 / 5 / 11
16,299
1,254
38,605
18,250
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
19
4 / 7 / 17
12,743
980
14,148
13,719
7,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
frog13170
Ravana
20
0 / 14 / 19
12,150
935
871
22,108
11,523

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
130
38
Kills
43
43
Deaths
38
104
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
Ale15
Neith
11
9
18
2.22
W
Neith
2
7
26
2.14
W
21
5
14
5.6
W
Merlin
Nabsete
Merlin
16
5
11
4.3
L
Bacchus
NottyNott
Bacchus
1
2
27
7.25
L
Ares
12
6
21
3.75
W
Anubis
4
7
17
1.79
W
Ravana
frog13170
Ravana
0
14
19
0.68
L
5
16
21
0.97
L
Charybdis
Дзешико
Charybdis
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,304
Damage
116,927
124,874
Taken
95,154
119,867
Mitigated
45,838
7,016
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ale15
Neith
23,122
8,741
0
2,931
19,974
9,256
0
17,248
2,726
0
55,835
W
Neith
13,975
8,793
0
2,051
18,426
8,041
0
10,698
7,728
0
32,991
W
49,328
18,050
93
6,245
22,651
11,278
0
10,761
11,890
72,940
0
W
Merlin
Nabsete
Merlin
38,605
2,504
781
4,665
18,250
7,661
0
11,095
7,155
86,439
0
L
Bacchus
NottyNott
Bacchus
11,459
1,322
0
0
26,272
34,652
0
20,337
5,935
32,230
0
L
Ares
22,643
1,190
0
200
32,570
53,907
0
22,526
10,044
37,290
0
W
Anubis
14,148
2,353
0
5,290
13,719
7,335
0
8,620
5,099
30,733
0
W
Ravana
frog13170
Ravana
871
488
0
87
22,108
11,523
0
8,580
13,528
0
4,650
L
15,652
2,937
2,257
1,628
24,094
11,910
0
21,070
3,024
32,325
0
L
Charybdis
Дзешико
Charybdis
18,428
10,864
0
0
21,964
10,142
0
20,900
1,064
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,700
Gold Earned
73,132
232
Minions Killed
249
3
Camps Cleared
6
1,134,438
Distance Traveled
850,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,698
1,131
64
5
3
218,168
0
W
Neith
13,664
1,051
29
2
1
191,002
0
W
Sol
18,276
1,406
53
4
4
220,184
0
W
Merlin
16,299
1,254
108
8
0
204,870
0
L
Bacchus
13,141
1,011
41
3
0
313,210
0
L
Ares
16,207
1,247
22
2
0
249,193
0
W
Anubis
12,743
980
54
4
1
93,227
0
W
Ravana
12,150
935
5
0
0
141,165
0
L
Ra
13,191
1,015
58
4
0
164,691
3
L
Charybdis
13,463
1,036
47
4
0
189,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role