Player Matchup

Thoth
Thoth
EpickySmoulaCz
Thoth
Level 124
God Stats
9W - 9L
1,628 SR
Queue Stats
261W - 150L
1,820 Elo+
Party 2
Kuzenbo
Kuzenbo
Fiskins
Kuzenbo
Level 132
God Stats
1W - 2L
1,522 SR
Queue Stats
67W - 69L
1,655 Elo+
Solo
Charybdis
Charybdis
XDuckerCZ
Charybdis
Level 67
God Stats
5W - 6L
1,680 SR
Queue Stats
150W - 80L
1,825 Elo+
Party 2
Team Averages
Level 108
1,610 SR
1,767 Elo+

VS

Team Averages
Level 155
1,585 SR
2,023 Elo+
Chernobog
Chernobog
Glachuu
Chernobog
Level 160
God Stats
2W - 0L
1,655 SR
Queue Stats
861W - 83L
2,258 Elo+
Party 1
Thoth
Thoth
Misanjo
Thoth
Level 160
God Stats
17W - 3L
1,750 SR
Queue Stats
930W - 110L
2,236 Elo+
Party 1
Athena
Athena
Nolarys
Athena
Level 144
God Stats
8W - 12L
1,350 SR
Queue Stats
150W - 193L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,762
626
10,514
10,771
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Fiskins
Kuzenbo
12
1 / 7 / 2
8,586
613
6,044
16,385
19,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
XDuckerCZ
Charybdis
12
2 / 5 / 2
9,095
650
5,087
10,144
3,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Glachuu
Chernobog
15
10 / 2 / 6
10,776
770
15,655
10,940
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Misanjo
Thoth
14
6 / 1 / 9
10,196
728
11,794
7,980
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Nolarys
Athena
12
1 / 1 / 15
10,087
721
6,776
16,499
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Kuzenbo
Fiskins
Kuzenbo
1
7
2
0.29
W
Chernobog
Glachuu
Chernobog
10
2
6
6.5
W
Thoth
Misanjo
Thoth
6
1
9
10.5
W
Athena
Nolarys
Athena
1
1
15
8.5
L
Charybdis
XDuckerCZ
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
34,225
37,300
Taken
35,419
26,251
Mitigated
22,197
4,868
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,514
366
0
1,912
10,771
3,582
0
6,693
4,078
38,140
0
L
Kuzenbo
Fiskins
Kuzenbo
6,044
1,481
0
1,376
16,385
19,364
0
7,105
9,280
27,297
0
W
Chernobog
Glachuu
Chernobog
15,655
8,141
0
3,135
10,940
4,430
2,096
6,879
4,061
0
60,010
W
Thoth
Misanjo
Thoth
11,794
175
249
2,395
7,980
2,857
773
4,939
3,041
42,895
0
W
Athena
Nolarys
Athena
6,776
2,195
0
2,780
16,499
14,910
385
5,110
11,389
20,379
0
L
Charybdis
XDuckerCZ
Charybdis
5,087
3,463
0
1,580
10,144
3,305
0
5,116
5,028
0
17,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
31,059
148
Minions Killed
196
4
Camps Cleared
8
733,543
Distance Traveled
759,097
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,762
626
80
6
3
255,311
6
L
Kuzenbo
8,586
613
21
2
0
232,592
3
W
Chernobog
10,776
770
99
7
2
230,843
4
W
Thoth
10,196
728
73
5
5
272,694
3
W
Athena
10,087
721
24
2
1
255,560
2
L
Charybdis
9,095
650
47
3
1
245,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role