Player Matchup

Thor
Thor
 
Thor
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Beniit250
Cupid
Level 28
God Stats
7W - 7L
1,591 SR
Queue Stats
52W - 60L
1,642 Elo+
Solo
Nox
Nox
MaggA0
Nox
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,413 Elo+
Solo
Nike
Nike
R34LG4NG
Nike
Level 28
God Stats
9W - 7L
1,621 SR
Queue Stats
139W - 185L
1,439 Elo+
Solo
Pele
Pele
Rondingu
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,635 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,526 Elo+

VS

Team Averages
Level 23
1,555 SR
1,388 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Llu13
Bastet
Level 21
God Stats
11W - 6L
1,741 SR
Queue Stats
28W - 37L
1,309 Elo+
Party 1
Xing Tian
Xing Tian
VielleZ
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,344 Elo+
Party 1
Artemis
Artemis
alfonsyangitu
Artemis
Level 25
God Stats
21W - 10L
1,618 SR
Queue Stats
37W - 40L
1,403 Elo+
Party 1
King Arthur
King Arthur
tepilus
King Arthur
Level 28
God Stats
2W - 1L
1,418 SR
Queue Stats
42W - 53L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 7 / 2
5,506
424
3,162
11,461
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Beniit250
Cupid
11
2 / 1 / 3
6,673
513
6,965
7,045
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
MaggA0
Nox
9
0 / 5 / 3
5,591
430
4,546
7,524
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
1
0 / 0 / 0
3,855
297
0
0
0
Pele
11
5 / 3 / 1
7,323
563
4,685
9,085
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 1
10,116
778
9,738
8,397
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
Llu13
Bastet
10
0 / 3 / 2
6,351
489
1,688
8,978
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
VielleZ
Xing Tian
10
1 / 2 / 5
6,784
522
2,594
6,495
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
12
4 / 3 / 1
7,292
561
5,654
6,379
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tepilus
King Arthur
12
5 / 2 / 0
7,392
569
3,187
9,196
5,132
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
16
16
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
2
0.57
W
Sol
 
Sol
6
0
1
6.5
L
Cupid
Beniit250
Cupid
2
1
3
3.5
W
Bastet
Llu13
Bastet
0
3
2
0.33
L
Nox
MaggA0
Nox
0
5
3
0.3
L
Nike
0
0
0
0
L
Pele
5
3
1
1.83
W
Xing Tian
VielleZ
Xing Tian
1
2
5
1.75
W
Artemis
4
3
1
1.5
W
King Arthur
tepilus
King Arthur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
22,861
35,115
Taken
39,445
17,030
Mitigated
17,969
8,133
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,162
1,349
119
1,622
11,461
8,362
0
2,857
8,545
0
12,770
W
Sol
 
Sol
9,738
5,541
0
6,610
8,397
3,468
8,426
412
7,985
75,707
9,849
L
Cupid
Beniit250
Cupid
6,965
3,855
0
2,537
7,045
2,135
0
2,473
4,438
0
44,263
W
Bastet
Llu13
Bastet
1,688
566
0
2,071
8,978
2,262
487
1,301
7,677
0
29,843
L
Nox
MaggA0
Nox
4,546
561
0
650
7,524
3,422
592
2,215
5,309
20,422
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Pele
4,685
1,720
0
3,205
9,085
3,111
389
3,421
5,664
0
42,290
W
Xing Tian
VielleZ
Xing Tian
2,594
411
0
250
6,495
4,728
0
0
6,495
11,802
0
W
Artemis
5,654
3,753
0
1,250
6,379
2,379
397
0
6,379
0
30,180
W
King Arthur
tepilus
King Arthur
3,187
538
0
1,220
9,196
5,132
174
2,833
6,363
21
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,948
Gold Earned
37,935
234
Minions Killed
348
0
Camps Cleared
0
841,927
Distance Traveled
1,171,782
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,506
424
27
2
0
219,934
0
W
Sol
10,116
778
159
12
0
243,945
3
L
Cupid
6,673
513
81
6
0
222,485
1
W
Bastet
6,351
489
47
4
0
232,288
0
L
Nox
5,591
430
39
3
0
199,921
1
L
Nike
3,855
297
0
0
0
0
0
L
Pele
7,323
563
87
7
0
199,587
0
W
Xing Tian
6,784
522
18
1
0
247,090
2
W
Artemis
7,292
561
73
6
0
209,837
0
W
King Arthur
7,392
569
51
4
0
238,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role