Player Matchup

Arachne
Arachne
Karoline Any
Arachne
Level 18
God Stats
10W - 7L
1,684 SR
Queue Stats
61W - 60L
1,443 Elo+
Solo
Medusa
Medusa
TallKid420
Medusa
Level 22
God Stats
9W - 12L
1,348 SR
Queue Stats
10W - 18L
1,220 Elo+
Party 3
Guan Yu
Guan Yu
sicbos
Guan Yu
Level 21
God Stats
33W - 20L
1,500 SR
Queue Stats
635W - 647L
1,309 Elo+
Party 1
Ymir
Ymir
simbos
Ymir
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 221L
1,246 Elo+
Party 1
Yemoja
Yemoja
villenalove8
Yemoja
Level 19
God Stats
6W - 10L
1,293 SR
Queue Stats
10W - 18L
1,220 Elo+
Party 3
Team Averages
Level 20
1,465 SR
1,287 Elo+

VS

Team Averages
Level 29
1,495 SR
1,412 Elo+
Kukulkan
Kukulkan
BarterScroll172
Kukulkan
Level 8
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GOD-DEIDARINHA
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,376 Elo+
Solo
Mercury
Mercury
Gio1691
Mercury
Level 16
God Stats
4W - 1L
1,751 SR
Queue Stats
17W - 12L
1,501 Elo+
Solo
Nike
Nike
LadyTsunade55
Nike
Level 79
God Stats
0W - 1L
1,367 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 2
Loki
Loki
mmy3rs
Loki
Level 25
God Stats
33W - 41L
1,494 SR
Queue Stats
110W - 161L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Karoline Any
Arachne
20
9 / 2 / 4
15,277
566
18,357
20,419
11,754
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
TallKid420
Medusa
19
8 / 6 / 9
13,670
506
19,385
22,025
8,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
sicbos
Guan Yu
20
4 / 3 / 5
15,088
559
8,010
20,928
12,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
simbos
Ymir
16
4 / 6 / 10
11,958
443
6,932
15,869
20,431
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
17
5 / 10 / 11
12,198
452
7,894
20,151
8,727
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
7 / 8 / 5
12,688
470
21,297
16,210
6,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 7 / 4
10,157
376
4,552
12,085
3,182
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Gio1691
Mercury
20
9 / 5 / 1
15,527
575
19,676
23,559
11,131
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 10 / 8
11,790
437
13,445
18,873
9,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
mmy3rs
Loki
18
2 / 2 / 5
11,488
425
3,988
14,521
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
30
Kills
26
27
Deaths
32
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
8
5
1.19
L
0
7
4
0.29
L
Mercury
Gio1691
Mercury
9
5
1
1.9
W
Arachne
Karoline Any
Arachne
9
2
4
5.5
L
8
10
8
1.2
W
Medusa
TallKid420
Medusa
8
6
9
2.08
L
Loki
mmy3rs
Loki
2
2
5
2.25
W
Guan Yu
sicbos
Guan Yu
4
3
5
2.17
W
Ymir
simbos
Ymir
4
6
10
1.5
W
Yemoja
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,578
Damage
62,958
99,392
Taken
85,248
61,658
Mitigated
35,896
19,950
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
21,297
2,391
0
2,599
16,210
6,690
302
6,761
9,449
65,549
0
L
4,552
605
0
1,204
12,085
3,182
702
300
11,785
36,649
0
L
Mercury
Gio1691
Mercury
19,676
15,737
0
1,483
23,559
11,131
3,310
3,861
19,698
0
150,945
W
Arachne
Karoline Any
Arachne
18,357
14,195
0
4,676
20,419
11,754
7,001
5,482
14,937
0
104,758
L
13,445
1,876
373
1,112
18,873
9,627
950
4,247
14,626
0
42,527
W
Medusa
TallKid420
Medusa
19,385
10,487
0
3,926
22,025
8,352
3,069
5,848
16,177
0
102,226
L
Loki
mmy3rs
Loki
3,988
294
0
4,282
14,521
5,266
472
561
13,960
0
62,865
W
Guan Yu
sicbos
Guan Yu
8,010
3,954
512
7,033
20,928
12,394
2,046
4,840
16,088
0
113,264
W
Ymir
simbos
Ymir
6,932
1,820
0
0
15,869
20,431
658
6,776
9,093
18,910
0
W
Yemoja
7,894
1,353
2,072
1,731
20,151
8,727
703
4,756
15,395
46,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,191
Gold Earned
61,650
594
Minions Killed
527
0
Camps Cleared
0
2,416,633
Distance Traveled
2,091,407
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,688
470
92
3
0
362,182
4
L
Nu Wa
10,157
376
57
2
0
217,491
2
L
Mercury
15,527
575
233
9
0
543,518
4
W
Arachne
15,277
566
180
7
0
553,323
2
L
Nike
11,790
437
49
2
0
410,839
2
W
Medusa
13,670
506
145
5
0
454,333
4
L
Loki
11,488
425
96
4
0
557,377
0
W
Guan Yu
15,088
559
178
7
0
529,836
2
W
Ymir
11,958
443
18
1
0
470,921
3
W
Yemoja
12,198
452
73
3
0
408,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role