Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FotonX
Sol
Level 137
God Stats
7W - 8L
1,530 SR
Queue Stats
702W - 673L
1,564 Elo+
Solo
Sylvanus
Sylvanus
PIOPPOITAPIOPPO
Sylvanus
Level 123
God Stats
1W - 2L
1,468 SR
Queue Stats
281W - 223L
1,571 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,527 Elo+

VS

Team Averages
Level 124
1,542 SR
1,561 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ExFallen
Izanami
Level 122
God Stats
11W - 8L
1,535 SR
Queue Stats
469W - 482L
1,459 Elo+
Solo
Fenrir
Fenrir
Stouek
Fenrir
Level 155
God Stats
3W - 1L
1,675 SR
Queue Stats
230W - 213L
1,580 Elo+
Solo
Ra
Ra
Vespanes
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
8 / 1 / 13
8,526
1,066
13,037
5,042
2,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
6 / 1 / 12
8,371
1,046
7,503
5,733
3,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
 
Artemis
12
3 / 3 / 13
7,864
983
6,724
4,869
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
FotonX
Sol
15
6 / 1 / 12
8,244
1,031
6,263
5,204
2,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
12
1 / 2 / 14
7,154
894
2,743
10,061
10,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 6 / 0
7,541
943
4,824
8,857
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
 
He Bo
8
0 / 6 / 4
5,574
697
4,218
5,973
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ExFallen
Izanami
12
2 / 4 / 3
7,298
912
4,001
7,737
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Stouek
Fenrir
10
2 / 4 / 3
6,032
754
3,383
8,753
6,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 4 / 4
7,130
891
6,708
9,582
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
24
Kills
7
8
Deaths
24
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
13
14.5
W
Neith
 
Neith
6
1
12
12
W
Artemis
 
Artemis
3
3
13
3.17
L
Zhong Kui
 
Zhong Kui
2
6
0
0.33
L
He Bo
 
He Bo
0
6
4
0.33
L
Izanami
ExFallen
Izanami
2
4
3
0.88
W
Sol
FotonX
Sol
6
1
12
12
W
Sylvanus
1
2
14
4
L
Fenrir
Stouek
Fenrir
2
4
3
0.88
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
23,134
30,909
Taken
40,902
21,389
Mitigated
19,454
15,597
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,037
256
621
468
5,042
2,357
709
2,090
2,952
27,158
0
W
Neith
 
Neith
7,503
1,147
395
1,118
5,733
3,267
1,285
2,860
2,873
0
13,716
W
Artemis
 
Artemis
6,724
2,178
16
302
4,869
2,494
1,167
2,679
2,190
0
15,995
L
Zhong Kui
 
Zhong Kui
4,824
14
324
1,069
8,857
3,845
0
4,735
4,122
10,349
0
L
He Bo
 
He Bo
4,218
102
699
525
5,973
1,541
312
3,538
2,435
5,172
0
L
Izanami
ExFallen
Izanami
4,001
2,335
297
865
7,737
2,863
319
3,034
4,703
0
15,340
W
Sol
FotonX
Sol
6,263
1,078
507
1,556
5,204
2,668
1,610
2,692
2,512
15,508
0
W
Sylvanus
2,743
250
5,814
4,800
10,061
10,603
647
5,429
4,632
5,722
0
L
Fenrir
Stouek
Fenrir
3,383
318
697
1,484
8,753
6,701
141
4,132
4,621
0
3,554
L
6,708
442
2,934
3,822
9,582
4,504
0
6,604
2,978
21,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
33,575
86
Minions Killed
74
0
Camps Cleared
0
768,692
Distance Traveled
651,475
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,526
1,066
25
3
0
183,536
2
W
Neith
8,371
1,046
13
2
0
156,638
0
W
Artemis
7,864
983
25
3
0
142,066
4
L
Zhong Kui
7,541
943
17
2
0
117,947
1
L
He Bo
5,574
697
9
1
0
141,461
2
L
Izanami
7,298
912
18
2
0
109,361
1
W
Sol
8,244
1,031
14
2
0
143,758
0
W
Sylvanus
7,154
894
9
1
0
142,694
0
L
Fenrir
6,032
754
3
0
0
140,346
0
L
Ra
7,130
891
27
3
0
142,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role