Player Matchup

Nox
Nox
Cesar_Chusi_
Nox
Level 159
God Stats
15W - 10L
1,800 SR
Queue Stats
296W - 162L
1,689 Elo+
Party 1
Ymir
Ymir
FeigenSaft
Ymir
Level 107
God Stats
1W - 3L
1,646 SR
Queue Stats
74W - 82L
1,508 Elo+
Solo
Heimdallr
Heimdallr
InfectEsp
Heimdallr
Level 159
God Stats
1W - 1L
1,746 SR
Queue Stats
372W - 237L
1,735 Elo+
Party 1
Team Averages
Level 142
1,731 SR
1,644 Elo+

VS

Team Averages
Level 109
1,708 SR
1,712 Elo+
Ne Zha
Ne Zha
Rosemarie56
Ne Zha
Level 76
God Stats
34W - 17L
1,668 SR
Queue Stats
200W - 146L
1,633 Elo+
Solo
Chaac
Chaac
Tomac3
Chaac
Level 125
God Stats
5W - 1L
1,956 SR
Queue Stats
426W - 227L
1,810 Elo+
Solo
Kukulkan
Kukulkan
indigo97
Kukulkan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,285
592
4,902
9,945
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
8,347
596
6,311
11,345
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
InfectEsp
Heimdallr
13
1 / 2 / 1
8,693
621
9,033
12,032
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 1 / 6
8,573
612
10,124
7,731
2,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Tomac3
Chaac
14
4 / 0 / 4
9,233
660
12,864
16,014
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
indigo97
Kukulkan
13
3 / 1 / 4
9,122
652
6,725
5,607
2,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
1
0.25
L
Heimdallr
InfectEsp
Heimdallr
1
2
1
0.75
W
Ne Zha
1
1
6
4
W
Chaac
Tomac3
Chaac
4
0
4
6
W
Kukulkan
indigo97
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
29,713
33,322
Taken
29,352
18,722
Mitigated
24,002
7,242
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,902
436
0
3,173
9,945
3,167
0
1,785
7,785
18,349
0
L
6,311
770
0
2,435
11,345
11,707
0
3,146
7,617
16,842
0
L
Heimdallr
InfectEsp
Heimdallr
9,033
4,190
0
1,634
12,032
3,848
0
2,068
9,223
0
41,950
W
Ne Zha
10,124
1,619
0
789
7,731
2,863
0
3,738
3,913
0
40,015
W
Chaac
Tomac3
Chaac
12,864
1,525
306
7,833
16,014
18,838
0
4,800
10,860
0
26,495
W
Kukulkan
indigo97
Kukulkan
6,725
676
0
1,332
5,607
2,301
0
2,938
2,659
36,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
26,928
143
Minions Killed
166
4
Camps Cleared
11
733,096
Distance Traveled
822,062
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,285
592
40
3
2
240,662
3
L
Ymir
8,347
596
23
2
0
228,353
4
L
Heimdallr
8,693
621
80
6
2
264,081
2
W
Ne Zha
8,573
612
56
4
6
255,100
6
W
Chaac
9,233
660
30
2
1
315,818
2
W
Kukulkan
9,122
652
80
6
4
251,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role