Player Matchup

Vulcan
Vulcan
Neko_King16
Vulcan
Level 101
God Stats
0W - 1L
1,486 SR
Queue Stats
45W - 82L
1,213 Elo+
Party 1
Rama
Rama
SoloTheHush
Rama
Level 144
God Stats
16W - 25L
1,443 SR
Queue Stats
171W - 264L
1,306 Elo+
Solo
Yemoja
Yemoja
loudmouth_heffa
Yemoja
Level 80
God Stats
2W - 15L
1,277 SR
Queue Stats
43W - 74L
1,250 Elo+
Party 1
Team Averages
Level 108
1,402 SR
1,256 Elo+

VS

Team Averages
Level 76
1,493 SR
1,305 Elo+
Izanami
Izanami
DavidCat767
Izanami
Level 46
God Stats
4W - 3L
1,321 SR
Queue Stats
11W - 27L
1,202 Elo+
Party 2
Ra
Ra
DavidCat767
Ra
Level 58
God Stats
6W - 6L
1,456 SR
Queue Stats
241W - 294L
1,320 Elo+
Party 2
Ne Zha
Ne Zha
joso17zen
Ne Zha
Level 125
God Stats
12W - 2L
1,701 SR
Queue Stats
69W - 55L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 5 / 0
8,501
567
14,925
9,512
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 1
8,351
557
5,261
14,006
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 1
8,059
537
3,457
8,825
8,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DavidCat767
Izanami
14
1 / 0 / 5
9,505
634
820
6,744
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 6
10,796
720
10,170
12,483
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
joso17zen
Ne Zha
16
6 / 1 / 4
10,883
726
17,980
14,738
6,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DavidCat767
Izanami
1
0
5
3.5
W
5
1
6
8
L
Vulcan
1
5
0
0.2
L
1
7
1
0.21
W
Ne Zha
joso17zen
Ne Zha
6
1
4
8
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
28,970
32,343
Taken
33,965
15,274
Mitigated
14,865
3,839
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DavidCat767
Izanami
820
347
0
1,295
6,744
2,586
1,643
4,630
2,114
0
18,007
W
10,170
289
3,083
6,748
12,483
5,660
0
6,928
5,555
53,830
0
L
Vulcan
14,925
5,638
0
184
9,512
3,324
0
3,726
5,786
36,731
0
L
5,261
2,267
0
65
14,006
3,596
0
2,113
11,893
0
23,003
W
Ne Zha
joso17zen
Ne Zha
17,980
2,831
0
5,492
14,738
6,619
842
7,684
7,054
0
71,068
L
3,457
405
3,008
582
8,825
8,354
0
4,563
4,262
17,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
31,184
131
Minions Killed
227
2
Camps Cleared
13
741,846
Distance Traveled
915,919
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,505
634
33
2
3
280,517
0
W
Ra
10,796
720
101
7
2
317,608
0
L
Vulcan
8,501
567
67
4
1
272,660
0
L
Rama
8,351
557
39
3
1
216,381
0
W
Ne Zha
10,883
726
93
6
8
317,794
3
L
Yemoja
8,059
537
25
2
0
252,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role