Player Matchup

Ne Zha
Ne Zha
BurnSetting
Ne Zha
Level 155
God Stats
8W - 6L
1,649 SR
Queue Stats
153W - 98L
1,661 Elo+
Party 1
Cupid
Cupid
GGL0sian
Cupid
Level 83
God Stats
3W - 0L
1,595 SR
Queue Stats
46W - 25L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
johnyboy1313131
Kukulkan
Level 69
God Stats
2W - 1L
1,649 SR
Queue Stats
47W - 23L
1,649 Elo+
Party 1
Team Averages
Level 102
1,631 SR
1,636 Elo+

VS

Team Averages
Level 73
1,510 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
stupidhippy96
Chronos
Level 80
God Stats
8W - 9L
1,617 SR
Queue Stats
545W - 483L
1,646 Elo+
Solo
Ares
Ares
xMorticianx
Ares
Level 96
God Stats
10W - 15L
1,411 SR
Queue Stats
135W - 183L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
2 / 1 / 3
4,404
881
1,712
3,342
1,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
GGL0sian
Cupid
8
1 / 0 / 4
4,397
879
2,902
2,461
817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
8
2 / 0 / 3
4,473
895
3,546
1,777
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 2 / 0
3,541
708
952
2,702
2,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
7
1 / 2 / 0
4,119
824
1,560
2,508
894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 1
4,078
816
2,164
5,498
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Ne Zha
2
1
3
3.5
W
Cupid
GGL0sian
Cupid
1
0
4
3
W
Kukulkan
2
0
3
3.5
L
Chronos
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
4,676
7,580
Taken
10,708
2,957
Mitigated
6,879
3,313
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
952
125
0
507
2,702
2,150
0
975
1,655
0
5,800
W
Ne Zha
1,712
764
270
923
3,342
1,591
0
1,564
1,778
0
6,198
W
Cupid
GGL0sian
Cupid
2,902
1,733
50
1,168
2,461
817
216
1,754
707
0
8,868
W
Kukulkan
3,546
330
0
902
1,777
549
80
510
1,267
12,929
0
L
Chronos
1,560
266
0
471
2,508
894
0
895
1,487
10,791
0
L
2,164
32
0
1,972
5,498
3,835
0
1,742
3,498
6,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,274
Gold Earned
11,738
54
Minions Killed
44
3
Camps Cleared
2
292,647
Distance Traveled
234,863
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,541
708
10
2
1
54,663
1
W
Ne Zha
4,404
881
7
1
0
98,377
2
W
Cupid
4,397
879
13
3
1
94,055
1
W
Kukulkan
4,473
895
34
7
2
100,215
2
L
Chronos
4,119
824
25
5
1
83,680
0
L
Ares
4,078
816
9
2
0
96,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role