Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EinfachMäx
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,447 Elo+
Solo
Izanami
Izanami
Malphyte
Izanami
Level 29
God Stats
5W - 11L
1,527 SR
Queue Stats
10W - 21L
1,438 Elo+
Party 1
Thanatos
Thanatos
MarsMonstr
Thanatos
Level 5
God Stats
2W - 1L
1,717 SR
Queue Stats
2W - 5L
1,541 Elo+
Solo
Scylla
Scylla
TboVC01
Scylla
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
142W - 87L
1,681 Elo+
Solo
Aphrodite
Aphrodite
n000bk1ll3r
Aphrodite
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Team Averages
Level 15
1,559 SR
1,518 Elo+

VS

Team Averages
Level 23
1,468 SR
1,576 Elo+
Osiris
Osiris
IcyOli
Osiris
Level 18
God Stats
2W - 0L
1,459 SR
Queue Stats
27W - 19L
1,649 Elo+
Solo
Nemesis
Nemesis
KujaaSenpai
Nemesis
Level 23
God Stats
3W - 5L
1,245 SR
Queue Stats
69W - 69L
1,468 Elo+
Solo
Chronos
Chronos
ScantsL04
Chronos
Level 27
God Stats
5W - 5L
1,651 SR
Queue Stats
137W - 142L
1,597 Elo+
Solo
Cthulhu
Cthulhu
fernanduki3001
Cthulhu
Level 24
God Stats
2W - 1L
1,617 SR
Queue Stats
68W - 50L
1,582 Elo+
Party 2
Apollo
Apollo
pabloski3000
Apollo
Level 24
God Stats
17W - 8L
1,368 SR
Queue Stats
127W - 111L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EinfachMäx
Ah Muzen Cab
13
4 / 3 / 5
8,262
486
6,317
11,521
4,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Malphyte
Izanami
11
1 / 7 / 2
7,063
415
6,007
12,964
3,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MarsMonstr
Thanatos
13
2 / 5 / 3
7,553
444
5,277
9,532
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TboVC01
Scylla
17
4 / 2 / 3
9,774
575
11,008
8,594
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
n000bk1ll3r
Aphrodite
11
0 / 4 / 2
6,869
404
4,651
9,310
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IcyOli
Osiris
19
6 / 0 / 1
11,519
678
7,743
10,567
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
KujaaSenpai
Nemesis
12
2 / 2 / 2
8,185
481
1,646
6,304
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
ScantsL04
Chronos
16
4 / 1 / 2
10,195
600
5,516
7,763
3,482
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 2
8,724
513
4,728
14,592
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
16
7 / 5 / 4
10,289
605
17,018
13,878
4,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
21
21
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EinfachMäx
Ah Muzen Cab
4
3
5
2.17
W
Osiris
IcyOli
Osiris
6
0
1
6.5
W
Nemesis
KujaaSenpai
Nemesis
2
2
2
1.5
L
Izanami
Malphyte
Izanami
1
7
2
0.29
L
Thanatos
MarsMonstr
Thanatos
2
5
3
0.7
W
Chronos
ScantsL04
Chronos
4
1
2
5
L
Scylla
TboVC01
Scylla
4
2
3
2.75
W
2
3
2
1
L
Aphrodite
n000bk1ll3r
Aphrodite
0
4
2
0.25
W
Apollo
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
36,651
51,921
Taken
53,104
22,161
Mitigated
32,289
18,330
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EinfachMäx
Ah Muzen Cab
6,317
3,102
0
5,363
11,521
4,057
0
628
10,893
0
42,257
W
Osiris
IcyOli
Osiris
7,743
3,108
0
7,487
10,567
8,784
210
1,184
9,339
4,941
71,511
W
Nemesis
KujaaSenpai
Nemesis
1,646
591
0
2,308
6,304
3,143
343
201
6,073
0
43,878
L
Izanami
Malphyte
Izanami
6,007
4,235
0
2,200
12,964
3,920
875
2,411
10,553
0
46,110
L
Thanatos
MarsMonstr
Thanatos
5,277
1,481
0
3,903
9,532
4,007
0
602
8,930
0
21,846
W
Chronos
ScantsL04
Chronos
5,516
1,041
0
3,147
7,763
3,482
1,902
3,710
3,867
70,560
0
L
Scylla
TboVC01
Scylla
11,008
2,171
0
750
8,594
3,283
0
4,549
4,045
73,547
0
W
4,728
325
0
2,706
14,592
12,609
112
5,715
8,670
28,212
0
L
Aphrodite
n000bk1ll3r
Aphrodite
4,651
715
2,495
3,619
9,310
6,894
243
2,587
6,723
21,293
0
W
Apollo
17,018
11,033
0
2,791
13,878
4,271
1,563
4,368
9,496
0
71,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
48,912
373
Minions Killed
568
0
Camps Cleared
0
1,496,767
Distance Traveled
1,588,097
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,262
486
78
5
0
289,286
4
W
Osiris
11,519
678
174
10
0
321,534
3
W
Nemesis
8,185
481
87
5
0
310,908
4
L
Izanami
7,063
415
76
4
0
278,867
4
L
Thanatos
7,553
444
44
3
0
311,573
0
W
Chronos
10,195
600
130
8
0
340,335
0
L
Scylla
9,774
575
144
8
0
318,466
1
W
Cthulhu
8,724
513
51
3
0
313,954
0
L
Aphrodite
6,869
404
31
2
0
298,575
5
W
Apollo
10,289
605
126
7
0
301,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role