Player Matchup

Terra
Terra
Asmoden2340
Terra
Level 22
God Stats
1W - 0L
1,492 SR
Queue Stats
2W - 3L
1,136 Elo+
Solo
Kali
Kali
Dysmascus
Kali
Level 27
God Stats
9W - 4L
1,704 SR
Queue Stats
87W - 95L
1,320 Elo+
Party 3
Artemis
Artemis
JuanRodrigo
Artemis
Level 12
God Stats
22W - 12L
1,632 SR
Queue Stats
47W - 46L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
kroer31
Danzaburou
Level 68
God Stats
6W - 4L
1,643 SR
Queue Stats
170W - 146L
1,555 Elo+
Party 1
Sol
Sol
requiemdabrioche
Sol
Level 26
God Stats
8W - 6L
1,162 SR
Queue Stats
87W - 90L
1,371 Elo+
Party 3
Team Averages
Level 31
1,527 SR
1,365 Elo+

VS

Team Averages
Level 26
1,473 SR
1,356 Elo+
Izanami
Izanami
Baxxstarxd
Izanami
Level 49
God Stats
9W - 8L
1,516 SR
Queue Stats
66W - 106L
1,333 Elo+
Party 2
Charybdis
Charybdis
DERMACHER
Charybdis
Level 29
God Stats
3W - 5L
1,372 SR
Queue Stats
46W - 50L
1,448 Elo+
Solo
Xing Tian
Xing Tian
DelioShpeka
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 2
Anubis
Anubis
Infider
Anubis
Level 24
God Stats
1W - 2L
1,475 SR
Queue Stats
24W - 41L
1,292 Elo+
Solo
Tyr
Tyr
Skylix36
Tyr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 112L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,389
532
1,208
4,744
2,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
10
1 / 2 / 4
6,505
542
2,844
6,481
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JuanRodrigo
Artemis
13
5 / 1 / 0
7,649
637
4,881
6,062
2,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
kroer31
Danzaburou
12
6 / 0 / 2
7,812
651
8,304
5,846
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 1
7,101
592
5,416
7,228
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baxxstarxd
Izanami
7
1 / 4 / 1
4,969
414
3,042
5,302
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
DERMACHER
Charybdis
10
1 / 5 / 0
5,918
493
2,856
8,599
2,613
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
DelioShpeka
Xing Tian
7
0 / 4 / 2
4,841
403
1,567
5,686
2,411
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Infider
Anubis
10
3 / 2 / 0
5,781
482
4,760
6,342
2,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,729
477
2,436
8,688
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Izanami
Baxxstarxd
Izanami
1
4
1
0.38
L
Charybdis
DERMACHER
Charybdis
1
5
0
0.2
L
Xing Tian
DelioShpeka
Xing Tian
0
4
2
0.25
W
Kali
1
2
4
1.5
L
Anubis
Infider
Anubis
3
2
0
1.5
W
Artemis
JuanRodrigo
Artemis
5
1
0
5
L
1
1
0
1
W
Danzaburou
kroer31
Danzaburou
6
0
2
7
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
14,661
30,361
Taken
34,617
10,484
Mitigated
12,339
10,849
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,208
254
616
677
4,744
2,524
660
588
4,156
4,502
0
L
Izanami
Baxxstarxd
Izanami
3,042
2,560
0
1,241
5,302
1,109
0
767
4,535
0
20,098
L
Charybdis
DERMACHER
Charybdis
2,856
1,665
0
1,055
8,599
2,613
1,046
0
8,599
0
28,902
L
Xing Tian
DelioShpeka
Xing Tian
1,567
429
0
0
5,686
2,411
0
706
4,980
9,140
0
W
Kali
2,844
1,484
0
1,970
6,481
2,204
0
1,364
5,117
0
29,792
L
Anubis
Infider
Anubis
4,760
215
0
2,144
6,342
2,631
0
2,932
3,410
21,970
0
W
Artemis
JuanRodrigo
Artemis
4,881
3,512
0
2,195
6,062
2,014
2,980
0
6,062
0
38,837
L
2,436
716
0
4,475
8,688
3,575
0
2,219
6,469
0
30,315
W
Danzaburou
kroer31
Danzaburou
8,304
3,540
0
2,713
5,846
1,503
2,522
905
4,941
0
56,023
W
5,416
1,887
0
2,678
7,228
2,239
698
3,470
3,758
31,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
27,238
314
Minions Killed
206
0
Camps Cleared
0
1,054,537
Distance Traveled
969,634
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,389
532
12
1
0
237,651
0
L
Izanami
4,969
414
37
3
0
151,210
1
L
Charybdis
5,918
493
65
5
0
191,744
0
L
Xing Tian
4,841
403
15
1
0
181,717
0
W
Kali
6,505
542
57
5
0
205,004
0
L
Anubis
5,781
482
30
3
0
206,276
1
W
Artemis
7,649
637
74
6
0
195,255
0
L
Tyr
5,729
477
59
5
0
238,687
0
W
Danzaburou
7,812
651
105
9
0
222,858
3
W
Sol
7,101
592
66
6
0
193,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role