Player Matchup

Sol
Sol
GUSTAVO_CRAZZY67
Sol
Level 11
God Stats
4W - 4L
1,704 SR
Queue Stats
13W - 30L
1,171 Elo+
Solo
Ymir
Ymir
Grando_Ares
Ymir
Level 48
God Stats
12W - 10L
1,433 SR
Queue Stats
34W - 54L
1,321 Elo+
Party 1
Neith
Neith
KlutchZX6
Neith
Level 20
God Stats
34W - 30L
1,343 SR
Queue Stats
64W - 71L
1,171 Elo+
Solo
Arachne
Arachne
luis01lamarca
Arachne
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
921 Elo+
Solo
Guan Yu
Guan Yu
xICrowl3r
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,217 Elo+

VS

Team Averages
Level 17
1,462 SR
1,379 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
REDHOT10
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
UltimateOne8958
Guan Yu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nox
Nox
Walidb
Nox
Level 26
God Stats
0W - 1L
1,504 SR
Queue Stats
8W - 26L
1,102 Elo+
Solo
Gilgamesh
Gilgamesh
monkeyDmerveille
Gilgamesh
Level 24
God Stats
0W - 1L
1,305 SR
Queue Stats
15W - 23L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 8
9,520
501
8,539
10,869
3,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 10
9,895
521
5,584
14,269
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
KlutchZX6
Neith
16
9 / 3 / 5
10,749
566
17,680
9,752
3,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
13
8 / 5 / 1
9,464
498
6,116
11,251
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xICrowl3r
Guan Yu
15
8 / 2 / 8
9,768
514
7,689
9,715
10,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 3 / 1
10,359
545
17,493
19,988
10,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
REDHOT10
Kukulkan
3
0 / 3 / 0
5,428
286
0
1,739
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 9 / 1
7,835
412
2,692
14,167
7,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Walidb
Nox
9
0 / 12 / 1
6,231
328
1,247
10,078
3,083
Gilgamesh
14
9 / 6 / 1
8,914
469
8,910
18,140
12,972
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
30
Kills
17
20
Deaths
33
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
3
1
2.5
W
3
8
8
0.88
W
2
2
10
3.5
W
Neith
KlutchZX6
Neith
9
3
5
3.83
L
Kukulkan
REDHOT10
Kukulkan
0
3
0
0
L
1
9
1
0.17
L
Nox
Walidb
Nox
0
12
1
0.04
W
Arachne
8
5
1
1.7
L
Gilgamesh
9
6
1
1.58
W
Guan Yu
xICrowl3r
Guan Yu
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
30,342
55,856
Taken
64,112
34,846
Mitigated
33,827
13,585
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
17,493
6,576
0
5,515
19,988
10,422
696
3,752
16,236
0
72,194
W
8,539
4,084
0
1,997
10,869
3,666
1,572
0
10,869
41,713
0
W
5,584
1,152
845
2,747
14,269
11,994
867
143
14,126
24,248
0
W
Neith
KlutchZX6
Neith
17,680
11,411
0
2,939
9,752
3,973
5,923
300
9,452
0
70,559
L
Kukulkan
REDHOT10
Kukulkan
0
0
0
0
1,739
334
0
184
1,555
1,008
0
L
2,692
629
35
1,547
14,167
7,016
1,673
2,758
11,409
0
24,992
L
Nox
Walidb
Nox
1,247
179
0
6
10,078
3,083
0
1,295
8,783
4,813
0
W
Arachne
6,116
3,436
0
2,504
11,251
5,133
2,037
530
10,721
0
33,756
L
Gilgamesh
8,910
2,298
0
2,518
18,140
12,972
0
6,134
12,006
0
33,906
W
Guan Yu
xICrowl3r
Guan Yu
7,689
1,615
925
1,628
9,715
10,080
1,043
274
9,441
0
21,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
38,767
310
Minions Killed
205
0
Camps Cleared
0
1,565,464
Distance Traveled
1,227,809
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,359
545
115
6
0
287,901
0
W
Sol
9,520
501
73
4
0
296,014
0
W
Ymir
9,895
521
28
1
0
358,508
8
W
Neith
10,749
566
114
6
0
313,804
0
L
Kukulkan
5,428
286
1
0
0
94,798
0
L
Guan Yu
7,835
412
42
2
0
313,578
1
L
Nox
6,231
328
2
0
0
249,218
2
W
Arachne
9,464
498
67
4
0
257,118
1
L
Gilgamesh
8,914
469
45
2
0
282,314
0
W
Guan Yu
9,768
514
28
1
0
340,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role